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#Post#: 401--------------------------------------------------
Lazarus
DIR By: Lazarus
Date: November 4, 2019, 7:29 pm
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[Spoiler=]
HTML https://i.redd.it/tsavs390u5d31.jpg[/spoiler]
Name: Lazarus
Epithet:
Race: Tortle
Gender: Male
Age: 18
Height: 6'0"
Weight: 450lb.
Eyes: Gold
Skin: Gray/Green
Hair: None
Language: Aquan, Common, Other (Not Chosen)
Personality: Wild free spirit.
Background:
Country: Swords Coast
Place of Birth: Tortle Homeland
Professional Info
Class: Barbarian
Job: Mercenary
Background: Far Traveler
Level: 1
XP: 150/300
Proficiency
Survival
Light armor
Medium armor
Shields
Simple weapons
Martial weapons
Insight
Perception
Athletics
Animal Handling
Gaming Set (Not Chosen)
Inventory
Carrying Capacity: 49/240
Coin: 19G 0S 0C
x4 Javelin - 1d6 piercing - 2 lb. - Thrown (range 30/120)
Backpack - 5 lb
Tinderbox - 1 lb.
x10 Torch - 1 lb.
Rope, hempen (50 feet) - 10 lb.
Equipped Gear
Helm:
Torso:
Arms:
Legs:
Feet:
Right Hand: War Pick - 1d8 piercing - 2 lb.
Left Hand: Shield - 2 AC - 6 lb.
Back: Great Axe - 1d12 Slashing - 7lb. - Heavy, Two-Handed
Traits
Ability Score Increase Your Strength score increases by 2, and
your Wisdom score increases by 1.
Age Young tortles crawl for a few weeks after birth before
learning to walk on two legs. They reach adulthood by the age of
15 and live an average of 50 years.
Alignment Tortles tend to lead orderly, ritualistic lives. They
develop customs and routines, becoming more set in their ways as
they age. Most are lawful good. A few can be selfish and greedy,
tending more toward evil, but it's unusual for a tortle to shuck
off order in favor of chaos.
Size Tortle adults stand 5 to 6 feet tall and average 450
pounds. Their shells account for roughly one-third of their
weight. Your size is Medium.
Speed Your base walking speed is 30 feet.
Languages Aquan and Common
Claws Your claws are natural weapons, which you can use to make
unarmed strikes. If you hit with them, you deal slashing damage
equal to 1d4 + your Strength modifier, instead of the
bludgeoning damage normal for an unarmed strike.
Hold Breath You can hold your breath for up to 1 hour at a time.
Tortles aren't natural swimmers, but they can remain underwater
for some time before needing to come up for air.
Natural Armor Due to your shell and the shape of your body, you
are ill-suited to wearing armor. Your shell provides ample
protection, however; it gives you a base AC of 17 (your
Dexterity modifier doesn't affect this number). You gain no
benefit from wearing armor, but if you are using a shield, you
can apply the shield's bonus as normal.
Shell Defense You can withdraw into your shell as an action.
Until you emerge, you gain a +4 bonus to AC, and you have
advantage on Strength and Constitution saving throws. While in
your shell, you are prone, your speed is 0 and can't increase,
you have disadvantage on Dexterity saving throws, you can't take
reactions, and the only action you can take is a bonus action to
emerge from your shell.
Survival Instinct Proficiency in the Survival skill.
Class Skill
Rage
In battle, you fight with a primal ferocity. On your turn, you
can enter a rage as a bonus action. While raging, you gain the
following benefits, as long as you aren't wearing heavy armor.
You have advantage on Strength check and Strength saves.
When you make a melee weapon attack using Strength, you gain a
+2 to the damage roll. This bonus increase to +3 at 9th level,
and +4 at 16th level.
You have resistance to bludgeoning, piercing, and physical
damage.
If you can cast spells, you can't cast them or concentrate on
them while raging.
You rage lasts 1 minute. It ends early if you are knocked
unconscious or if your turn ends without you having attacked a
hostile creature or taken any damage since your last turn. You
can also end your rage on your turn as a bonus action. Once you
have raged a number of time shown for your barbarian level on
the table above, you must finish a long rest before you can rage
again.
Unarmored Defense
When you aren't wearing any armor, your Armor Class is 10 + your
Dexterity modifier + your Constitution modifier. You can use a
shield and still gain this benefit. (Does not apply to Tortles)
Stat Bonuses
+2 Strength +1 Wisdom
Attributes (No Modifications)
HP: 12
Strength: 14
Dexterity: 12
Constitution: 15
Intelligence: 8
Wisdom: 13
Charisma: 10
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Speed: 30 (Walking)
AC: 17 (Base)
Modifications
HP: 14
Strength: 16 (+3)
Dexterity: 12 (+1)
Constitution: 15 (+2)
Intelligence: 8 (-1)
Wisdom: 14 (+2)
Charisma: 10
*() = Modifier
#Post#: 403--------------------------------------------------
Re: Lazarus
DIR By: darkpluribus
Date: November 4, 2019, 10:49 pm
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Approved
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