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       #Post#: 3573--------------------------------------------------
       Multiverse
       By: Bla Date: July 19, 2015, 4:07 pm
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       I found this plugin they used on another server, Multiverse,
       which lets you have more worlds like the overworld/nether/end,
       so we could have e.g. a creative world and an amplified world
       and so on.
  HTML https://www.spigotmc.org/resources/multiverse-core.390/
  HTML http://dev.bukkit.org/bukkit-plugins/multiverse-core/
       I was going to test install it to see how it works. Any opinions
       on whether we should use it and how the extra worlds should be?
       If installed, it was my idea to have portals to the extra worlds
       be in special locations like Desertopia, Aahrus etc. to put some
       special features and incentives to go around the world.
       It won't be installed if it appears to cause problems with how
       worlds are saved (in a way that could ruin them if the plugin
       becomes outdated or is removed again).
       #Post#: 3575--------------------------------------------------
       Re: Multiverse
       By: Komrage Date: July 19, 2015, 9:05 pm
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       can we have one of these worlds
  HTML https://www.youtube.com/watch?v=9DxAwgn8W6Y
       #Post#: 3577--------------------------------------------------
       Re: Multiverse
       By: oobeinfo Date: July 20, 2015, 9:13 am
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       [quote author=Komrage link=topic=326.msg3575#msg3575
       date=1437357950]
       can we have one of these worlds
       [/quote]
       #Post#: 3579--------------------------------------------------
       Re: Multiverse
       By: Bla Date: July 24, 2015, 12:12 pm
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       Spawntown Testing Lab announces a breakthrough in research
       Scientists in the testing lab have successfully created a portal
       to a new kind of world. They have named the world "Creative" as
       it seems to be super-abundant with materials of all kinds.
       However, it appears that only people can travel through the
       portal - items and experience cannot pass through.
       The new portal is located in Spawntown Testing Lab, just across
       the ancient Spawntown Monster Factory a bit north of Redgate and
       Spawntown Village in the Southbridge district.
       [img width=1400]
  HTML http://i.imgur.com/TSj6pfQ.png[/img]
       And yes you can have a Kolghast world. If Komrage manages it :P
       #Post#: 3580--------------------------------------------------
       Re: Multiverse
       By: oobeinfo Date: July 24, 2015, 12:28 pm
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       kkkkkkkkkkkkkkkkkinky
       #Post#: 3581--------------------------------------------------
       Re: Multiverse
       By: Bla Date: July 24, 2015, 2:58 pm
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       What kind of creative worlds do people want?
       One with superflat terrain? With x=4-ish surface (current) or
       x=64 or maybe x=32?
       Or one with overworld-style terrain?
       IRC: Most people appear to prefer overworld-style terrain.
       [code](19:24:35)<Tuto>tbh overworld is better but flatlands i
       can accept that.
       (19:24:36)<Darvince>it's not loading anything for me
       (19:24:50)<Tuto>nonetheless i appreciate it :)
       (19:24:56)<Stowaway>So where's the portal
       (19:25:06)<rodvenio>in the testing blab
       (19:25:10)<rodvenio>spawntown
       (19:25:18)<BlaBla44>Most of all it was a test world to see how
       the plugins worked. If most people prefer an overworld style
       creative world I can make it that way too. We could have both
       technically (although I prefer to limit the number of different
       worlds)
       (19:25:24)<Stowaway>kol
       (19:25:25)<rodvenio>also i bet bla intentionally included seb in
       the picture
       (19:25:28)<rodvenio>i know u bla
       (19:25:39)<BlaBla44>Kol
       (19:25:49)<BlaBla44>Yes that was intentional because I just
       noticed him peek cutely above the wall
       (19:25:54)<rodvenio>kol
       (19:25:56)<Stowaway>flatland overworld?
       (19:26:26)<BlaBla44>The creative world is a flatland but if
       people prefer an overworld style creative, post on the forum
       (19:26:36)<Tuto>o
       (19:26:43)<Tuto>yeh can it be overworld kol
       (19:26:57)<Darvince>i'd prefer overworld for building different
       stuff and testing styles that incorporate terrain
       (19:27:05)<rodvenio>that's why he said post on the forum u
       little shits
       (19:27:16)<Darvince>but flatlands is better for building test
       builds
       (19:27:30)<Darvince>without feeling like i'm taking away from
       blacraft activity by playing sinmgpleplayer
       (19:27:49)<Stowaway>you can have flatland with overworld biomes
       (19:27:54)<Tuto>^
       (19:28:37)<rodvenio>or we could make our own terrain by hand
       ooOoOooOooooOOOOoo
       (19:28:38)<Stowaway>does the inventory change between them?
       (19:28:48)<rodvenio>yes[/code]
       #Post#: 3582--------------------------------------------------
       Re: Multiverse
       By: AeriOwl Date: July 24, 2015, 3:28 pm
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       I'm more interested in a overworld-style or amplified style
       terrain creative world, however if we have a superflat terrain
       map I'd prefer x 64 (but 32 is ok).
       #Post#: 3584--------------------------------------------------
       Re: Multiverse
       By: Bla Date: July 25, 2015, 6:12 am
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       Remember that griefing in the creative world is not allowed.
       Play in a way that assumes the world will stay permanent - not
       being sure whether the world is permanent isn't a valid reason
       to break the rules. Most likely the important parts of it could
       be moved to a new creative world using MCEdit. Don't use TNT in
       stuff other people built without their consent, this is breaking
       the number one server rule on griefing and may be punished.
       The reason I wasn't sure what to do with the world was because
       only really Fiah posted on here about what kind of creative
       world he wanted and there wasn't any real discussion on it.
       But most people said they prefer an overworld-style world so
       I've changed the creative world to use overworld terrain and
       moved what we've created so far to a plains area.
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