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       #Post#: 1818--------------------------------------------------
       Re: 1.7 Terrain Update
       By: yqt1001 Date: August 29, 2013, 1:42 pm
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       Bla originally didn't approve of the way I worded this other
       option, so trying again. :P
       Another idea I have is to explore the continent and just crop
       the outside of it, allowing for the chunk boundaries to be into
       the ocean. The continent is pretty big though and it would cause
       some logistic issues, so it's probably better to just do the
       radius to just crop as close as possible. We could also crop a
       specific radius around developed areas.
       #Post#: 1819--------------------------------------------------
       Re: 1.7 Terrain Update
       By: b-ong Date: August 29, 2013, 9:23 pm
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       Inb4 official cropping standards
       #Post#: 1820--------------------------------------------------
       Re: 1.7 Terrain Update
       By: Bla Date: August 30, 2013, 12:08 am
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       I would say let's just crop the same way we've done in the past.
       Try to crop at the existing edges if we can, and remember to try
       minimizing the length of the line we're cropping so there's
       fewer edges to repair. We would make a cropping proposal map to
       see if people are ok with the cropping plan like in the past.
       #Post#: 1835--------------------------------------------------
       Re: 1.7 Terrain Update
       By: oobeinfo Date: August 31, 2013, 12:55 pm
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       but with 1.7's new biomes and almost no oceans, we should just
       crop, say, 300 meters from claimed land.
       #Post#: 1836--------------------------------------------------
       Re: 1.7 Terrain Update
       By: Bla Date: August 31, 2013, 12:58 pm
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       If we add 300 meters the edge will be longer and harder to
       repair. I would say at most 200 meters, you can only see around
       160 meters anyway, but I would make that a general rule and not
       follow it very strictly, so that the cropping edge will be as
       short as possible.
       #Post#: 1838--------------------------------------------------
       Re: 1.7 Terrain Update
       By: yqt1001 Date: August 31, 2013, 1:41 pm
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       Bla probably won't approve of this, but during what will likely
       be a 1.7 temp server, I'll go into amidst and look at the 1.7
       blacraft map and maybe we could use this to crop. ie, if there
       is an ocean directly to the east, we could crop as close as
       possible and make fake beaches, where as if there is a continent
       directly to the west, we'll crop 200 blocks out.
       #Post#: 1862--------------------------------------------------
       Re: 1.7 Terrain Update
       By: AeriOwl Date: September 4, 2013, 10:51 am
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       i agree
       also I want all of the land south of revolutea and the jungle
       cropped pl0x
       #Post#: 1974--------------------------------------------------
       Re: 1.7 Terrain Update
       By: b-ong Date: October 1, 2013, 4:57 pm
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       one month and it still isn't out -.-
       was there a rough estimate oh when it was going to be out?
       #Post#: 1982--------------------------------------------------
       Re: 1.7 Terrain Update
       By: yqt1001 Date: October 8, 2013, 10:07 pm
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       With the update going to come out within a month or so we should
       probably start getting ready.
       A new map is probably required to start off with, and determine
       where we will be cropping well beforehand so we can explore the
       developed areas in 1.6.4 so we save the things.
       #Post#: 1983--------------------------------------------------
       Re: 1.7 Terrain Update
       By: b-ong Date: October 9, 2013, 2:04 pm
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       i suggest we get a new world map if we're going to crop
       edit: is this suppose to come out in 1 month but will come out
       in 3, or will this really come out in 1 month?
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