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       #Post#: 28--------------------------------------------------
       Bug fighting terminology 
       By: Dutch Date: August 27, 2020, 3:50 pm
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       Fight endings:
       KO (knockout) = when a bug is stunned or poisoned, but not
       killed. This is probably the most humane way for a fight to end.
       Beat-up = when a bug is badly wounded, but not killed.
       Kill = when a bug is killed.
       Damage types:
       Crush = a powerful, crushing bite, and a feature of many
       beetles.
       Shove = a powerful pushing attack.
       Stab = a light, stabbing bite.
       Venom = a venomous or poisonous attack, like a spider bite.
       Includes acids and irritants.
       Sticky = the ability to use silk or slime to trap an opponent.
       Coil = centipedes use this. They wrap their body around their
       opponent's to trap them.
       Damage levels:
       Aphid-class = capable of killing, crippling, or incapacitating a
       tiny bug with one bite/sting/slash.
       Ladybug-class = capable of killing, crippling, or incapacitating
       a small insect with one bite/sting/slash.
       Skin-class = capable of penetrating human skin with one
       bite/sting/slash.
       Worm-class = capable of killing, crippling, or incapacitating a
       large earthworm with one bite/sting/slash.
       Beetle-class = capable of killing, crippling, or incapacitating
       a large beetle with one bite/sting/slash.
       Armor durability levels:
       Flea-class = capable of surviving the bite of an ant relatively
       unharmed.
       Common-class = capable of surviving the bite of a small beetle
       relatively unharmed.
       Woodlouse-class = capable of surviving the bite of a mid-sized
       beetle relatively unharmed.
       Strong-class = capable of surviving the bite of a large beetle
       relatively unharmed.
       Tank-class = capable of surviving the bite of a very large
       beetle (over 2 inches long) relatively unharmed.
       Immune system durability levels:
       Mite-class = capable of surviving the acid spray of an ant
       relatively unharmed.
       Small-class = capable of surviving the bite/sting of small
       spider relatively unharmed.
       Wolf-class = capable of surviving the bite/sting of a mid-sized
       spider relatively unharmed.
       Centipede-class = capable of surviving the bite/sting of a large
       stone centipede relatively unharmed.
       Widow-class = capable of surviving the bite/sting of an
       unusually venomous spider relatively unharmed.
       Speed levels:
       Aphid-class = very slow and deliberate.
       Ant-class = capable of bursts of speed, though not much faster
       than an unusually fast worm.
       Beetle-class = fast enough to easily outrun ants and many small
       beetles.
       Centipede-class = capable of dashing away in an instant.
       Eyesight levels:
       Termite-class = essentially blind.
       Ant-class = range of about a foot.
       Carabid-class = range of about four feet.
       Tiger-class = range of six feet or more.
       Intelligence levels:
       Flea-class = barely capable of understanding that they are being
       eaten.
       Worm-class = able to actively seek out food and remember things.
       Beetle-class = able to intelligently hunt down prey.
       Bee-class = able to plan ahead and even count.
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