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#Post#: 2283--------------------------------------------------
Horse Racing Track Plan
By: Bla Date: February 22, 2014, 5:23 pm
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Many people have shown interest in a horse racing track, so let
us plan a big community racing track. I think a region should be
made that surrounds the track and is similar to Partinia Lanis,
with community rather than individual management.
I think a place in the far east is good for this project. A far
away place that would be interesting to travel to, on the way to
the even further away beloved mesa biomes. I have marked two
areas on the below map that I think would be cool for the
project. I think the green one seems best, but cyan is also an
interesting alternative. What do people think?
And how long do you think the track should be, roughly? I think
about 1-2 km would be suitable, but it could have splits in
different places that let you race on smaller segments of it,
segments with obstacles and then a full length track.
HTML http://i.imgdiode.com/2q7QKu.png
#Post#: 2284--------------------------------------------------
Re: Horse Racing Track Plan
By: b-ong Date: February 22, 2014, 7:27 pm
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I think this project is too big and not many people will
compete, maybe just start smaller and then expand? and not like
build the whole thing in a 9 hour blacraft play
#Post#: 2287--------------------------------------------------
Re: Horse Racing Track Plan
By: Mudkipz Date: February 23, 2014, 2:03 am
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actually this project is to make bla's mesa road not completely
useless.
as for path length, you can put many meanders in the track such
that the total course length is adjustable.
[IMG]
HTML http://i.imgur.com/cg2IA6P.png[/img]
if the loop is 500m and there are 5 loops of 300m each you can
get a track from 500m to 2000m
obstacles should be done with pistons, and redstone, such that
they are easily turned on and off
(make sure all the redstone is loaded, or have multiple
switches)
each person should build a small portion of the track, which
would keep it more interesting since i expect everyone's
building styles are different.
#Post#: 2288--------------------------------------------------
Re: Horse Racing Track Plan
By: Bla Date: February 23, 2014, 6:14 am
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[quote author=b-ong link=topic=192.msg2284#msg2284
date=1393118865]
I think this project is too big and not many people will
compete, maybe just start smaller and then expand? and not like
build the whole thing in a 9 hour blacraft play
[/quote]
What do you mean by compete? How are people supposed to compete
for the project?
I didn't intend people to come build it in 9 hours. I just
intended for people to give ideas and join building it if they
wanted to. Atomic wrote he was interested in it. I could also
build it alone, having built now about 4 km of 4m wide road such
a track shouldn't be too hard.
I agree with your idea for segments Mudkipz, however I don't
agree with the obstacles idea. I think there should just be
segments of the track with obstacles like slowsand, water,
fences etc. that are a permanent part of the track, and then you
can choose to race with those segments included or not. If we
have to only make obstacles that we can turn off with redstone
and pistons, I think the design is going to be unnecessarily
complicated and ristricted.
Also this plan doesn't have a lot to do with my mesa road, I
expect there to be a portal by the track, in any case the mesa
road is meant as a mostly scenic thing that lets you easily
travel far east on horse if you want to do that, and I think
it'd be cozy to have all sorts of things like towns, regions and
such along the road to give it some life.
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