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       Career Development - Professor Wilburn - Class Discussion
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       #Post#: 6--------------------------------------------------
       Week 6 Discussion
   DIR By: JoshuaHarvey2004
       Date: October 28, 2014, 7:32 pm
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       Week 6 Discussion Topic # 1
       Once you have a resumé that gets noticed by employers, the next
       step in securing the job that you want is to interview
       successfully. The key to interviewing successfully is your
       ability to respond appropriately and well to the questions asked
       during the interview. Pick three questions from the following
       list (Martucci Lamarre, 2006, p. 121) and tell us how you would
       respond to them.
       Tell me something about yourself.
       Why should I hire you?
       What are your strengths?
       What are your weaknesses?
       Why are you applying for this position?
       How are you qualified for this position?
       Why are you interested in working for our firm?
       What can you contribute to this company?
       What are your short-term goals?
       What are your long-term goals?
       #Post#: 60--------------------------------------------------
       Re: Week 6 Discussion
   DIR By: JoshuaHarvey2004
       Date: December 3, 2014, 8:55 pm
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       Why are you applying for this position?
       In order to gain the skills, techniques, and experience
       needed to further my career in the game development.
       What are your short-term goals?
       My short term goals are to make a significant impact in the
       companies sales and image among the gaming community.
       What are your long-term goals?
       My long terms goal is to one day own, operate, and progress
       my own gaming studio and hopefully compete with the high level
       studios.
       #Post#: 61--------------------------------------------------
       Re: Week 6 Discussion
   DIR By: JoshuaHarvey2004
       Date: December 6, 2014, 4:47 pm
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       In the game design career field there are SOO many
       specializations. You have Programmers, UI, Story, Multiplayer,
       Level Design, Engineers, Lighting, and a whole other range of
       skills needed to truly excel. For my job for example my
       specialization is Multiplayer Design when where is balance and
       create second to second combat scenarios which keep people
       playing the game. However if I wish to advance I need to show
       that I understand and do storyboarding, character development,
       level design.
       #Post#: 62--------------------------------------------------
       Re: Week 6 Discussion
   DIR By: JoshuaHarvey2004
       Date: December 7, 2014, 4:00 pm
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       I agree with his assessment. People tend to forget that with
       highly competitive career fields being able to intern even
       without pay is a huge step toward advancing your career. In
       order to get your foot in the door might have to do some time
       without pay in order to gain the experience required.
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