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       #Post#: 6352--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: February 1, 2014, 7:36 pm
       ---------------------------------------------------------
       Okay. I need to ask everyone in Group one this (and still need
       Group two to get back to me on stuff like when they can play and
       other important little factoids).
       Star most likely cannot rejoin the sessions until March. I am
       completely fine with postponing the games until then so that
       everyone can play if that's what the party wants to do. Or we
       can write her out of the game temporarily (she was called back
       to handle important family matters or desired to improve her
       skills away from the party and set out to a well-known training
       place for a while) and we continue with the gameplay as normal.
       There are pros and cons to both options.
       Option one pros: Everyone can experience the same gameplay and
       the party can keep the fun dynamic that it has now (and on a
       selfish note, it gives me time to get everything done).
       Option one cons: That's a solid month where no one is playing,
       which some people might not like.
       Option two pros: There's no delay in the game, and Star can
       easily be written back in.
       Option two cons: Aside from the fact that everyone will just
       plain miss her, if the party is in a place where writing Star
       back in would be awkward, there might be games where she has to
       sit out for the majority of them.
       I'm perfectly fine with both options, so I'll leave it to the
       party to decide.
       #Post#: 6353--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: guest62 Date: February 2, 2014, 2:19 pm
       ---------------------------------------------------------
       I'm fine with either, since my character has to be written in
       sometime anyway.
       #Post#: 6354--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Starflame Date: February 2, 2014, 2:24 pm
       ---------------------------------------------------------
       I am also fine with either (although I'm sorry that I'm going to
       be missing the possible sessions for a while).
       And if you guys to move ahead without me, I'm sure we'll be able
       to figure out a way for Astraea to rejoin the group. Maybe
       Elryn/Kal can have an artifact or something to let her know if
       he gets in trouble?
       #Post#: 6355--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Elryn Date: February 2, 2014, 3:34 pm
       ---------------------------------------------------------
       Say true, I do not mind waiting a month. Especially since my
       workload is hefty at the moment.
       #Post#: 6367--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Draketh Date: February 4, 2014, 12:23 pm
       ---------------------------------------------------------
       I have to second Elryn's opinion
       #Post#: 6368--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: February 4, 2014, 2:41 pm
       ---------------------------------------------------------
       With D's vote making it officially 'most' of Group 1, I'm going
       to call it as waiting until March-ish (because I don't actually
       know when Star's robotics thing will be done) to resume the
       sessions.
       #Post#: 6369--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Gingkage Date: February 4, 2014, 3:27 pm
       ---------------------------------------------------------
       So. Another vote for you lot. The last session, in the chat box
       it was almost unanimously agreed that Dungeons & Dragons:
       DragonFable needs to be a thing.
       [quote]Starflame(Astraea): A box with a name.
       Starflame(Astraea): *applauds*
       Draketh99: *runs from sneevils*
       Draketh99: *applauds Ging*
       Starflame(Astraea): *goes to rescue him fron sneeviles*
       Starflame(Astraea): Nice job, Gin!
       GM Gingkage: NO SNEEVILS ON THIS TABLE! *DM hammers them away*
       GM Gingkage: Though that would be the most AWESOME game of DnD.
       Dungeons & Dragons: DragonFable.
       Draketh99: 0.0
       Starflame(Astraea): That would be great... I'll bet SOMEONE has
       written a campaign for that.
       Draketh99: That needs to be a thing...
       GM Gingkage: It does, D.
       GM Gingkage: I wonder if copyright laws get in the way...
       Starflame(Astraea): Not if you don't publish it, I'd guess
       Draketh99: Not if we kept it for personal use
       Draketh99: *sticks Geo under a rock, just in case*
       Starflame(Astraea): *climbs on top of the rock*
       GM Gingkage: Sticking a rock under a rock?
       GM Gingkage: It's BRILLIANT!
       Draketh99: ROCKCEPTION
       GM Gingkage: It's the last place anyone would think to look.
       GM Gingkage: Hidden in plain sight.
       Draketh99: To hide a tree, use a forest
       Draketh99: To hide Geo, use gravel
       Starflame(Astraea): Hiding in the crowd?
       GM Gingkage: But then no one would see the forest for the
       trees.[/quote]
       So, here's a snippet of conversation from chat about that:
       [quote]Gingkage: And for the record, as much as it needs to be a
       thing, I currently have no plans on running Dungeons and
       Dragons: DragonFable. 15:47
       Starflame: Aw... alright, Gin. Yeah, that'd take up a LOT of
       time. 15:47
       Gingkage: Star, I can't do DF justice. 15:48
       Gingkage: DF is a fun, lighthearted, punny game. 15:48
       Gingkage: I can't pun to save my life. 15:48
       Starflame: You can always poke Chis or D to start another water
       pun battle. 15:49
       Gingkage: I came this close to it, though. Even had an intro
       written up in my head about how all of Lore knew the story of
       the hero. But that that wasn't this story and so on and so
       forth. 15:49
       Gingkage: Your first battle was gonna have Sneevils and
       everything. 15:49
       Starflame: That would be awesome! You should at least write down
       the ideas, and maybe ask some people to contribute? 15:50
       Gingkage: Really, the deciding factor against it is that there's
       no way to mesh a DnD adventure with the one y'all just had, so
       y'all would have had to start all over again at level one after
       just having leveled. 15:50
       Gingkage: Unless I did some wibbly-wobbly timey whimy stuff.
       15:51
       Gingkage: By which I mean 'transdimensional portals.' 15:51
       Starflame: Ah... yeah. You could have Dr. When show up and whisk
       us away. 15:51
       Starflame: Or Cysero. 15:51
       Gingkage: I'll think about it. On the one hand, it would mean
       that I can't use the beginnings of an idea forming in my brain,
       but on the other, it'd be a lot of fun. 15:54
       Gingkage: Or... Hm... if I brought in some AQ monsters to
       supplement the bare-bones idea, treat this as a 'the parts of
       Lore that no one sees' type of thing for any and all dungeon
       crawls, and... tweak Lore a mite... 15:56
       Gingkage: Theoretically, it could work. 15:56
       Gingkage: For example, I put in a bunch of goblin monsters and
       name them 'Sneevils' instead of 'goblin' and there you go.
       Instant DF monster. 15:57
       Gingkage: Since, you know, AE takes a lot of things from DnD and
       just renames them. 15:57
       Starflame: That works. Honestly, as long as you don't make us
       fight Seppy... 15:57
       Gingkage: Like the 'BURPs' from AQ, are essentially Dire Rats.
       15:57
       Gingkage: And Chaosweavers aren't that different from Driders.
       15:58
       Starflame: There are so many monsters, I'm not surprised some
       ideas are taken from other places 15:58
       Gingkage: There's an AQ monster that I can't remember what it's
       called since I doubt they used the DnD name since WOTC (Wizards
       of the Coast) patented it, but it's very obviously a beholder.
       15:58
       Starflame: A lot of my magic cards are illustrated by WOTC 15:59
       Gingkage: AE also borrows from other sources. The Bacon saga was
       essentially the Trials of Herculese (however his name is
       spelled). Or was it Heraclese? from... Greek? mythology The
       DragonsGrasp quest line? Sir Arthur Conan Doyle's Sherlock
       Holmes. There are even a couple LOTR references. 16:00
       Starflame: Hercules is from Greek Mythology, but I don't think
       that's copyright infringement :p 16:01
       Gingkage: And in AQ, there's a mini 'Wolf Riders' quest chain
       which I personally think is a reference to ElfQuest. 16:01
       Gingkage: It has to be Greek mythology. Zeus. 16:02
       Gingkage should have known that 16:02
       Starflame: Well, Greek and Roman do get mixed up quite a bit.
       16:02
       Gingkage: And I heard once that the Tog Riders from the
       Popsprocket war was in there because Alina loves ElfQuest and
       was putting in a reference to that. 16:03
       Gingkage: Well, that's probably because there was some
       'god-stealing' in there. 16:03
       Gingkage: Either the Romans stole the Greek gods, or the Greeks
       stole the Roman gods. 16:04
       Gingkage shrugs because history is very confusing and boring to
       her 16:04
       Ƈħįşāģėŋ: I think the
       Romans stole from the Greeks 16:05
       Gingkage: Probably. The Romans were the famous conquerers, after
       all. 16:06
       Starflame: Greeks came first, at least in mythology. 16:06
       Ƈħįşāģėŋ: I always
       guessed that The Romans came after the Greeks 16:06
       Gingkage: All I know is that one of them conquered the other and
       then proceeded to steal their gods. 16:06
       Gingkage wonders what kind of geek/nerd it makes her that she's
       rambling excitedly about all the myths and stories and DnD
       monsters that AE includes in their games 16:08[/quote]
       As you can see, while I don't actually have plans to bring DnD
       into the world of Lore, it's not, theoretically, a difficult
       thing to do. It would not, however, be purely DragonFable. It
       would take place in Lore, during DF timeline, but by and large,
       there won't be much 'DF' in the game beyond the monsters and
       maybe the mention of some of the NPCs. It would be DnD, loosely
       set in the world of DragonFable. So, I'll put it to a vote.
       Would you rather just do straight DnD, or DnD very loosely set
       in Lore (because I wasn't kidding, I can't pun to save my life)?
       Some examples of what I mean by 'very loosely':
       If, later in the game, I need to, for whatever reason, put a
       Beholder in the game, as far as I know, there's no 'Beholder'
       like monster in DF, but there is one in AQ. So I'd throw in that
       particular monster.
       With the exception of the random quests with the ever changing
       maps (such as the Neverglades) and I suppose a small handful of
       other quests like the Swordhaven Sewers, or Blackwyn Tomb, there
       are no real 'dungeons' in DF. DnD is called Dungeons and Dragons
       for a reason, so this would essentially be taking place in an
       unexplored part of Lore. You might hear whispers of the actual
       storyline (wonderful, spine tingling tales of how the hero rode
       on the back of a huge dragon to defeat the monster that ate the
       sun; how Lore was almost destroyed at the hands of a great and
       terrible fire death monster, worried whispers of this oddly
       named group 'The Rose' etc), but you won't actually be
       participating in the storyline proper. This would really,
       honestly, and truly be its own adventure, far away from the
       familiar towns of Falconreach, Ravenloss, Battleon. If I decide
       to name a town
       'Magicisthemostawesomestthingsincebeforeslicedbread' then that's
       what I'm gonna name it, even though there is no such town in the
       game itself (though I promise right now to never name a town
       that).
       I might perhaps, have you in a quest in "The Locker" but it
       wouldn't be called that, and you wouldn't find Davey Jones, or
       Aquella next to a sunken ship at the end.
       There's no rush to decide since, as I said in the post above,
       games are postponed until March-ish. And in case it's relevant,
       despite what the second quote said, I did come up with a way to
       make it work at level 2, so I wouldn't be making you all start
       over from the beginning (though I doubt many of y'all would
       complain over-much about the loss of one level).
       #Post#: 6370--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Deathlord45 Date: February 4, 2014, 7:53 pm
       ---------------------------------------------------------
       It's an interesting idea. DnD:DF has  ring to it and I wouldn't
       be opposed to it. Also no need to worry about the puns we can
       cover for that considering.
       #Post#: 6372--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: Elryn Date: February 5, 2014, 6:30 am
       ---------------------------------------------------------
       *Elryn is all for it and can help with AQ monsters*
       #Post#: 6373--------------------------------------------------
       Re: Beacons (and friends) D&D Chat Group
       By: guest62 Date: February 5, 2014, 4:41 pm
       ---------------------------------------------------------
       *Riprose is with Elryn, seeing as this might be the excuse he
       needs to get back into DF*
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