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#Post#: 134--------------------------------------------------
Mac UI issues
By: swooshdave Date: January 3, 2012, 5:22 pm
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I downloaded the Demo to check out the app. I last used the old
PC based one (back before it was commercialized).
The first issue I ran into was with the UI.
Use Case: Add Marker and 3D Object to Scene. Select the 3D Model
in Scene.
The Translation, Rotation and Scale input boxes are have just a
single field for each. You can tab within the field but it's
very user-unfriendly. I would expect the UI to mimic the PC
application with separate boxes.
Next the Scale box is not accessible.
See attachment BuildAR_UI.png
Use Case: Add Marker and Select Marker in Scene.
"Remain visible for X milliseconds" is cut off in the UI.
See attachement BuildAR_marker.png
BuildAR v2.2.1
MacOS 10.6.8
#Post#: 135--------------------------------------------------
Re: Mac UI issues
By: gabrielsalas Date: January 4, 2012, 2:18 pm
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Thanks, very appreciated. We'll have an update available with
these GUI corrections plus also Image-based markers for Mac.
We'll confirm the date for this upcoming release soon.
All the best,
- Gabriel
#Post#: 136--------------------------------------------------
Re: Mac UI issues
By: swooshdave Date: January 4, 2012, 3:10 pm
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If you'd like to send me a pre-release for additional testing,
just let me know.
#Post#: 254--------------------------------------------------
Re: Mac UI issues
By: Dropperdy Date: July 9, 2015, 1:49 am
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I love this forum And I talked to a friend.
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