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       #Post#: 3008--------------------------------------------------
       Another App Using Weather
       By: bpayne00 Date: June 14, 2013, 5:09 pm
       ---------------------------------------------------------
       I'm afraid I have some bad news. I learned of a similar game
       called "Weamon" that is exclusively weather-based, and could
       mean trouble for us using weather in our app. I contacted them
       via email. Below is my email to them, their response, and my
       reply again to them:
       [quote]To whom it may concern,
       My name is Blake Payne, and I am an iOS developer for a startup
       iOS game called "Deltamon" (meant to be a sequel to the
       rather-popular "Geomon" iOS game designed by Loki Studios). In
       our game, we were going to use weather patterns in addition to
       location to determine what "deltamon" appear, but I learned from
       one of our forum members (we are using a forum to organize our
       app ideas and etc. as opposed to a website) of your "Weamon"
       project. To my knowledge, there is no patent or anything that
       would restrict game developers from using weather in their app,
       but due to your app being so weather-centric I thought I would
       ask if us using weather would in any way shape or form be seen
       as 'stealing your idea' (so-to-speak).
       I look forward to your response
       Sincerely,
       Blake Payne[/quote]
       [quote]Hi Blake,
       I appreciate you reaching out. In full disclosure, and to our
       knowledge, there is no patent giving this restriction on the use
       of weather. However, combining the features of a weather app
       with a monster training app is most definitely our original
       concept. Weamon allows the user to check current conditions and
       then obtain new Weamon or allow users to fight others with that
       in mind to their detriment or advantage. A large part of us
       running our Kickstarter and launching our promotional website
       was to lay claim to this concept.
       The use of technology in this manner is most definitely what
       makes our product unique and serves as our original idea. We
       understand your desire to expand your own product, but in this
       case, the dependence on weather data for monster training is
       most definitely "our idea." That being said however, there are
       obviously numerous ways of implementing an idea or concept and
       yours may in fact vary enough from ours to be unique. However,
       in terms of intellectual property, our core system and mechanics
       are public via way of our kickstarter campaign that we had. If
       these are employed similarly via your team then they would count
       as an infringement on the rights of our intellectual property
       from our point of view.
       If you have any additional questions or would like to discuss
       this further, please do not hesitate to reach out to me.
  HTML http://www.kickstarter.com/projects/1985948575/weamon-weather-monsters?ref=live
  HTML http://weamon.com/
       --
       Best,
       --
       /* William Anderson
       Lead Developer/Co-owner
       Index Interactive, LLC.
       phone( 917.267.8917 );
       william@indexinteractivellc.com
       
  HTML http://indexinteractivellc.com
       */[/quote]
       [quote]Mr. Anderson,
       Watching the video on your Kickstarter page, our idea of using
       weather does seem to be essentially the same as yours  (with the
       exception of the monsters gaining strength based on the weather
       conditions-that was not part of our original idea with our app).
       I am still (but only slightly) confused about the similarities
       and differences between how we are using the weather in our
       apps. I will try to explain how our app uses the weather, and
       see if this is close enough to how yours uses it that we need to
       find an alternative:
       Before a user logs in (but after verification) and gets to our
       main screen (which is basically just a 'radar' with blips
       representing monsters), the app will automatically check the
       weather conditions of the current location (as yours would) and
       place certain monsters on the radar based on what the weather is
       like (sunny/rainy/snow, hot/cold, etc.). The user, once on our
       main screen, then can tap a blip to battle a monster or capture
       it. The monsters, of course, would vary due to our app
       consistently checking the weather in the background and
       replacing monsters based on that weather data as needed.
       Looking over it now, it would seem that, in my explanation of
       our app above, there are similarities to your app's concept-but
       as I mentioned, I am still confused about whether or not this
       truly infringes on your intellectual property because I do not
       know 100% how your app uses the weather (I know yours uses it to
       power up monsters, but ours simply uses it to place monsters on
       the radar, nothing else).
       That being said, we can abandon the idea of using weather in our
       app and find an alternative if necessary. I appreciate you
       taking the time to reply, and look forward to your
       correspondence.
       Thank you,
       Blake Payne[/quote]
       I will update this post with his reply, and thereafter as we
       correspond back/forth.
       #Post#: 3009--------------------------------------------------
       Re: Another App Using Weather
       By: tepip Date: June 14, 2013, 5:50 pm
       ---------------------------------------------------------
       Even if it did the weather system before us geomon had it before
       them so they can't call it their original idea.
       #Post#: 3010--------------------------------------------------
       Re: Another App Using Weather
       By: bpayne00 Date: June 14, 2013, 5:53 pm
       ---------------------------------------------------------
       Actually, Geomon didn't necessarily do anything with weather so
       yes they can.
       #Post#: 3012--------------------------------------------------
       Re: Another App Using Weather
       By: bpayne00 Date: June 14, 2013, 5:54 pm
       ---------------------------------------------------------
       His response:
       [quote]Hi Blake Payne,
       Thank you for your timely response. Our app functions in a
       similar way that you described. The monsters that appear locally
       however (monsters that a player can interact with and fight) are
       representative of the monsters from other players and NPCs that
       are in the vicinity (within the same weather tower).
       Additionally a section of our app is where a player works to
       obtain new monsters (not quite 'catching' but a very similar
       concept). The monsters available to catch are based on the
       weather of your current location, and are likewise updated as
       weather updates or location changes (if your new location has
       different weather). Displaying the weather that we are currently
       reading is also a selling point of our app as it functions as a
       weather app.
       The boosts that you describe are simply a battle mechanic that
       we are using instead of the traditional rock-paper-scissors
       methodology. (IE, normally water>fire>grass>water but in our
       system sun=cloud=rain, unless its sunny out in which case sunny
       would be strongest. Naturally its more strategic than this, but
       I believe this illustrates the point.)
       We are both clearly in a passion driven business and care about
       our own projects, so I am sure you can understand our desire to
       hold onto our concept, especially where it is so unique. Weamon
       has been in the works now for over a year, and has begun to
       gather attention to an extent even before its launch. Weather,
       local weather, monsters available because of weather, and
       weather driven interactions make up the heart of our gameplay,
       and are what makes Weamon, Weamon.
       I am familiar with Geomon, and it has many unique
       characteristics that set it apart from the flock. I am sure that
       your sequel will be equally if not exceedingly successful, but
       our team would appreciate if you were to go another route that
       does not share as many similarities as what one you described
       with the core functions of our app/game-play.
       Once again, we appreciate you reaching out in such a respectable
       manner, and look forward to hearing back from you/your
       team.[/quote]
       My response:
       [quote]Yes, I understand the desire quite well. We will find
       another route, and I am glad this app was brought to my
       attention.
       Having the 'wild' monsters be other players' monsters from the
       area is a great idea! Ours will simply be as Geomon's were:
       NPC/CPU-controlled (though we will have an option for players to
       battle with each other). Being fresh out of college
       (IT-Programming major) and a self-taught iOS developer, an app
       like ours is kin to climbing a mountain (since I am the only
       developer for our whole project, and cannot afford to spend any
       money other than the $100 Apple fee due to not having a job
       yet). Our team is both very young (10-18 age range) and very
       small-we have 3 or 4 graphics designers, one iOS developer
       (myself), a few composers (again, myself included), so the
       quality won't quite what one would like for an iOS app. That
       just makes me all the more willing to work with them to make
       this the best it can be!
       I appreciate your timely and pleasant correspondence with me,
       and certainly look forward to what your app will have to offer
       as I was a big fan of the Geomon game before its unfortunate
       shutdown!
       Best of luck to you all!
       Blake Payne[/quote]
       #Post#: 3013--------------------------------------------------
       Re: Another App Using Weather
       By: tepip Date: June 14, 2013, 5:57 pm
       ---------------------------------------------------------
       But geomon has been over 5 years so its not original.
       #Post#: 3014--------------------------------------------------
       Re: Another App Using Weather
       By: bpayne00 Date: June 14, 2013, 5:59 pm
       ---------------------------------------------------------
       No, you're talking about the radar/location-based ideas. Geomon
       did not use weather for determining what monsters appeared (at
       least, I'm 99% certain of that). Bottom line: no weather-based
       location of monsters. Don't want to get sued-those guys no doubt
       have the legal power to do so. We have nothing.
       #Post#: 3016--------------------------------------------------
       Re: Another App Using Weather
       By: tepip Date: June 14, 2013, 6:02 pm
       ---------------------------------------------------------
       Oh I thought they did weather, well we still get to use time and
       location.
       #Post#: 3018--------------------------------------------------
       Re: Another App Using Weather
       By: bpayne00 Date: June 14, 2013, 6:05 pm
       ---------------------------------------------------------
       Yes-believe me, I'm as disappointed about this as you are (and
       Mr. Anderson was understanding of this, no doubt), but that's
       just how the competitive world is: there will be ideas already
       used and patented that simply can't be used because of that.
       We'll just have to come up with something more original. For
       now, this can be closed. Was just putting this here to show the
       correspondence between myself and Mr. Anderson so others knew.
       #Post#: 9530--------------------------------------------------
       Re: Another App Using Weather
       By: Emperiorz Date: October 28, 2013, 4:52 pm
       ---------------------------------------------------------
       Blake and I discussed this and we concluded that our radar can
       use weather.
       Go Auramon! :D
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