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       #Post#: 8196--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Starflame Date: November 8, 2014, 1:18 pm
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       No worries, Ging, take as long as you need for your move.
       #Post#: 8262--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: November 17, 2014, 8:09 pm
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       Okay. I swear I will try my hardest to have D&D be a thing this
       weekend. But it might not be possible until... I don't even have
       an estimate. I don't actually have a place to sit in my room
       since my couch (the only piece of furniture I own) won't fit up
       the stairs. So I'm stuck in the living room until some sort of
       furniture can happen. I don't think this will bother too many
       people if I do talking stuff since I've been in other D&D games,
       though, so that's not really an issue. The bigger issue is that
       my grandma's been coming over on Saturday afternoons to help
       with the last bit of unpacking/organizing/getting rid of stuff.
       So I can't really run a game if that happens this weekend. So
       I'll try, but no guarantees.
       #Post#: 8263--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Starflame Date: November 17, 2014, 8:51 pm
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       Saturday would probably not work for me unless it was the
       evening, the junior robotics team I'm helping coach has their
       competition this week (we're soooooo under-prepared xD)
       #Post#: 8268--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: November 18, 2014, 6:43 pm
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       I can do evening if everyone else can.
       #Post#: 8269--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Elryn Date: November 18, 2014, 7:02 pm
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       I can likely do it in the evening however after dinner would be
       best then otherwise it will be frought with interruptions.
       #Post#: 8270--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: November 18, 2014, 7:22 pm
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       Just name a time.
       #Post#: 8286--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: guest70 Date: November 21, 2014, 5:58 am
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       7 PM on Saturday or Sunday would be fine for me.
       #Post#: 8287--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Deathlord45 Date: November 21, 2014, 2:00 pm
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       I'm up for evening. The times Leon suggested are fine for me or
       it could do a bit earlier as well. Up to you guys really since I
       have no life really :p
       #Post#: 8288--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Elryn Date: November 21, 2014, 6:03 pm
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       If possible, nor earlier than 7:30pm server time. I can work
       with that.
       #Post#: 8293--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: November 22, 2014, 8:04 pm
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       So the results from the surprisingly long fight encounter:
       Frost, Kal, Astraea, Jethro, and Neraviana all gain 400 exp.
       And, yes, Jethro can eat the bear.
       So there was talk of meeting again tomorrow to finish the
       encounter. I am fine with whatever time tomorrow people can
       game. Just let me know. For anyone worried about time
       constraints, it shouldn't take too long. It's just a
       skill-challenge type thing. No fighting so people don't have to
       wonder about what they're going to do or need the DM to hit
       herself.
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