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#Post#: 10273--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: K Date: March 28, 2015, 8:23 pm
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[quote author=Neamhain Blackmailer
link=topic=78.msg10266#msg10266 date=1427588556]
Penguins & Monkeys.
People act like they are rivals, but they make a great team.
[/quote]
I know right?
Here on Bilbo, we have Rabbits working with wolves.
No problem!
#Post#: 10274--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Neamhain Blackmailer Date: March 28, 2015, 8:27 pm
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And wolves working with rabbits... And Pipin wants to take that
from you.
[quote author=Crown Prince Paladin Tux
link=topic=78.msg10271#msg10271 date=1427591209]
Thargoids? You don't want to eat thargoids. Their pricks get in
your teeth.
[/quote]
No, not Thargoids. It is said that their are unknown creatures
in witchspace. Perhaps it is just a rumor to scare off
travellers, but I want to eat them.
#Post#: 10276--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Tux Date: March 28, 2015, 8:48 pm
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Yeah. Thargoids.
#Post#: 10278--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: K Date: March 28, 2015, 8:53 pm
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[quote author=Neamhain Blackmailer
link=topic=78.msg10274#msg10274 date=1427592435]
And wolves working with rabbits... And Pipin wants to take that
from you.
[/quote]
I know right?
Oh the Humanity!
[quote author=Crown Prince Paladin Tux
link=topic=78.msg10267#msg10267 date=1427589080]
Okkaaayyy...
*Glares at monkeys*
Set course for Angalo 1007. (Right? The one above Bilbo)
[/quote]
Leave that planet alone for now...
I suggest you head for Joord.
They're in fear of attack, being the only forward outpost we
have.
#Post#: 10279--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Neamhain Blackmailer Date: March 28, 2015, 9:02 pm
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[quote author=Crown Prince Paladin Tux
link=topic=78.msg10276#msg10276 date=1427593723]
Yeah. Thargoids.
[/quote]
I know the Thargoids are good at manipulating witchspace, but it
is also said that their are other strange creatures that live
there.
#Post#: 10281--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: K Date: March 28, 2015, 9:07 pm
---------------------------------------------------------
[quote author=Neamhain Blackmailer
link=topic=78.msg10279#msg10279 date=1427594527]
[quote author=Crown Prince Paladin Tux
link=topic=78.msg10276#msg10276 date=1427593723]
Yeah. Thargoids.
[/quote]
I know the Thargoids are good at manipulating witchspace, but it
is also said that their are other strange creatures that live
there.
[/quote]
And then there's liquid space from Star Trek...
That reminds me...
Neamhain, are you fighting in this upcoming war?
#Post#: 10288--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Neamhain Blackmailer Date: March 28, 2015, 9:23 pm
---------------------------------------------------------
[quote author=Neamhain Blackmailer
link=topic=78.msg10253#msg10253 date=1427586437]I call being the
Trunk Monkey/mechanic.[/quote]
Look up the Trunk Monkey on Youtube. Combine that with a ship
mechanic. That's what I'll be so my part isn't too crucial.
#Post#: 10289--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Tux Date: March 28, 2015, 9:33 pm
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[quote author=Neamhain Blackmailer
link=topic=78.msg10288#msg10288 date=1427595791]
[quote author=Neamhain Blackmailer
link=topic=78.msg10253#msg10253 date=1427586437]I call being the
Trunk Monkey/mechanic.[/quote]
Look up the Trunk Monkey on Youtube. Combine that with a ship
mechanic. That's what I'll be so my part isn't too crucial.
[/quote]
Ok...
Set system to Joord!
Hyperspace countdown commenced....
*Hyperspace drive powers up*
15...............
For Bilbo!
14..............
13.............
12............
11...........
10..........
9.........
8........
7.......
6......
5.....
4....
3...
2..
1.
[move]
Alliance Starfleet in Hyperspace to Joord[/move]
#Post#: 10295--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: K Date: March 28, 2015, 9:56 pm
---------------------------------------------------------
23rd Bilboian Starfleet is stationed at Joord
[move]21st Bilboian Starfleet in hyperspace to Joord.
24th Bilboian Starfleet in hyperspace to Joord.
33rd Bilboian Starfleet in hyperspace to Joord.[/move]
Commander Tux, your view on the current issue?
[spoiler=Current issue]The Pipin and Malakian stationed at
Gnaeus, Brahma and Viltautas wish to attack Bilbo head on, even
if that means that they will need invade to neutral Ireneusz to
do so. Ireneusz is determined to remain neutral, but knowing the
Pipin, the Pipin will kill the Ireneuszians anyway. The Galactic
United Federation of Planets must decide to aid Ireneusz or not,
despite their unwillingness to join the war effort.[/spoiler]
#Post#: 10300--------------------------------------------------
Re: RPG - Return of the Pipin[Realism][Futuristic][Australian-As
ian Trio Territory]
By: Tux Date: March 28, 2015, 10:47 pm
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We must reinforce the garrisons at the front line planets Joord
and Andronikos. Then we wait. If they do not attack then we will
hand it over to you guys before the 'Intervention of level 5
sector' permit runs out and we get in trouble from our High
Command because we stayed too long.
[spoiler=Ships overview (Non-Classified anyway)]
My Reaper classes are for mainly for attacking enemy ships but
are great at long range defence and close range air/aerospace to
ground combat. Pacifier are multi purpose destroyers. The
Peacemakers are carriers, but contain lots of heavy plasma
suppressive turrets. While slow, the tide of the battle can turn
once one of these massive beasts arrive. [/spoiler]
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