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       #Post#: 61--------------------------------------------------
       Variant Description - Chess on an Infinite Plane
       By: chilipepper Date: January 13, 2018, 2:03 pm
       ---------------------------------------------------------
       Here is the rule-set for "Chess on an Infinite Plane" (one type
       of an infinite chess game):
       (The game description is also specified at
  HTML http://www.chessvariants.com/invention/chess-on-an-infinite-plane).
       The Pieces:
       Black and White each have the following pieces (quantity and
       name):
       1 king
       1 queen
       2 chancellors
       2 rooks
       2 bishops
       2 knights
       2 guards
       2 hawks
       24 pawns
       All pieces move as in classical chess, with the "extra" three
       pieces moving as follows:
       Chancellor (C) - Moves and captures as rook + knight.
       [attachimg=1]
       Hawk (H) - Leaps exactly 2 or 3 squares in any orthogonal or
       diagonal direction. The leaping move means it can jump over
       other pieces.
       [attachimg=2]
       Guard (G) - Moves and captures the same as a king but is not
       affected by check.
       [attachimg=3]
       Pawns play the same and promote at the same rank as in classical
       chess. White pawns promote at rank 8, and black pawns promote at
       rank 1. Pawns can promote to chancellor, hawk, or guard in
       addition to queen, rook, bishop, or knight. Pawns may capture
       and be captured en passant with the same rules as in classical
       chess.
       Board Setup:
       [attachimg=4]
       Orange brackets indicate the four "classical" corner squares
       (1,1), (1,8), (8,1), and (8,8).
       There is no castling.
       There is no fifty-move rule. Draws can only occur from
       stalemate, threefold repetition, agreement, or a proven case of
       insufficient material to force checkmate.
       All other rules are the same as in classical chess.
       Move Notation:
       Numeric coordinates are used to identify piece locations as
       (file#, rank#). Parenthesis are used around each coordinate.
       Three examples of a move notation:
       1) A rook moving from (8,4) to (1,4):
       R(8,4)-(1,4) or R(1,4)
       2) A rook moving from (1,4) and capturing a piece on (0,4):
       R(1,4)x(0,4) or Rx(0,4)
       3) A pawn advancing from (-1,7) to (-1,6):
       (-1,7)-(-1,6) or (-1,6)
       Feel free to leave comments, ideas, theory, strategy, game
       results, etc. on this thread. :)
       #Post#: 159--------------------------------------------------
       Re: Variant Description - Chess on an Infinite Plane
       By: elephant Date: January 21, 2018, 9:16 am
       ---------------------------------------------------------
       IDK seems like games like this would be a sluggish bear.
       1. for example shogi is really slow until you start capturing
       pieces and dropping them.
       2. even a board game like feudal you're able to move all the
       pieces you want on one turn and still it's slow.
       apologies for not knowing how to make a link will just paste
       them
       1.
  HTML https://en.wikipedia.org/wiki/Shogi
       2.
  HTML https://www.boardgamegeek.com/boardgame/847/feudal
       #Post#: 160--------------------------------------------------
       Re: Variant Description - Chess on an Infinite Plane
       By: McGoohan Date: January 21, 2018, 10:23 am
       ---------------------------------------------------------
       The game can also quickly develop a deadly dynamic when stronger
       pieces are in play. Here's an example with a checkmate after 13
       moves.
  HTML https://www.chess.com/forum/view/chess960-chess-variants/chess-on-an-infinite-plane-team-competition-game-3?page=2
       #Post#: 162--------------------------------------------------
       Re: Variant Description - Chess on an Infinite Plane
       By: chilipepper Date: January 21, 2018, 12:15 pm
       ---------------------------------------------------------
       Thanks elephant and McGoohan for your comments. The study of
       game length for any variant (and chess itself) is very
       interesting to me.
       I've seen both very short and long games. I'm actually surprised
       some games haven't been longer - I think theoretically a game
       between two expert players (and without strong pieces added) can
       be much longer than normal chess. If the center armies don't
       lead to an advantage for one side, then the hawks and pawns in
       the rear formations will come into play, with the pawns
       requiring a long journey to possible promotion.
       I'm not sure of the longest game. One game was played with the
       huygens (a piece which jumps prime numbers of squares). This
       game was 94 moves (notation below). If I hear about any shorter
       or longer games I'll bring information here. :)
       (game start date: ~2/24/2017)
       mayapira     vickalan
       (White)       (Black)
       --------     --------
       1. (5,4)     (3,5)
       2. N(6,3)    (5,6)
       3. N(3,3)    N(3,6)
       4. B(2,5)    (1,6)
       5. Bx(3,6)   (2,7)x(3,6)
       6. (2,3)     N(5,7)
       7. (5,5)     N(7,6)
       8. Hu(5,0)   C(2,7)
       9. B(2,2)    (4,6)
       10.(8,4)     (4,6)x(5,5)
       11.Nx(5,5)   Nx(5,5)
       12.Hu(5,5)   (6,6)
       13.Hu(10,5)  B(4,6)
       14.N(5,4)    (9,6)
       15.Hu(-3,5)  B(5,5)
       16.Bx(5,5)   x(5,5)
       17.Ha(1,-2)  (0,6)
       18.(3,4)     Hu(0,4)
       19.(4,3)     (8,5)
       20.(6,3)     (10,6)
       21.Q(4,0)    (9,5)
       22.Ha(4,1)   x(8,4)
       23.Rx(8,4)   (7,6)
       24.C(0,2)    (1,5)
       25.(1,3)     Hu(-5,4)
       26.R(10,4)   C(10,8)
       27.K(6,1)    (10,5)
       28.Ha(8,-2)  Hu(9,4)
       29.Ha(8,1)        C(9,6)
       30.C(9,2)         R(10,8)
       31.Hawk(10,3)     Q(13,-1)
       32.Huygensx(10,5) Qx(13,-5)
       33.(12,-2)        H(8,11)
       34.Q(7,3)         R(7,8)
       35.C(3,2)         H(8,8)
       36.Huygensx(5,5)  G(9,8)
       37.Huygens(9,11)  C(11,6)
       38.Huygens x(9,4) 8x(9,4)
       39.Rx(9,4)        Q(13,8)
       40.Ha(10,5)       Q(7,14)
       41.Rx(9,8)        Q(7,9)
       42.Rx(8x8)        Rx(8,8)
       43.C(9,5)         C(11,-2)
       44.Ha(10,3)       R(8,-5)
       45.Hax(7,6)+      Qx(7,6)
       46.Qx(7,6)+       K(4,8)
       47.N(7,5)         C(5,7)
       48.R(1,0)         H(1,11)
       49.H(7,4)         R(6,-5)+
       50.K(5,2)         R(5,-5)+
       51.Huygens(5,0)   Cx(7,6)
       52.Cx(7,6)        Rx(9,-5)
       53.Nx(5,6)+       K(3,9)
       54.Ha(5,4)        B(4,9)
       55.C(7,9)         R(3,8)
       56.Nx(3,5)        Hawk(1,8)
       57.(7,4)          K(2,8)
       58.(7,5)          Cx(10,-4)
       59.Cx(4,9)+       K(1,7)
       60.Cx(-1,9)       (-2,10)
       61.C(0,9)+        K(2,6)
       62.(4,4)          R(5,8)
       63.Cx(-2,10)      Rx(5,4)+
       64.(6,3)x(5,4)    R(7,-5)
       65.C(7,10)        R(7,2)+
       66.K(4,3)         Rx(3,2)
       67.Kx(3,2)        Hawk(4,8)
       68.(7,6)          C(7,-4)
       69.(7,7)          C(7,0)
       70.N(4,7)+        K(1,6)
       71.N(5,9)         C(5,1)+
       72.K(2,2)         Cx(5,4)
       73.(7,8)=Q        Hawkx(7,8)
       74.Nx(7,8)        Cx(4,4)
       75.(10,3)         C(10,4)
       76.C(3,10)        K(0,5)
       77.Cx(3,6)        Cx(10,3)
       78.(0,3)          C(10,8)
       79.N(5,7)         (-1,6)
       80.(1,4)+         K(-1,5)
       81.(-1,3)         K(-2,6)
       82.(0,4)          C(0,8)
       83.(0,4)x(1,5)    K(-1,5)
       84.(1,5)x(0,6)    (-1,11)
       85.(1,5)          (-1,10)
       86.(1,6)          (-1,9)
       87.(1,7)          C(1,10)
       88.(1,8)=Q        C(0,8)
       89.Qx(0,8)        (-1,9)x(0,8)
       90.C(2,8)         K(-1,4)
       91.Cx(0,8)        (-1,5)
       92.(0,7)          Kx(-1,3)
       93.C(-2,7)        (-1,4)
       94.(0,8)=Q        Black resigns!! :o
       #Post#: 253--------------------------------------------------
       Re: Variant Description - Chess on an Infinite Plane
       By: Asher Hurowitz Date: January 26, 2018, 12:06 pm
       ---------------------------------------------------------
       [quote author=elephant link=topic=21.msg159#msg159
       date=1516547806]
       IDK seems like games like this would be a sluggish bear.
       1. for example shogi is really slow until you start capturing
       pieces and dropping them.
       2. even a board game like feudal you're able to move all the
       pieces you want on one turn and still it's slow.
       apologies for not knowing how to make a link will just paste
       them
       1.
  HTML https://en.wikipedia.org/wiki/Shogi
       2.
  HTML https://www.boardgamegeek.com/boardgame/847/feudal
       [/quote]
       elephant, you can only move one piece at a time in Feudal.
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