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       #Post#: 139--------------------------------------------------
       Fischer Gothic
       By: GothicChessInventor Date: January 19, 2018, 1:56 pm
       ---------------------------------------------------------
       I decided to make an extended version of Gothic Chess to mark
       this, the 10th anniversary of the death of Bobby Fischer.
       [attachimg=1]
       From left to right, the pieces are:
       Rook
       Unicorn (Knight that can hop 2 or 3 moves before making its 90
       degree turn)
       Archbishop (Bishop + standard Knight)
       Bull (Bishop + Unicorn)
       Chancellor (Rook + standard Knight)
       Queen
       King
       Chancellor
       Bull
       Arcbishop
       Unicorn
       Rook
       Castling: King moves 4 squares.
       All pieces must be moved between the king and rook, and no
       squares the king crosses can be threatened.
       Pawns: 1, 2 or 3 moves on the first turn. 2 moves permitted on
       the second turn if moved once on the first turn.
       One level of en passant if passing by any pawn that has moved a
       total of 4 squares from its starting location by moving 3 moves
       to bypass it.
       #Post#: 164--------------------------------------------------
       Re: Fischer Gothic
       By: musketeerchess Date: January 21, 2018, 12:50 pm
       ---------------------------------------------------------
       Nice game
       #Post#: 173--------------------------------------------------
       Re: Fischer Gothic
       By: GothicChessInventor Date: January 22, 2018, 2:44 pm
       ---------------------------------------------------------
       [quote author=musketeerchess link=topic=35.msg164#msg164
       date=1516560645]
       Nice game
       [/quote]
       Thank you kindly.
       #Post#: 351--------------------------------------------------
       Re: Fischer Gothic
       By: HGMuller Date: February 2, 2018, 3:39 am
       ---------------------------------------------------------
       For those who would like to try it out against Fairy-Max,
       placing the following game definition in the fmax.ini file
       should do it. The piece values are just guesses. I decreased the
       A and C a bit relative to Q compared to the normal Gothic Chess
       values, because I supposed that their short-range N component
       suffers more from the larger board than the Queen's slider
       components. In addition I downgraded the Archbishop a bit for
       the more unfavorable board aspect ratio (closer to a square),
       which is bad for diagonal slides. Despite that, the Q-A
       difference is only 125cP, which would make the Bull (which has 8
       extra leaps compared to A) by far the strongest piece on the
       board.
       To play it, select 'fischer-gothic' from WiBoard 4.9's New
       Variant dialog.
       [font=courier]// Variant created by Ed Trice
       Game: fischer-gothic #
       P..RQ........A..C...U..........BKp..rq........a..c...u..........
       bk
       # fairy
       12x10
       5 4 6 9 8 7 3 8 9 6 4 5
       5 4 6 9 8 7 3 8 9 6 4 5
       p:80 -16,C24 -16,24 -16,6 -15,5 -17,5
       p:80 16,C24 16,24 16,6 15,5 17,5
       k:-1  1,34,3 -1,34,-3 1,7 16,7 15,7 17,7 -1,7 -16,7 -15,7 -17,7
       u:470 14,7 31,7 33,7 18,7 -14,7 -31,7 -33,7 -18,7 13,7 47,7 49,7
       19,7 -13,7 -47,7 -49,7 -19,7
       R:500 1,3 16,3 -1,3 -16,3
       a:825 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7 -14,7 -31,7
       -33,7 -18,7 13,7 47,7 49,7 19,7 -13,7 -47,7 -49,7 -19,7
       Q:950 1,3 16,3 15,3 17,3 -1,3 -16,3 -15,3 -17,3
       C:875 1,3 16,3 -1,3 -16,3 14,7 31,7 33,7 18,7 -14,7 -31,7 -33,7
       -18,7
       b:1150 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7 -14,7 -31,7
       -33,7 -18,7 13,7 47,7 49,7 19,7 -13,7 -47,7 -49,7 -19,7
       #
       # P& fmWfceFifmW3iifmnD
       # U& NC
       # A& BN
       # C& RN
       # B& BNC
       # K& KisO4
       [/font]
       #Post#: 354--------------------------------------------------
       Re: Fischer Gothic
       By: GothicChessInventor Date: February 2, 2018, 9:01 am
       ---------------------------------------------------------
       [quote author=HGMuller link=topic=35.msg351#msg351
       date=1517564349]
       For those who would like to try it out against Fairy-Max,
       placing the following game definition in the fmax.ini file
       should do it.
       [/quote]
       Thanks H.G.! I was struggling with how to do this and now you
       did it for me. And I am running an engine self-play game right
       now.
  HTML https://i.imgur.com/HfJYd7M.jpg
       Is there a way to change the icons for the pieces to make them
       look like the pieces Zied has (shown in my first post)? That
       "bull" in fmax looks so much like the GNU free license icon :)
       #Post#: 356--------------------------------------------------
       Re: Fischer Gothic
       By: HGMuller Date: February 2, 2018, 9:53 am
       ---------------------------------------------------------
       You caught me there! :)
       XBoard does not have a bull in its default piece theme, and the
       Gnu was as close to bovine as I could get. The Knight-Camel
       compound that you use here as Unicorn is more commnonly known as
       'Gnu', and since XBoard is an official GNU project, I figured it
       should support this Gnu!
       You can pick another image from the default piece theme by
       putting the C and c in another position of the pieceToChar
       string in the first line of the game definition. The viking
       helmet is the only other thing with horns, however...
       Of course WinBoard allows you to provide your own bitmaps. This
       is actually what the WinBoard-AA package does: instead of using
       its own set of built-in bitmaps, I shipped a set of XBoard piece
       images with it, in the folder 'bmaps', and then configured
       WinBoard to use those as external bitmaps. They are basically
       the same pictures (in so far WinBoard has them as built-ins),
       but the XBoard images are anti-aliased renderings of vector
       images, with transparent background. You could provide your own
       set of images instead. Or just replace the file that contains
       the Gnu image by one with another picture.
       Fairy-Max doesn't get to search very deep, on a board this big.
       I guess it really hurts that it scans the entire board in every
       node to find its own pieces. So it is probably not very strong.
       But it should still be a nice sparring partner to get an
       impression of how the variant 'works'.
       #Post#: 360--------------------------------------------------
       Re: Fischer Gothic
       By: GothicChessInventor Date: February 2, 2018, 11:31 am
       ---------------------------------------------------------
       [quote author=HGMuller link=topic=35.msg356#msg356
       date=1517586791]
       Fairy-Max doesn't get to search very deep, on a board this big.
       I guess it really hurts that it scans the entire board in every
       node to find its own pieces. So it is probably not very strong.
       But it should still be a nice sparring partner to get an
       impression of how the variant 'works'.
       [/quote]
       I get to plies 9 and 10 on my machine which is pretty
       impressive.
       But, there is a bug.
       [attachimg=1]
       You can see the program wants to play Archbishop x Bull by
       moving as a bull, but it is only an Archbishop. And fairymax
       reported its own illegal move!
       #Post#: 363--------------------------------------------------
       Re: Fischer Gothic
       By: HGMuller Date: February 2, 2018, 11:54 am
       ---------------------------------------------------------
       Ugh. It seems I made a copy paste error when shuffling the
       pieces in the desired order, and the definition of the
       Archbishop and Bull became the same. The line
       [font=courier]a:825 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7
       -14,7 -31,7 -33,7 -18,7 13,7 47,7 49,7 19,7 -13,7 -47,7 -49,7
       -19,7[/font]
       should have been
       [font=courier]a:825 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7
       -14,7 -31,7 -33,7 -18,7[/font]
       I.e. just 4 diagonal slides and then 8 hippogonal leaps. The #
       line that tells WinBoard how the piece moves was correct (BN),
       so once Fairy-Max decides to place the (3,1) leap it thought
       this piece had, WinBoard flags it as illegal.
       #Post#: 365--------------------------------------------------
       Re: Fischer Gothic
       By: GothicChessInventor Date: February 2, 2018, 3:12 pm
       ---------------------------------------------------------
       [quote author=HGMuller link=topic=35.msg363#msg363
       date=1517594075]
       Ugh. It seems I made a copy paste error when shuffling the
       pieces in the desired order, and the definition of the
       Archbishop and Bull became the same. The line
       [font=courier]a:825 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7
       -14,7 -31,7 -33,7 -18,7 13,7 47,7 49,7 19,7 -13,7 -47,7 -49,7
       -19,7[/font]
       should have been
       [font=courier]a:825 15,3 17,3 -15,3 -17,3 14,7 31,7 33,7 18,7
       -14,7 -31,7 -33,7 -18,7[/font]
       I.e. just 4 diagonal slides and then 8 hippogonal leaps. The #
       line that tells WinBoard how the piece moves was correct (BN),
       so once Fairy-Max decides to place the (3,1) leap it thought
       this piece had, WinBoard flags it as illegal.
       [/quote]
       I just made the fix and decided test the program this way:
       [code]
       1. Pawn e1-e4         Bull d8-e6
       2. Archbishop j0-i2   Bull e6-f3 checkmate!
       [/code]
       So it seems to be working :)
       #Post#: 377--------------------------------------------------
       Re: Fischer Gothic
       By: GothicChessInventor Date: February 3, 2018, 10:50 am
       ---------------------------------------------------------
       The first fairymax selfplay game of FischerGothic ended in a
       draw.
       While most draws are boring, this one featured forcing a
       repetition draw to avoid a deadly revealed check by the enemy.
       [Event "Computer Chess Game"]
       [Site "MERCURY-4600"]
       [Date "2018.02.02"]
       [Round "-"]
       [White "Fairy-Max 5.0b6"]
       [Black "Fairy-Max 5.0b6"]
       [Result "1/2-1/2"]
       [TimeControl "20/1800"]
       [Variant "fischer-gothic"]
       [VariantMen "P:fmWfceFifmW3iifmnD;A:BN;C:RN;U:NC;B:BNC;K:KisO4"]
       [FEN
       "ruabcqkcbaur/pppppppppppp/12/12/12/12/12/12/PPPPPPPPPPPP/RUABCQ
       KCBAUR
       w KQkq - 0 1"]
       [SetUp "1"]
       {--------------
       r u a b c q k c b a u r
       p p p p p p p p p p p p
       . . . . . . . . . . . .
       . . . . . . . . . . . .
       . . . . . . . . . . . .
       . . . . . . . . . . . .
       . . . . . . . . . . . .
       . . . . . . . . . . . .
       P P P P P P P P P P P P
       R U A B C Q K C B A U R
       white to play
       --------------}
       1. Uc3 {+0.39/8} Bc6 {-0.02/8 2:02} 2. Ad2 {+0.22/9 3:11} Bj7
       {+0.09/8 12}
       3. Be2 {+0.15/8} Bxe2 {+0.08/8} 4. fxe2 {+0.51/10} Cf7 {-0.56/9}
       5. Af3
       {+0.80/11 4:24} Ba5 {-0.69/10 1:46} 6. Ue4 {+0.45/10} Cxf3
       {-0.42/10} 7.
       Qxf3 {+0.41/9} Uc7 {-0.39/8} 8. Bh2 {+0.62/8 57} Ab7 {-0.45/7}
       9. Qc3
       {+2.14/9} Bxc3 {-2.09/9} 10. Uxc3 {+2.36/9 1:14} Uj6 {-2.51/8
       58} 11. Uj3
       {+2.66/8 1.8} Ai7 {-2.41/7} 12. Ui6 {+2.60/8} Ck9 {-2.60/9 5:54}
       13. Ai2
       {+2.60/8 2:21} Uh5 {-2.41/7} 14. Ah4 {+2.56/8} j7 {-2.47/7} 15.
       Uf5
       {+2.62/9 2:53} e7 {-2.58/8 1:32} 16. i4 {+2.56/8} Ug7 {-2.37/9
       41} 17. Uxg7
       {+2.27/10 8:56} fxg7 {-2.30/9} 18. j4 {+2.38/8} Uf6 {-2.26/8 28}
       19. Af5
       {+2.35/9 2:55} Qc6 {-2.35/8} 20. Uf2 {+2.27/9} Qc7 {-2.16/8} 21.
       g3
       {+2.06/9 59} Ad6 {-2.12/8 45} 22. Axd6 {+2.22/10} Qxd6 {-2.36/9}
       23. Cf1
       {+2.33/9 2:43} Uh7 {-2.33/8 1:24} 24. Ri0 {+2.23/8} k5 {-2.23/8}
       25. k3
       {+2.26/8} O-O-O {-2.31/8 2:18} 26. Bf3 {+2.36/8 39} b7 {-2.32/9
       1:26} 27.
       Cb0 {+2.33/8} Rf9 {-2.19/8} 28. Bg2 {+1.85/9 4:42} Rxf2
       {-1.88/8} 29. exf2
       {+1.81/10} Ug4 {-1.76/9 2:58} 30. Cff0 {+1.52/10 1:13} Uh2+
       {-1.52/9 1:03}
       31. Kg1 {+1.35/10 18} Uxk3 {-1.47/10} 32. l2 {+1.24/10} Ul1
       {-1.42/10} 33.
       Ca2 {+1.01/10 2:47} Uj2+ {-1.01/9 1:36} 34. Kf1 {+1.26/9} Cf9
       {-1.47/9} 35.
       Ke1 {+1.43/10 1:46} Qa9 {-1.66/9 28} 36. Cc2 {+1.76/9} kxj4
       {-1.67/9 1:23}
       37. Be4 {+1.40/10 2:55} Qd6 {-1.39/9} 38. Bb5 {+1.29/9} Ce9
       {-1.38/9 17}
       39. Ri2 {+1.29/10 29} Ul3 {-1.27/10 3:47} 40. Ri1 {+1.12/9} Ag5
       {-1.06/9 2:14} 41. Bxa8+ {+1.18/9 56} Kb8 {-1.49/9} 42. Bb5
       {+1.27/9} Uxi4
       {-1.02/9 4:37} 43. Ci0 {+1.26/9 1:37} Uf5 {-1.27/8} 44. d4
       {+1.30/8} e5
       {-0.69/8 1:48} 45. Ri5 {+0.68/9} Ah6 {-0.64/10 3:10} 46. e3
       {+0.60/9 46}
       exd4 {-0.67/8} 47. Ca2 {-0.01/8} Uxe3 {+0.01/8 22} 48. Ba7+
       {-0.02/8 2:03}
       Kc7 {+0.01/10 1:07} 49. Bb5+ {-0.01/10} Kb8 {+0.00/28} 50. Ba7+
       {+0.00/8 33} Kc7 {+0.00/18 1:57} 51. Bb5+ {+0.00/10} Kb8
       {+0.00/28}
       {XBoard adjudication: repetition draw} 1/2-1/2
       *****************************************************