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       #Post#: 4374--------------------------------------------------
       Nova Chrysalia [Approved]
   DIR By: NovaCrystallis
       Date: May 9, 2020, 3:47 am
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       Hello, this is a claim for the region of Nova Chrysalia. I am
       the only user of the regional government. The closest nearby
       regions are Ventopia and Yqt's Savannah Region, and the closest
       mainland regions are Alteus and Lumiose. The border does not
       physically touch any of the previously-listed regions. The red
       circle marks the previous preliminary region border drawn by
       susxy (shimao).
  HTML https://i.imgur.com/USySbmb.png
       #Post#: 4375--------------------------------------------------
       Re: Nova Chrysalia
   DIR By: AeriOwl
       Date: May 9, 2020, 3:48 am
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       make the borders smoother
       #Post#: 4376--------------------------------------------------
       Re: Nova Chrysalia
   DIR By: NovaCrystallis
       Date: May 9, 2020, 3:52 am
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       --- Quote from: AeriOwl link ---
       >
       > make the borders smoother
       >
       --- End Quote ---
       Modified.
       #Post#: 4377--------------------------------------------------
       Re: Nova Chrysalia [Voting]
   DIR By: Bla
       Date: May 10, 2020, 5:27 am
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       This is a rather big region, though much of it is water, so the
       land size is ok. Do you have plans for the islands surrounding
       the main island?
       The borders shouldn't be simple polygons unless it's due to
       terrain/infrastructure, here it could make sense to aim for
       borders that maintain an approximately equal distance from
       coasts or follow ocean biomes/heightlines. If the borders are
       just approximate you don't have to change it, we can make them
       formal later since ocean borders aren't very important to a
       region's land development.
       #Post#: 4378--------------------------------------------------
       Re: Nova Chrysalia [Voting]
   DIR By: NovaCrystallis
       Date: May 10, 2020, 2:33 pm
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       --- Quote from: Bla link ---
       >
       > This is a rather big region, though much of it is water, so
       the land size is ok. Do you have plans for the islands
       surrounding the main island?
       >
       > The borders shouldn't be simple polygons unless it's due to
       terrain/infrastructure, here it could make sense to aim for
       borders that maintain an approximately equal distance from
       coasts or follow ocean biomes/heightlines. If the borders are
       just approximate you don't have to change it, we can make them
       formal later since ocean borders aren't very important to a
       region's land development.
       >
       --- End Quote ---
       I do plan on making some checkpoints on those islands. They're
       basically stops with beds and shelters for the night, since the
       proposed region is very far from other regions. I do plan on
       making some villages with villagers (for trading purposes) on
       the islands to the northeast, which it would be safe against
       pillagers if/when they attack, and most importantly, the
       pillagers won't raid the bigger island/where I actually live.
       I made the border a bit more complex and more equidistant
       between the landmasses, except to the northeast, where new
       chunks still need to be rendered.
       #Post#: 4379--------------------------------------------------
       Re: Nova Chrysalia [Voting]
   DIR By: AeriOwl
       Date: May 10, 2020, 11:34 pm
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       ivote yes
       #Post#: 4383--------------------------------------------------
       Re: Nova Chrysalia [Voting]
   DIR By: yqt1001
       Date: June 23, 2020, 12:25 am
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       yes
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