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#Post#: 51--------------------------------------------------
Proficiency
By: blackpluribus Date: October 19, 2019, 3:04 pm
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[quote]
Weapon types
Weapon type bonus. If you pick a grouping you will get half of
your Proficiency bonus modifier to your attempt to hit rolls.
This advantages for those who want a wide array of weapons to be
skilled in rather than a single weapon. If you pick a single
weapon class like Katana for example you will receive full
benefit from your Proficiency modifier.
If you have no proficiency in a weapon type you may still use it
but will receive no benefit to your roll.
Weapon Groupings Types
Simple melee weapons - Kunai, Staff, Club
Martial melee weapons - Swords, warhammers
Simple ranged weapons - Senbon, Shuriken
Martial ranged weapons - Longbow, Blowgun
Single Weapon Types
Simple Melee Weapons
Kunai
Club
Dagger
Greatclub
Handaxe
Javelin
Light Hammer
Mace
Quarterstaff
Sickle
Spear
Simple Ranged Weapons
Crossbow Light
Dart
Shortbow
Sling
Shuriken
Senbon
Martial Melee Weapons
Battleaxe
Flail
Glaive
Greataxe
Gratsword
Halberd
Lance
Longsword
Maul
Morningstar
Pike
Rapier
Scimitar
Shortsword
Trident
War PIck
Warhammer
Whip
Martial Ranged Weapons
Blowgun
Crossbow Hand
Crossbow Heavy
Longbow
Net
[/quote]
[quote]
Armor types
*Armors don't give a reduction to AC if you don't know how to
use the armor. But you will suffer -2 for Dex/Int/Wiz rolls when
using attacks while using medium or -4 for heavy if untrained.
Light armor - light clothes
Medium armor - ninja armor
Heavy armor - samurai armor
[/quote]
[quote]
Saving throws
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
[/quote]
[quote]
Skills
Athletics/Taijutsu
Acrobatics
Sleight of hand
Stealth
History
Investigation
Nature
Religion
Animal handling
Insight
Medicine/Healing (Required for Healing Jutsu)
Perception
Survival
Deception
Intimidation
Performance
Persuasion
Non-elemental
Genjutsu
(Elemental jutsu is required to have specialized in the below)
Katon
Suiton
Fuuton
Doton
Raiton
[/quote]
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