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       #Post#: 59--------------------------------------------------
       Sinna
   DIR By: Sinna
       Date: October 20, 2019, 9:27 am
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  HTML https://gbf.wiki/images/thumb/e/eb/Npc_zoom_3020015000_01.png/720px-Npc_zoom_3020015000_01.png
       Name: Sinna
       Epithet: Spider
       Race: Human
       Gender: Female
       Age: 14
       Height: 4'10"
       Weight: 80lbs
       Eyes: Brown
       Skin: Pale
       Hair: White
       Alignment: Neutral Evil
       Personality: Sinna isn't one to mince words. She does what she's
       told and what she has to do to survive. She considers her raids
       hunting and completes them like a predator, with no concern for
       those she targets. Any guards for the merchants and travelers
       she targets are considered prey, whom she kills without remorse.
       For targets not marked for death, she's an intimidating
       presence, not afraid to torture to get what she needs.Outside of
       combat, Sinna is rather shy, pushing those around her away with
       a rough tone and insults. Under her bravado, however, she's
       rather lonely.
       Background: An abandoned child of the bandit king, Sinna was
       raised by bandit assassins. She was trained with throwing knives
       and wire, developing a style of laying traps and dispatching
       targets that is unrivaled by many. Assassins were held to the
       strict standard of completing their missions at the risk of
       death or physical harm, unlike the more haphazard methods of the
       raiding parties. This strictness cost Cinna her right eye, the
       punishment doled out by her own father, unbeknownst to him. More
       than for the loss of her eye, she, like many of the bandit
       king's bastard children, holds a severe grudge towards him for
       not recognizing her as his daughter. Her ultimate goal is to
       assassinate him. To do so, she bides her time, performing all of
       her missions with 100% proficiency, building her skills and
       waiting patiently for her moment to come.
       Country: Land of Fire
       Village: None
       Village Bonus: None
       Place of Birth: Outskirts
       Professional Info
       Job: Bandit
       Class: None
       --High Attributes: Strength, Dexterity, Intelligence,
       Constitution, Wisdom
       --Low Attributes: Charisma
       --Proficiency: Dagger, Light Armor, Dexterity, Wisdom,
       Acrobatics, Stealth, Intimidation
       --Talent: Quick-footed and nimble.
       --Mannerism: Unsociable, rude to those closest to her.
       --Character Flaw: Solely focused on revenge.
       Inventory
       Money: 0G 0S 0C
       Carrying Capacity: 180
       AC: 10 (base) + 2
       Equipped Gear
       Helm:
       Torso:
       Arms:
       Legs:
       Feet:
       Right Hand: Dagger(1d4 Piercing, Light, Thrown, Range(20/60)
       Left Hand: Dagger(1d4 Piercing, Light, Thrown, Range(20/60)
       Back:
       Stowed: Dagger(1d4 Piercing, Light, Thrown, Range(20/60)x3
       Jutsu Slots: (Just record the name for easy documentation)
       D Slot 1:
       D Slot 2:
       Jutsu Details: (Include full details of jutsu here for a
       reference guide)
       Stat Bonuses:
       Village Bonus: N/A
       Clan Bonus: N/A
       Stats Remaining: 0
       Attributes
       Base HP: 9
       Strength: 12
       Dexterity: 15
       Constitution: 12
       Intelligence: 13
       Wisdom: 15
       Charisma: 8
       HP: 11
       Speed: 30
       Stamina: 120
       Chakra: 140
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