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       #Post#: 274--------------------------------------------------
       Math question about the knight and hawk.
       By: chilipepper Date: January 28, 2018, 9:40 am
       ---------------------------------------------------------
       Someone said during a game that the hawk has a million forking
       possibilities. This made me wonder, in how many moves does the
       hawk have a million options of different squares to land on?
       More precisely, and to compare it with the knight (the only
       jumper in normal chess):
       Without counting the same square twice, and assuming an
       unbounded playing area with no other pieces, how many moves
       would it require for each the knight and the hawk to have one
       million different options as its destination square? And what is
       the specific number of options for different squares to land on
       with each of these numbers of moves?
       [attachimg=1]
       Extra credit:
       1) What is the farthest reach for this number of moves?
       2) Post an image of all the squares each of these pieces can
       visit for these numbers of moves. This would probably require
       some custom software to do, or a lot of cutting and pasting, but
       would probably satisfy anyone's curiosity about the nature of
       this many moves for each of these pieces. I would be surprised
       if anyone does it, at least not within a year or so. ::)
       #Post#: 276--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: GothicChessInventor Date: January 28, 2018, 11:40 am
       ---------------------------------------------------------
       This wasn't too hard to solve. It took me about 10 minutes to
       get the specific solution and 25 minutes to create a general,
       closed-form solution using equations that can solve any generic
       form of the request. I won't spoil the result by posting it
       right away but once everyone has "given up," I will.
       #Post#: 278--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: chilipepper Date: January 28, 2018, 2:55 pm
       ---------------------------------------------------------
       That's pretty good. I haven't given it a real stab at it yet,
       but I don't think I would be able to do it that fast. For now,
       this isn't giving away anything obvious:
       If one considers only the number of moves, but ignores
       overlapping squares (squares that can be arrived at in more than
       one way), then these are the first two sets of numbers that
       arrive at over a million:
       (These are not the answers - just some math):
       knight:
       7 moves: 8^7 = 2,097,152
       8 moves: 8^8 = 16,777,216
       hawk:
       5 moves: 16^5 = 1,048,576
       6 moves: 16^6 = 16,777,216
       My rough prediction is that the answer is close to 8 moves for
       the knight, and 6 moves for the  hawk. But I'm dying to find
       out. I may be way underestimating the effect of overlapping
       squares. Thanks for not yet revealing the answer. I may yet work
       on it at my next opportunity of thinking time. :)
       #Post#: 281--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: HGMuller Date: January 29, 2018, 2:02 am
       ---------------------------------------------------------
       This is not very difficult to compute 'by hand'. By using only
       its 3-step moves, a Hawk would asct as a King on a 'diluted'
       grid (3*n, 3*m), and would cover a square on this grid of 2*N+1
       x 2*N+1 reachable squares. The total set of squares reachable
       that way is contained in a 6*N+1 x 6*N+1 square. To reach
       intermediate squares, you would have to makr some 2-step moves.
       With a single 2-step move you can reach 1 square less far, and
       deviate 1 step from the diluted grid. This is not enough to
       cover the entire plane; there are some squares that were two
       King steps removed from the diluted grid, and you need to do at
       least two 2-step moves to reach those. Then your maximum outward
       range s reduced by two.
       So the edge of the reachable area is like a 'triagle wave': on
       average it is a 6N-1 x 6*N-1 square, but the corners, and every
       square removed 3 steps from those sticks out 1 further, and the
       points on the circumference exactlu between that dent in one
       step. That does not alter the number of reachable squares,
       though. So tho reach a million squares or more, 6*N-1 has to be
       at least 1000, or N >= 167. WIth 167 moves you can reach
       1002*1002 = 1,004,004 squares, but oe of these is your starting
       square, and should perhaps not be counted.
       For the Knight you can do a similar calculation; the reachable
       area in this case is an octagon, and yuo would just have to
       determine exactly huw 'ragged' the orthogonal and diagonal edges
       of this octagon will be.
       #Post#: 282--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: chilipepper Date: January 29, 2018, 10:49 am
       ---------------------------------------------------------
       HGMuller, I like the idea of breaking the moves down into single
       types of moves (i.e investigate all 2-square orthogonal jumps,
       3-square orthogonal jumps, 2-square diagonal jumps, etc). But
       it's not clear to me at what point in your calculation are you
       subtracting or discounting squares that are reached by more than
       one type of jump, or squares reached by jumping forwards and
       then backwards).
       Is it shown in your work or is that another "next to do" step?
       Btw, I would count the initial square as reachable if it can be
       reached with one or more jumps. Although we're not counting the
       "0th" jump, it can get there on the 2nd and other jumps.
       #Post#: 284--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: GothicChessInventor Date: January 29, 2018, 11:09 am
       ---------------------------------------------------------
       [quote author=chilipepper link=topic=51.msg282#msg282
       date=1517244591]
       HGMuller, I like the idea of breaking the moves down into single
       types of moves (i.e investigate all 2-square orthogonal jumps,
       3-square orthogonal jumps, 2-square diagonal jumps, etc). But
       it's not clear to me at what point in your calculation are you
       subtracting or discounting squares that are reached by more than
       one type of jump, or squares reached by jumping forwards and
       then backwards).
       Is it shown in your work or is that another "next to do" step?
       Btw, I would count the initial square as reachable if it can be
       reached with one or more jumps. Although we're not counting the
       "0th" jump, it can get there on the 2nd and other jumps.
       [/quote]
       Apparently H.G. and I took similar approaches to the problem.
       Without spoiling anything (and just offering a hint):
       Think of either a "Venn Diagram" that shows intersections, and
       use the concept of the union and intersection to create
       "difference equations" which filter out redundancies.
       #Post#: 289--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: chilipepper Date: January 29, 2018, 4:48 pm
       ---------------------------------------------------------
       I just realized that HGmuller's reply includes the answer for
       the hawk. "With 167 moves you can reach ... 1,004,004
       squares..." Does that match your answer?
       I basically understand the technique, but didn't work out the
       specifics. The venn-diagram basically paints a picture of all
       squares covered in "N" moves (as I would describe it). But I
       don't understand why the shape is described as a "triangle
       wave". I see it as a square increasing in size as N increases,
       and it has imperfect coverage at the edges and corners.
       To see if your formulas are correct, can you let me know the
       number of squares covered in two jumps for each piece? I worked
       it out by hand (I hope correctly) and am curious if we all get
       the same value for a small "N". (and if the formulas are
       equivalent).:)
       #Post#: 291--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: GothicChessInventor Date: January 29, 2018, 8:50 pm
       ---------------------------------------------------------
       Just take out a piece of graph paper. Fill in a square near the
       center with a red marker. Imagine that is your piece. Then color
       in all of your blocks where the piece can move using a black
       marker. That gives you a "geometry of 1 piece from 1 square"
       that definitely has a boundary. If you are ignoring the outer
       edges of the graph paper for the time being, look at the squares
       that are empty within the black marker's imaginary perimeter. It
       is easy to determine how many of "n x n" squares surrounding it
       can be "filled" provided you move the piece around from the red
       square in the center. Some squares overlap. Make a note of the
       piece location. Move it somewhere else with no overlap. Continue
       to fill in squares "mentally," counting overlap and
       non-overlapping regions. Next, create a formula in terms of "N x
       N" which gives you non-vacant squares as densely packed as
       possible without collisions vs. the sum of squares intersected
       with within the boundaries. These ratios tell you something as
       you replicate the approach. Once you understand what that is,
       you can then generate a closed-form solution to your problem.
       It's as easy as coloring in blocks, counting, computing ratios,
       then multiplying the results. Whatever number you want in the
       end, just solve a/b = x where x is the outcome.
       #Post#: 295--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: chilipepper Date: January 30, 2018, 10:05 am
       ---------------------------------------------------------
       I started that but didn't take it to a point of producing a
       generalized equation yet.
       But for now my questions about HGMuller's last post haven't
       really been answered yet. Have you (or anyone?) confirmed his
       result for the hawk? He concluded that the hawk requires 167
       moves to have at least 1,000,000 options of a square to land on
       (1,004,004 squares).
       Also I'm wondering if we all get the same answer for the number
       of possible destination squares after two moves for both the
       knight and the hawk. This is almost trivial, but I graphed it,
       so it will let us know if we're all on the same page for a small
       "N". I'll post the diagram once I see at least one other
       person's numbers.
       Also, I don't see why HGMuller calls it a "triangle wave". As I
       see it, the hawk's outer limit for any move number forms a
       square (with partial fill at the edges). Diagram here:
       [attachimg=1]
       #Post#: 306--------------------------------------------------
       Re: Math question about the knight and hawk.
       By: GothicChessInventor Date: January 30, 2018, 7:59 pm
       ---------------------------------------------------------
       You're taking the "maximum telescoping approach" and not
       economizing the solution in such a way to derive something that
       is what we call a "closed form." If I have some time this
       weekend, I will do a step-by-step solution on graph paper and
       post it here.
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