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#Post#: 1638--------------------------------------------------
Re: Problem Solving Requests
By: smjjames Date: July 22, 2013, 2:31 am
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[quote author=Bla link=topic=62.msg1637#msg1637 date=1374477826]
How do you know that at least one plugin broke?
[/quote]
Well, it wasn't a complete break, the colors and nick for me and
Fiah got erased, it still worked for Kipz and Yqt though. The
rollback should fix that.
#Post#: 1639--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 22, 2013, 3:16 am
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It's not rolled back yet, currently it is refusing to do
anything because "disc quota exceeded" despite me deleting 27
old backups (~11 GB). So I've contacted Multiplay support.
Edit, copy from Ubox forums: I think the problems are fixed. I
rolled back to the backup from this morning (which I had
expected was taken after the problems you saw, but from what I
see, the chunk in smj's farm isn't there, so I guess it works).
I haven't checked the Nether yet.
If you see any errors like that, it would be useful if you
include the coords of it in the future (or take a screenshot
with F3 info on). Then I can find it much faster.
The OnTime stats seem to have reset. I'll try to fix them.
[img]
HTML http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=23241;image[/img]
#Post#: 1640--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 23, 2013, 9:01 am
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A chunk has apparently been deleted here, and a new one
generated, so it doesn't fit into the landscape. Its outer
blocks intersect the rail line between Ampluterra Outpost and
****atar (which I was going to change to go through Azecliffs).
There's water in the chunk, plus its elevation doesn't fit the
surroundings, so it should be easy to spot. It seems like a tiny
jungle biome has formed there.
HTML http://i.imgdiode.com/sV5yX6.png
Edit: The server seems to crash when entering an area north of
that chunk, around (-335 , -850).
#Post#: 1641--------------------------------------------------
Re: Problem Solving Requests
By: smjjames Date: July 23, 2013, 11:20 am
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Might be a corrupted chunk? There were one or two chunks in and
near Zuntriio and one to the east of Revolutea in the desert
that did the same thing and Yqt fixed. That was a number of
months ago though.
#Post#: 1642--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 23, 2013, 2:09 pm
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The chunk probably isn't corrupted if you mean the one on the
image, it just got deleted by accident and regenerated I think,
and ideally we should put an old one back from a backup.
But I think the reason it crashes when going north is probably a
corrupted chunk further north yes.
#Post#: 1643--------------------------------------------------
Re: Problem Solving Requests
By: Mudkipz Date: July 23, 2013, 3:40 pm
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wait is that jungle chunk why there are millions of ocelots in
ampluterra or what
#Post#: 1644--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 24, 2013, 4:43 am
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Some of them probably wandered from Azecliffs and a few probably
come from the chunk with the tiny jungle.
#Post#: 1648--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 25, 2013, 3:23 am
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This shows many chunks which have been corrupted, using MCEdit
on a backup from today.
There could be many more errors all over the world. Idk.
HTML http://i.imgdiode.com/i8NfSe.png
#Post#: 1649--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 25, 2013, 5:28 am
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I have made some maps of the world which show that the chunks
are broken in a lot of places, so I have stopped the server to
repair the world. The current world is backed up.
I will repair it by stitching parts of the current world into a
backup from July 21. If you have changed anything in the
overworld since then, tell me asap and I will try to move it
into the backed up world, or possibly refund you with materials.
If you want that rather than losing your progress since then,
you should not edit your areas.
Things that have been preserved from July 25:
Spawntown
Public storage in Swamphold
An area around the old hotel complex in Azecliffs
Blanoxium's player file
coolman's player file
I will write in here when it is officially recommended to play
again.
#Post#: 1650--------------------------------------------------
Re: Problem Solving Requests
By: Bla Date: July 25, 2013, 7:17 am
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The problems should be fixed, I flew around Spawntown,
Ampluterra, Azecliffs, Bongatar and Desertopia, and it all seems
as it should. Playing is officially recommended again. Sorry to
people who lost progress (I guess you lost some Yqt, since I
didn't know what you were doing other than failing at afk'ing in
the nether, and calculating the energy you get from eating
zombie pigman babies, if you lost important progress we can
still restore it).
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