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       #Post#: 1763--------------------------------------------------
       Re: Battleground Information
       By: b-ong Date: August 17, 2013, 10:23 am
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       oh ok. prob. going to make a new team or something
       but the hard thing is, i can't really tell the difference from
       each team and stuff like that
       #Post#: 1764--------------------------------------------------
       Re: Battleground Information
       By: Bla Date: August 17, 2013, 10:35 am
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       Each team has its own flag and name which shows up on the
       battleground map like municipalities (red borders).
       #Post#: 1765--------------------------------------------------
       Re: Battleground Information
       By: b-ong Date: August 17, 2013, 2:34 pm
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       i outlined the red lines
       so the Red Front is really that big?
  HTML http://i.imgur.com/lC9OjCV.png
       #Post#: 1766--------------------------------------------------
       Re: Battleground Information
       By: Bla Date: August 17, 2013, 3:23 pm
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       You outlined it on an outdated map. Use this one.
  HTML http://zoom.it/PkPv
       And the map is correct.
       #Post#: 1767--------------------------------------------------
       Re: Battleground Information
       By: b-ong Date: August 18, 2013, 4:02 pm
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       Oh. Then the wiki is outdated as that's the last picture I think
       Edit : the flag that's yellow yellow yellow and white doesn't
       have a name
       Also, do I have to leave the über if I have to make me own team?
       Like with the collective storage a and everything
       #Post#: 1768--------------------------------------------------
       Re: Battleground Information
       By: Bla Date: August 19, 2013, 1:29 pm
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       The wiki is very outdated yes, nobody has the responsibility to
       keep it up to date. That would take a lot of devotion.
       If the flag doesn't have a name I think it's because I didn't
       know the name of the team with the flag. I think it's Fiah who
       made the team, but I don't remember if he named it.
       You can make your own team and stay in UBSR.
       Edit: I think Fiah's team is Ahere Front.
       #Post#: 1769--------------------------------------------------
       Re: Battleground Information
       By: Bla Date: August 19, 2013, 1:39 pm
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       Actually, this speak about capital zones gave me a fun idea:
       Every team should have a zone designated as base. It has speial
       properties:
       - 2 weeks instead of 1 week chance to find a fighting date if
       attacked.
       - If it is conquered, the enemy gains control of all the team's
       territories. (Or should the team just relocate the base?)
       - All zones must be connected to the base zone. So if another
       team takes control of a zone in a way that makes some zones
       disconnected from the attacked team's capital, the enemy
       automatically gains control of all of those zones as well.
       (This makes the map look better and also makes fighting more
       strategic. If we could build a beacon in The Battleground around
       the center, that would help a lot to bring more strategic PvP
       options to the zone as well. Therefore I propose that the UBSR
       devotes its first beacon materials to The Battleground, the
       beacon would then be conquerable property but not allowed to be
       destroyed.)
       Do people understand what I'm proposing? Do people like the
       idea? If you've played Empire Attack, the system is supposed to
       work a bit like how your outer zones decay when your supply
       lines are cut, here the enemy just takes everything that depends
       on the point (zone) where the supply line was cut (zone was
       conquered).
       #Post#: 1770--------------------------------------------------
       Re: Battleground Information
       By: b-ong Date: August 19, 2013, 4:20 pm
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       yeah empire attack on the battle ground
       edit: kol i didn't read the last paragraph didn't realize you
       compared it already
       problrems
       1. For the get the capital get all, that's overpowered because
       for new people they have to have their capital exposed and for
       Red Front, it's almost impossible to get to the capital
       2. if we start working up the battle ground up again and a lot
       of people play we might need to make it a big bigger, or do you
       think it's okay the way it is? the hard part would be that it's
       in the middle of developed area so it doesn't have anywhere to
       expand to
       3. yeah i get your idea it's a good one, but need to think about
       the beacon
       #Post#: 1771--------------------------------------------------
       Re: Battleground Information
       By: Bla Date: August 20, 2013, 12:23 am
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       1: But the new players have nothing to lose if their capital is
       one zone. Red Front on the other hand would lose a gigantic
       amount of zones if you took the capital. This should make up for
       the fact that it's harder to get to.
       2: I really don't think we will ever need to make it bigger, if
       anything it's too big, it has been inactive for more than a
       year.
       #Post#: 1772--------------------------------------------------
       Re: Battleground Information
       By: b-ong Date: August 20, 2013, 4:23 pm
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       i like how everyone has 1 or 2 zones while the red front has 30
       stats:
       Front: 29, 64%
       Sequoia Front: 2, 4.4%
       Ahere Front: 1, 2.2%
       Neutral: 12, 26.6%
       Misc: 1, 2.2%
       Total: 45, 100%
       nearest 10th percent
  HTML http://i.imgur.com/H5OGOrA.jpg
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