URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Blacraft
  HTML https://blacraft.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Blacraft General
       *****************************************************
       #Post#: 2579--------------------------------------------------
       Blacraft Rail
       By: oobeinfo Date: May 18, 2014, 8:29 pm
       ---------------------------------------------------------
       I just realized that we could connect the ring rail being built
       in Darvincia with the already existing one built between Kaeshar
       and Revolutea.
  HTML http://i.imgdiode.com/HToiAq.jpg
       #Post#: 2587--------------------------------------------------
       Re: Blacraft Rail
       By: Bla Date: May 19, 2014, 5:59 am
       ---------------------------------------------------------
       We could do that if Smj and Fiah want it, although Oasis City is
       very far south.
       #Post#: 2999--------------------------------------------------
       Re: Blacraft Rail
       By: Bla Date: June 25, 2014, 3:00 pm
       ---------------------------------------------------------
       I and Jorster have discussed a rail line to Jorsterton, and he'd
       like a station close to (1500 , -20) where the rails run along
       parallel to the x axis.
       Since I've also thought about extending the rails from Blue Bay
       to Swamphold, I'll write the current plan down here.
       The length extension is 1450 meters.
       It should require approximately 1248 iron, 144 gold and 144
       redstone torches.
       Spawntown will gladly provide the iron and redstone torches, but
       I'd like to start a poll for the 144 gold to be supplied by all
       UBSR regions. This is 6% of every member's collectively stored
       gold. Unless people have complaints, I will start a poll for
       this plan tomorrow.
       The rail line: From Blue Bay it runs from (-230 , -120) west
       until (-880 , -120) north of Swamphold. Then it turns south to
       (-880 , 20), with Swamphold Station along this segment. Then it
       turns west until (-1440 , 20), from there north to (-1440 ,
       -20), and then west until -1500 , -20). The route is illustrated
       below (coords are not exact):
       [IMG]
  HTML http://i.imgur.com/v2NePeS.png[/img]
       #Post#: 3000--------------------------------------------------
       Re: Blacraft Rail
       By: Jorster Date: June 25, 2014, 3:03 pm
       ---------------------------------------------------------
       I approve of this
       #Post#: 3065--------------------------------------------------
       Re: Blacraft Rail
       By: Bla Date: June 30, 2014, 4:07 pm
       ---------------------------------------------------------
       The poll was approved with 5 voting for and 0 against, so the
       line will be constructed.
       #Post#: 3070--------------------------------------------------
       Re: Blacraft Rail
       By: Bla Date: July 1, 2014, 5:41 pm
       ---------------------------------------------------------
       There's a problem: At the very end of the tunnel, there's an
       underground wheat farm at the altitude of the rails. Idk what to
       do about it or what Jorster wants, but I guess we can just
       construct the rails to there, and then redirect them slightly or
       something when he comes back.
       Also, would people be interested in changing the rail standards
       from:
       - Boosters at coordinate multiples of 20, and therefore boosters
       the block before a turn appears to turn left, and a dilemma at
       the coordinates 0 and -0 (which has been solved by treating -0
       as not a multiple of 20 so far)
       to
       - Boosters at coordinate multiples in the series 10, 30, 50...
       and -10, -30, -50...
       Which would be utilized in future designs, but where the old
       design may continue to exist (but it would be a goal to convert
       the older rails to the new standards over time, this could be
       done maybe by giving prizes to people who help convert the old
       rails or something).
       I like the 10, 30, 50... better because it will make the turns
       look symmetrical and nicer.
       #Post#: 3085--------------------------------------------------
       Re: Blacraft Rail
       By: AeriOwl Date: July 4, 2014, 2:52 pm
       ---------------------------------------------------------
       sure
       #Post#: 3086--------------------------------------------------
       Re: Blacraft Rail
       By: oobeinfo Date: July 5, 2014, 1:24 am
       ---------------------------------------------------------
       я, this is what I proposed so of course I should vote for
       it :P
       #Post#: 3090--------------------------------------------------
       Re: Blacraft Rail
       By: Bla Date: July 5, 2014, 5:57 pm
       ---------------------------------------------------------
       The rail law has been changed:
  HTML http://blacraft.wikia.com/wiki/Rules/Law_of_the_Union_of_Blacraft_Socialist_Regions#.C2.A72.1.1_Passenger_Transport_Rails
       And construction of the line to Jorsterton is complete (see
       Dynmap).
       #Post#: 3093--------------------------------------------------
       Re: Blacraft Rail
       By: b-ong Date: July 5, 2014, 9:14 pm
       ---------------------------------------------------------
       wow you're good at mining
       *****************************************************
   DIR Next Page