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#Post#: 1327--------------------------------------------------
BOA is back from the dead!
By: G&G-Fan Date: January 5, 2017, 4:37 pm
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After being a hiatus since August, BOA is finally back in
development! The main reason why it was on hiatus was because I
was working on my Godzilla fan-film Godzilla Returns (click the
link to watch the full movie), but now that it's finished, I
have started working on BOA again! However, at the end of
January, I will start working on the sequel to Godzilla Returns,
Godzilla vs. King Ghidorah, but I will alternate every week
between working on that and working on BOA. Here are the things
that have happened since the game went on hiatus:
[list]
[li][member=64]Shashi[/member] has hired another coder to help
me with the current glitches in the game.[/li]
[li]BOA now has a new website! Go to
HTML http://brinkofarmageddon.com
to check it out! This site has also
replaced the Roaring Pixels site.[/li]
[li]Cosbydaf has left the project and won't be doing sprite work
anymore. Due to this, after all of the current bugs are fixed,
we will find a new sprite artist, and @OgreTusk will fund the
sprites we need to finish the demo.[/li]
[/list]
I hope that the demo will be finished by the end of 2017. After
the demo is complete, we will launch a kickstarter to fund the
rest of the game (one of the reward tiers will also give you the
opportunity to get your original monster in the initial release
of the full game).
Here is my fan-film for anyone who wants to watch it:
HTML https://www.youtube.com/watch?v=lkwXgKTrYy0
#Post#: 1633--------------------------------------------------
Re: BOA is back from the dead!
By: Shashi Date: June 15, 2018, 12:42 pm
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Hello everyone, my name is Shashi, and I have taken over the BoA
game's development from G&G (who left the project recently). The
name and story of the game is subject to change later down the
line, but the core aspect of pitting kaiju against kaiju will
remain the same. I'll be posting updates on the game's progress
via the Discord channel (limited to 25 uses currently:
HTML https://discord.gg/AThGj5S)
as well as this thread, so if you
have any questions, feel free to ask me and I'll get back to you
as soon as possible :)
For those of you who would like to help with testing the game,
you can either post your requests up on this thread or send me a
private message through this forum's mail/messaging function.
Cheers and have a great year ahead! :)
#Post#: 1634--------------------------------------------------
Re: BOA is back from the dead!
By: Shashi Date: June 15, 2018, 1:19 pm
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By the way, for those of you who are interested in testing the
current demo build, here is the link for you to download it:
HTML https://drive.google.com/open?id=1OmMyM6XBaOJESCVEWCVRV8cs1Rf8jz74
Construct 2 version 255 (the game engine you'll need to run it)
can be downloaded from here: -
HTML https://www.scirra.com/construct2/releases/r255
Instructions for playing the game are as follows:
Main Menu
- press the X button to choose Menu screen options
- press the Z button to go back to the Main Menu
Battle Mode
- press the Q button to exit to the Main Menu screen from the
Battle Mode
- If you press and hold down the X button, Reptilidon will punch
and slash before finishing with a bite
- If you press and hold down the Z button, Reptilidon will kick
and stomp before delivering a tail whip
- Down and Punch = Crouching Punch
- Down and Kick = Crouching Tail Whip
- Charging (S) = run forward
- Space bar triggers a Rage Attack that depletes your energy bar
by 17 points
- Pressing Up = jump up high into the air
- Block (A) = blocks attacks at the cost of some energy
#Post#: 1636--------------------------------------------------
Re: BOA is back from the dead!
By: Shashi Date: September 10, 2018, 10:21 pm
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Hello everyone, I've made some minor edits to the game, mostly
in terms of enabling Reptilidon (Player-controlled) to fire his
projectile (Fireball) by holding down the X button and then
pressing C, organising the code to make it easier for me to find
what I'm looking for, as compared to code related to one set of
attacks being placed somewhere down the list :p, and I have
cleaned up the countdown
Latest version of the demo:
HTML https://drive.google.com/open?id=1ulHtFh9aTs06_aMNiZy-7Fgduwjn-h9c
Edit: Construct 2 doesn't have Mac support, so if you want a
copy that can be run on your Mac, send me a message and I'll get
back to you
Edit 2: Link to download the Mac version, here:
HTML https://drive.google.com/open?id=1G-JlaL31y_PJv0RJxRFjDblxkoL8bCpG
#Post#: 1637--------------------------------------------------
Re: BOA is back from the dead!
By: Gfan14 Date: July 3, 2019, 4:54 pm
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I'm eager to see the end result of this game. I hope y'all are
still in the works!
Sorry for being absent!
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