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       #Post#: 1327--------------------------------------------------
       BOA is back from the dead!
       By: G&G-Fan Date: January 5, 2017, 4:37 pm
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       After being a hiatus since August, BOA is finally back in
       development! The main reason why it was on hiatus was because I
       was working on my Godzilla fan-film Godzilla Returns (click the
       link to watch the full movie), but now that it's finished, I
       have started working on BOA again! However, at the end of
       January, I will start working on the sequel to Godzilla Returns,
       Godzilla vs. King Ghidorah, but I will alternate every week
       between working on that and working on BOA. Here are the things
       that have happened since the game went on hiatus:
       [list]
       [li][member=64]Shashi[/member] has hired another coder to help
       me with the current glitches in the game.[/li]
       [li]BOA now has a new website! Go to
  HTML http://brinkofarmageddon.com
       to check it out! This site has also
       replaced the Roaring Pixels site.[/li]
       [li]Cosbydaf has left the project and won't be doing sprite work
       anymore. Due to this, after all of the current bugs are fixed,
       we will find a new sprite artist, and @OgreTusk will fund the
       sprites we need to finish the demo.[/li]
       [/list]
       I hope that the demo will be finished by the end of 2017. After
       the demo is complete, we will launch a kickstarter to fund the
       rest of the game (one of the reward tiers will also give you the
       opportunity to get your original monster in the initial release
       of the full game).
       Here is my fan-film for anyone who wants to watch it:
  HTML https://www.youtube.com/watch?v=lkwXgKTrYy0
       #Post#: 1633--------------------------------------------------
       Re: BOA is back from the dead!
       By: Shashi Date: June 15, 2018, 12:42 pm
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       Hello everyone, my name is Shashi, and I have taken over the BoA
       game's development from G&G (who left the project recently). The
       name and story of the game is subject to change later down the
       line, but the core aspect of pitting kaiju against kaiju will
       remain the same. I'll be posting updates on the game's progress
       via the Discord channel (limited to 25 uses currently:
  HTML https://discord.gg/AThGj5S)
       as well as this thread, so if you
       have any questions, feel free to ask me and I'll get back to you
       as soon as possible :)
       For those of you who would like to help with testing the game,
       you can either post your requests up on this thread or send me a
       private message through this forum's mail/messaging function.
       Cheers and have a great year ahead! :)
       #Post#: 1634--------------------------------------------------
       Re: BOA is back from the dead!
       By: Shashi Date: June 15, 2018, 1:19 pm
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       By the way, for those of you who are interested in testing the
       current demo build, here is the link for you to download it:
  HTML https://drive.google.com/open?id=1OmMyM6XBaOJESCVEWCVRV8cs1Rf8jz74
       Construct 2 version 255 (the game engine you'll need to run it)
       can be downloaded from here: -
  HTML https://www.scirra.com/construct2/releases/r255
       Instructions for playing the game are as follows:
       Main Menu
       - press the X button to choose Menu screen options
       - press the Z button to go back to the Main Menu
       Battle Mode
       - press the Q button to exit to the Main Menu screen from the
       Battle Mode
       - If you press and hold down the X button, Reptilidon will punch
       and slash before finishing with a bite
       - If you press and hold down the Z button, Reptilidon will kick
       and stomp before delivering a tail whip
       - Down and Punch = Crouching Punch
       - Down and Kick = Crouching Tail Whip
       - Charging (S) = run forward
       - Space bar triggers a Rage Attack that depletes your energy bar
       by 17 points
       - Pressing Up = jump up high into the air
       - Block (A) = blocks attacks at the cost of some energy
       #Post#: 1636--------------------------------------------------
       Re: BOA is back from the dead!
       By: Shashi Date: September 10, 2018, 10:21 pm
       ---------------------------------------------------------
       Hello everyone, I've made some minor edits to the game, mostly
       in terms of enabling Reptilidon (Player-controlled) to fire his
       projectile (Fireball) by holding down the X button and then
       pressing C, organising the code to make it easier for me to find
       what I'm looking for, as compared to code related to one set of
       attacks being placed somewhere down the list :p, and I have
       cleaned up the countdown
       Latest version of the demo:
  HTML https://drive.google.com/open?id=1ulHtFh9aTs06_aMNiZy-7Fgduwjn-h9c
       Edit: Construct 2 doesn't have Mac support, so if you want a
       copy that can be run on your Mac, send me a message and I'll get
       back to you
       Edit 2: Link to download the Mac version, here:
  HTML https://drive.google.com/open?id=1G-JlaL31y_PJv0RJxRFjDblxkoL8bCpG
       #Post#: 1637--------------------------------------------------
       Re: BOA is back from the dead!
       By: Gfan14 Date: July 3, 2019, 4:54 pm
       ---------------------------------------------------------
       I'm eager to see the end result of this game.  I hope y'all are
       still in the works!
       Sorry for being absent!
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