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#Post#: 886--------------------------------------------------
Re: Projects
By: smjjames Date: January 23, 2013, 9:04 am
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I thought he told me it was also so that it wouldn't get counted
in the collective storage, but he has a point with the corrupted
chunks problem.
#Post#: 887--------------------------------------------------
Re: Projects
By: Mudkipz Date: January 23, 2013, 1:47 pm
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[quote]Did you include the resources in the spreadsheet
calculations or?[/quote]
no it wasn't in the collective and as you can see from the
spreadsheet there hasn't been ore imported to the desertopia
collective for a while or nowhere near the amount in the
screenshot i posted before
#Post#: 888--------------------------------------------------
Re: Projects
By: Mudkipz Date: January 23, 2013, 1:47 pm
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[quote]I thought he told me it was also so that it wouldn't get
counted in the collective storage, but he has a point with the
corrupted chunks problem.
[/quote]
if that was the case my enderchest would be a better solution as
a house is kind of visible and i showed it off to everyone.
#Post#: 1019--------------------------------------------------
Re: Projects
By: Mudkipz Date: February 6, 2013, 4:43 pm
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well this is what i've been doing for the past two days.
a staircase / soon-to-be-minerail path up to portal, as well as
a ladders up to the roof (and to the bedrock) although the
look-out point is just at y = 81 or so.
[img]
HTML http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=20877;image[/img]
an indoor lavapool and furnace building (empty until 1.5)
[img]
HTML http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=20873;image[/img]
#Post#: 1020--------------------------------------------------
Re: Projects
By: b-ong Date: February 6, 2013, 5:22 pm
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it better not be outside the 1.6k border, cause that's were
we're cropping
#Post#: 1021--------------------------------------------------
Re: Projects
By: Mudkipz Date: February 6, 2013, 8:25 pm
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no i placed it at 1.7 k deal with it.
#Post#: 1061--------------------------------------------------
Re: Projects
By: Mudkipz Date: February 16, 2013, 3:56 pm
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i just finished a road from desertopia to matolony in the nether
with yqtportal along the way. so yeah i can travel from
desertopia to matolony in just a minute and 7 seconds.
#Post#: 1062--------------------------------------------------
Re: Projects
By: b-ong Date: February 16, 2013, 7:41 pm
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can you pleeeease explain how you find portals so accurately.
like, you connected the rails station portal and your house
portal and your quarry portal and your bunker portal and you
found ALL of them in the nether. I can't even find 1 portal
(B-ongatar's portal) in the nether.
#Post#: 1064--------------------------------------------------
Re: Projects
By: Bla Date: February 17, 2013, 5:11 am
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If you enter the portals from the overworld and write down their
coordinates it shouldn't be too hard. Alternatively you could
also write down their x/z coords in the overworld and divide
them by 8 to get approximate coords in the nether.
#Post#: 1065--------------------------------------------------
Re: Projects
By: b-ong Date: February 17, 2013, 6:20 am
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Well, Bongatar is linked to the Desertopian portal, so i
couldn't do that.
As for writting them down and dividing them by 8, i went there
and found it was underground, and there was nothing but
netherrack.
So i was wondering how mudkipz does it with that accuracy, since
all his portals are linked too.
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