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#Post#: 17--------------------------------------------------
Special Jounin Jutsu
DIR By: Maiku
Date: October 17, 2019, 2:07 pm
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[spoiler=Non-Elemental]
Faithful Hound no Jutsu
Description: Summon a phantom hound that can't be seen by normal
eyes.
Effect: Hound is invisible to all creatures except you and can't
be harmed. When a Small or larger creature comes within 30 feet
of it without first speaking the password that you specify when
you cast this spell, the hound starts barking loudly.
Rank: C+
Price: 4p
Locate no Jutsu
Description: Imagine a type of creature and lock on to the
sources of that target one at a time, starting with the closest
one. If they are moving, you can determine their movement
direction.
Effect: Track 1 chakra source within 1000 ft
Rank: C+
Price: 4p
Vitrolic Sphere no Jutsu
Description: Shoot a 1ft diameter green ball at a target
location, which explodes for a 20ft radious
Effect: 10d4 damage, 5d4 damage at end of next turn
Rank: C+
Price: 4p
Resilient Sphere no Jutsu
Description: A sphere of shimmering chakra encloses a creature
or object of Large size or smaller within 30ft. An unwilling
creature must make a Dexterity saving throw. On a failed save,
the creature is enclosed for 1 minute.
Effect: chakra shield prevents anything from passing in or out
Rank: C+
Price: 4p
[/spoiler]
[spoiler=Katon]
Fire Shield no Jutsu
Description: Thin and wispy flames wreathe your body for the
duration, shedding bright light in a 10-foot radius and dim
light for an additional 10 feet. You can end the spell early by
using an action to dismiss it. Whenever a creature within 5 feet
of you hits you with a melee attack, the shield erupts with
flame.
Effect: 2d8 damage
Rank: C+
Price: 4p
Wall of Fire no Jutsu
Description: You create a wall of fire on a solid surface within
range. You can make the wall up to 60 feet long, 20 feet high,
and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20
feet high, and 1 foot thick. The wall is opaque and lasts for
the duration.
Effect: 5d8 damage, 1/2 on successful dex save
Rank: C+
Price: 4p
[/spoiler]
[spoiler=Suiton]
Control no Jutsu
Description: Until the jutsu ends, you control any freestanding
water inside an area you choose that is a cube up to 100 feet on
a side.
Effect: (1) Flood - raise water level 20 ft
(2)Part Water - move the water and create a trench
(3)Redirect flow - redirect and amplify the velocity of the
water
Rank: C+
Price: 4p
Water Storm no Jutsu
Description: A hail of frozen rain pounds to the ground in a 20-
foot-radius, 40-foot-high cylinder centered on a point within
300ft.
Effect: 2d8 damage + 4d6 cold damage, 1/2 if dex throw
successful
Rank: C+
Price: 4p
Water Prison no Jutsu
Description: You conjure up a sphere of water with a 5-foot
radius at a point you can see within range. The sphere can hover
but no more than 10 feet off the ground. The sphere remains for
1 min. Any creature in the sphere’s space must make a Strength
saving throw. On a successful save, a creature is ejected from
that space to the nearest unoccupied space of the creature’s
choice outside the sphere. he sphere can restrain as many as
four Medium or smaller creatures or one Large creature.'
Effect: Restrained, knocked-down when released
Rank: C+
Price: 4p
[/spoiler]
[spoiler=Doton]
Private Sanctum no Jutsu
Description: Make a secure area ranging from 5-100 ft on each
side, shielding those inside from various effects
Effect: Sound cannot pass, sensors cannot appear inside, those
inside can't be targeted, no teleporting inside
Rank: C+
Price: 4p
Stone Shape no Jutsu
Description: You touch a stone object of Medium size or smaller
or a section of stone no more than 5 feet in any dimension and
form it into any shape that suits your purpose.
Effect: N/A
Rank: C+
Price: 4p
Stoneskin no Jutsu
Description: Turn your skin as hard as stone
Effect: 1/2 damage from blunt, piercing, slashing
Rank: C+
Price: 4p
[/spoiler]
[spoiler=Fuuton]
Storm Sphere no Jutsu
Description: A 20-foot-radius sphere of whirling air springs
into existence centered on a point you choose within 150ft. The
sphere remains for the spell’s duration. Each creature in the
sphere when it appears or that ends its turn there must succeed
on a Strength saving throw.
Effect: 2d6 damage(wind)
[/spoiler]
[spoiler=Raiton]
Storm Sphere no Jutsu(ext'd)
Description: You can use a bonus action on each of your turns to
cause a bolt of lightning to leap from the center of the sphere
toward one creature you choose within 60 feet of the center.
Effect: 4pd6 damage(lightning)
Rank: C+
Price: Free w/ storm sphere & raiton
[/spoiler]
[Spoiler=Healer]
Death Ward no Jutsu
Description: Touch a creature and if it would have its hp drop
to 0, it drops to 1 instead
Effect: temporary death immunity
Rank: C+
Price: 4p
[/spoiler]
[spoiler=Genjutsu]
Dominate Beast no Jutsu
Description: Attempt to beguile a beast within 60 ft. It must
succeed wisdom roll or be charmed. If you or allies are fighting
it, it gets advantage on throw.
Effect: Telepathic link with animal to commit to commands like
"fetch that object", "go over there", "attack that person".
Rank: C+
Price: 4p
Phantasmal Killer no Jutsu
Description: You tap into the nightmares of a creature you can
see within range and create an illusory manifestation of its
deepest fears, visible only to that creature. The target must
make a Wisdom saving throw.
Effect: Frightened, 4d10 psy damage
Rank: C+
Price: 4p
Hallucinatory Terrain no Jutsu
Description: You make natural terrain in a 150-foot cube in
range look, sound, and smell like some other sort of natural
terrain. Thus, open fields or a road can be made to resemble a
swamp, hill, crevasse, or some other difficult or impassable
terrain. A pond can be made to seem like a grassy meadow, a
precipice like a gentle slope, or a rock-strewn gully like a
wide and smooth road. Manufactured structures, equipment, and
creatures within the area aren't changed in appearance.
Effect: N/A
Rank: C+
Price: 4p
[/spoiler]
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