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       #Post#: 3052--------------------------------------------------
       Re: Battleground Log
       By: Bla Date: June 29, 2014, 2:22 pm
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       [quote author=Darvince link=topic=154.msg3051#msg3051
       date=1404053533]
       I inspected the area and found that the border which Bla claimed
       was clearly visible is not in fact clearly visible, so I think
       it should be given to Fiah. Although I do like kip's idea.
       [/quote]
       In fact? How do you determine this 'fact'? 'Clearly' is a
       subjective word.
       I think it was clearly visible because it follows the terrain,
       as it follows the side of a cliff.
       Had this been a battle at ground level, you would know one side
       was another zone, and the other side was the zone.
       It's not my problem if people make a sky bridge but don't check
       that the sky bridge is inside the zone.
       However, over the past days, I've become convinced that The
       Battleground needs some serious rule changes, because the
       battles are really not meant to be fought on sky bridges, but at
       ground level, and the bases are not meant to be so overpowered
       like in the battle with TMC and Yqt, that the attackers have
       virtually no chance to get into it. (However, I think spending 4
       hours or more on defenses, should pay off by not giving a plain
       50/50% chance of losing it in just one 20 minute battle, but the
       attackers should still have a better chance than what Yqt and
       TMC had, and if the zone they attacked gets attacked, I will
       downgrade the base before the battle, at the very least by
       moving defense spawn to ground level).
       [quote author=AeriOwl link=topic=154.msg3050#msg3050
       date=1404052779]
       Due to the fact that the zones are weirdly shaped (it'd be more
       fair if all zones were more smooth) I think I should get
       it.[/quote]
       The zones were originally drawn so they followed terrain
       features, like cliffs. Smooth borders might be easier to imagine
       geometrically, but be harder to recognize from terrain features.
       Anyway, I won't change the borders now, as too many things rely
       on them now, sorry.
       I think you could've looked at the map before battle so you
       could know the shape of the zone. It was clear from your chat
       messages long before the battle that you weren't going to deal
       with the ground defenses, so I suppose you had plenty of time to
       check if your straight line skybridge would intersect with the
       other zone while planning.
       [quote author=AeriOwl link=topic=154.msg3050#msg3050
       date=1404052779]
       I mean, it was REALLY close. And If I were to have made a bend
       northwards 1-2 blocks it would have had little to no effect on
       my victory.
       [/quote]
       Maybe. We can't know.
       I've decided to revoke the victory and that Red Front will keep
       the zone. However, I'll let Fiah have a rematch for the zone if
       he desires, without Red Front improving the defenses/changing
       blocks there before the battle, except that the skybridge will
       be removed and the battle will be fought according to new rules
       banning skybridges. I haven't written out the new rules yet,
       only a rough sketch for its elements, so the defenses may be
       downgraded if the new rules make ristrictions on it, but they
       will not be improved.
       #Post#: 3066--------------------------------------------------
       Re: Battleground Log
       By: AeriOwl Date: June 30, 2014, 4:10 pm
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       [quote author=Bla link=topic=154.msg3052#msg3052
       date=1404069771]
       However, I'll let Fiah have a rematch for the zone if he desires
       [/quote]
       Nahh, that zone is pretty much a fortress and I don't think I
       could conquer it ground-way.
       #Post#: 3077--------------------------------------------------
       Re: Battleground Log
       By: yqt1001 Date: July 2, 2014, 4:21 pm
       ---------------------------------------------------------
       As far as rules for defenses go, I think banning all obsidian is
       all you really need to do. Banning lava and water would reduce
       the lag, which is obviously a problem, but I'm not sure how big
       of a difference it would make.
       #Post#: 3078--------------------------------------------------
       Re: Battleground Log
       By: Bla Date: July 2, 2014, 5:00 pm
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       [quote author=yqt1001 link=topic=154.msg3077#msg3077
       date=1404336114]
       As far as rules for defenses go, I think banning all obsidian is
       all you really need to do. Banning lava and water would reduce
       the lag, which is obviously a problem, but I'm not sure how big
       of a difference it would make.
       [/quote]
       Fair enough, it's worth considering, but I suggest watching some
       of our older BG battles for obsidian bases. Didn't they seem
       fair enough?
       I've spent probably 1+ day gathering all the obsidian and
       constructing the obsidian towers, so I'm not very fond of going
       ahead to ban obsidian immediately, when we've also seen that
       battles for obsidian bases can be fair. With the new rule
       changes, I think we should try another game and see what
       happens.
       These:
  HTML https://www.youtube.com/watch?v=VQsBDXWlrEA
  HTML https://www.youtube.com/watch?v=LAxEAootoCg
       #Post#: 3547--------------------------------------------------
       Re: Battleground Log
       By: Bla Date: July 11, 2015, 3:33 pm
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       Battle 15: Red Front (Bla, Komrage, Ventus) from Zone 25
       attacked Zone 28, defended by The Blue Front (Blotz, TheMooCows,
       Tuto). Red Front successfully conquered the zone.
  HTML http://i.imgur.com/j4XoFGP.png
       And the vid:
  HTML https://www.youtube.com/watch?v=1b4ca11IBWg
       #Post#: 3553--------------------------------------------------
       Re: Battleground Log
       By: b-ong Date: July 12, 2015, 9:31 pm
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       dat crosskill. also ouch that rain. GG
       #Post#: 3932--------------------------------------------------
       Re: Battleground Log
       By: Bla Date: July 31, 2016, 3:25 pm
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       Battle 16: Revolutean Front (Fiahstorm, Blotz) from Zone 26
       attacked Zone 16, defended by Red Front (Bla, Komrage).
       Revolutean Front successfully conquered the zone.
       #Post#: 3941--------------------------------------------------
       Re: Battleground Log
       By: oobeinfo Date: August 5, 2016, 5:58 am
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       if the revolutean front successfully conquered zone 9 would all
       the red front zones to the south become part of the revolutean
       front or what would happen to them
       #Post#: 3942--------------------------------------------------
       Re: Battleground Log
       By: Bla Date: August 5, 2016, 4:45 pm
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       They would.
       #Post#: 3943--------------------------------------------------
       Re: Battleground Log
       By: Komrage Date: August 5, 2016, 10:50 pm
       ---------------------------------------------------------
       inb4 a high stakes battle for zone 9 takes place
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