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       #Post#: 2097--------------------------------------------------
       Re: Ideas For Deltamon
       By: bpayne00 Date: June 9, 2013, 9:06 pm
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       well, we were going to cap it at 150 (we'd run out of new moves
       to give the players, and yes tepip we can look into it)
       #Post#: 2098--------------------------------------------------
       Re: Ideas For Deltamon
       By: Reload Date: June 9, 2013, 9:07 pm
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       Well what are the moves I have a great idea for a lv 200 move
       #Post#: 2102--------------------------------------------------
       Re: Ideas For Deltamon
       By: tepip Date: June 9, 2013, 9:12 pm
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       Well capping it is the best cause we have to make special moves
       for each element  and 5 level ups until next move so 150 divided
       by 5  25 moves  so 25 moves times z element equals a lot of move
       ideas already.
       #Post#: 2103--------------------------------------------------
       Re: Ideas For Deltamon
       By: bpayne00 Date: June 9, 2013, 9:14 pm
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       lol nice work, tepip! :)
       Judging by that, maybe we should limit it to 100, and have 50,
       75, and 100 be our special rankings...I don't think we could
       come up with enough moves.
       #Post#: 2107--------------------------------------------------
       Re: Ideas For Deltamon
       By: tepip Date: June 9, 2013, 9:17 pm
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       Ok 100divided by 5= 20 so in rate it seesms like only like a
       small move idea cut but is big indeed.
       #Post#: 2113--------------------------------------------------
       Re: Ideas For Deltamon
       By: bpayne00 Date: June 9, 2013, 9:20 pm
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       well, it isn't immediately but further out (if we graphed y=25x
       and y=20x) they start separating (around x=1, even) more (yes, I
       actually graphed those. Sue me lol)
       *EDIT* here's the graph I did. It's very slight, but you can see
       the y=20x starts to extend out further than y=25x.
       [attachment deleted by admin]
       #Post#: 2127--------------------------------------------------
       Re: Ideas For Deltamon
       By: tepip Date: June 9, 2013, 9:34 pm
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       I see.
       #Post#: 2132--------------------------------------------------
       Re: Ideas For Deltamon
       By: bpayne00 Date: June 9, 2013, 9:36 pm
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       and some people hate math....they have no clue just how useful
       it really is! ;)
       #Post#: 2138--------------------------------------------------
       Re: Ideas For Deltamon
       By: LionBlaze Date: June 9, 2013, 9:43 pm
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       I love math it's my favorite subject
       #Post#: 2152--------------------------------------------------
       Re: Ideas For Deltamon
       By: Reload Date: June 9, 2013, 9:58 pm
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       I have an idea for a move :3 cosmic ray :D for fires :3
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