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       #Post#: 134--------------------------------------------------
       Mac UI issues
       By: swooshdave Date: January 3, 2012, 5:22 pm
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       I downloaded the Demo to check out the app. I last used the old
       PC based one (back before it was commercialized).
       The first issue I ran into was with the UI.
       Use Case: Add Marker and 3D Object to Scene. Select the 3D Model
       in Scene.
       The Translation, Rotation and Scale input boxes are have just a
       single field for each. You can tab within the field but it's
       very user-unfriendly. I would expect the UI to mimic the PC
       application with separate boxes.
       Next the Scale box is not accessible.
       See attachment BuildAR_UI.png
       Use Case: Add Marker and Select Marker in Scene.
       "Remain visible for X milliseconds" is cut off in the UI.
       See attachement BuildAR_marker.png
       BuildAR v2.2.1
       MacOS 10.6.8
       #Post#: 135--------------------------------------------------
       Re: Mac UI issues
       By: gabrielsalas Date: January 4, 2012, 2:18 pm
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       Thanks, very appreciated.  We'll have an update available with
       these GUI corrections plus also Image-based markers for Mac.
       We'll confirm the date for this upcoming release soon.
       All the best,
       - Gabriel
       #Post#: 136--------------------------------------------------
       Re: Mac UI issues
       By: swooshdave Date: January 4, 2012, 3:10 pm
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       If you'd like to send me a pre-release for additional testing,
       just let me know.
       #Post#: 254--------------------------------------------------
       Re: Mac UI issues
       By: Dropperdy Date: July 9, 2015, 1:49 am
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       I love this forum And I talked to a friend.
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