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#Post#: 3052--------------------------------------------------
Re: Battleground Log
By: Bla Date: June 29, 2014, 2:22 pm
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[quote author=Darvince link=topic=154.msg3051#msg3051
date=1404053533]
I inspected the area and found that the border which Bla claimed
was clearly visible is not in fact clearly visible, so I think
it should be given to Fiah. Although I do like kip's idea.
[/quote]
In fact? How do you determine this 'fact'? 'Clearly' is a
subjective word.
I think it was clearly visible because it follows the terrain,
as it follows the side of a cliff.
Had this been a battle at ground level, you would know one side
was another zone, and the other side was the zone.
It's not my problem if people make a sky bridge but don't check
that the sky bridge is inside the zone.
However, over the past days, I've become convinced that The
Battleground needs some serious rule changes, because the
battles are really not meant to be fought on sky bridges, but at
ground level, and the bases are not meant to be so overpowered
like in the battle with TMC and Yqt, that the attackers have
virtually no chance to get into it. (However, I think spending 4
hours or more on defenses, should pay off by not giving a plain
50/50% chance of losing it in just one 20 minute battle, but the
attackers should still have a better chance than what Yqt and
TMC had, and if the zone they attacked gets attacked, I will
downgrade the base before the battle, at the very least by
moving defense spawn to ground level).
[quote author=AeriOwl link=topic=154.msg3050#msg3050
date=1404052779]
Due to the fact that the zones are weirdly shaped (it'd be more
fair if all zones were more smooth) I think I should get
it.[/quote]
The zones were originally drawn so they followed terrain
features, like cliffs. Smooth borders might be easier to imagine
geometrically, but be harder to recognize from terrain features.
Anyway, I won't change the borders now, as too many things rely
on them now, sorry.
I think you could've looked at the map before battle so you
could know the shape of the zone. It was clear from your chat
messages long before the battle that you weren't going to deal
with the ground defenses, so I suppose you had plenty of time to
check if your straight line skybridge would intersect with the
other zone while planning.
[quote author=AeriOwl link=topic=154.msg3050#msg3050
date=1404052779]
I mean, it was REALLY close. And If I were to have made a bend
northwards 1-2 blocks it would have had little to no effect on
my victory.
[/quote]
Maybe. We can't know.
I've decided to revoke the victory and that Red Front will keep
the zone. However, I'll let Fiah have a rematch for the zone if
he desires, without Red Front improving the defenses/changing
blocks there before the battle, except that the skybridge will
be removed and the battle will be fought according to new rules
banning skybridges. I haven't written out the new rules yet,
only a rough sketch for its elements, so the defenses may be
downgraded if the new rules make ristrictions on it, but they
will not be improved.
#Post#: 3066--------------------------------------------------
Re: Battleground Log
By: AeriOwl Date: June 30, 2014, 4:10 pm
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[quote author=Bla link=topic=154.msg3052#msg3052
date=1404069771]
However, I'll let Fiah have a rematch for the zone if he desires
[/quote]
Nahh, that zone is pretty much a fortress and I don't think I
could conquer it ground-way.
#Post#: 3077--------------------------------------------------
Re: Battleground Log
By: yqt1001 Date: July 2, 2014, 4:21 pm
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As far as rules for defenses go, I think banning all obsidian is
all you really need to do. Banning lava and water would reduce
the lag, which is obviously a problem, but I'm not sure how big
of a difference it would make.
#Post#: 3078--------------------------------------------------
Re: Battleground Log
By: Bla Date: July 2, 2014, 5:00 pm
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[quote author=yqt1001 link=topic=154.msg3077#msg3077
date=1404336114]
As far as rules for defenses go, I think banning all obsidian is
all you really need to do. Banning lava and water would reduce
the lag, which is obviously a problem, but I'm not sure how big
of a difference it would make.
[/quote]
Fair enough, it's worth considering, but I suggest watching some
of our older BG battles for obsidian bases. Didn't they seem
fair enough?
I've spent probably 1+ day gathering all the obsidian and
constructing the obsidian towers, so I'm not very fond of going
ahead to ban obsidian immediately, when we've also seen that
battles for obsidian bases can be fair. With the new rule
changes, I think we should try another game and see what
happens.
These:
HTML https://www.youtube.com/watch?v=VQsBDXWlrEA
HTML https://www.youtube.com/watch?v=LAxEAootoCg
#Post#: 3547--------------------------------------------------
Re: Battleground Log
By: Bla Date: July 11, 2015, 3:33 pm
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Battle 15: Red Front (Bla, Komrage, Ventus) from Zone 25
attacked Zone 28, defended by The Blue Front (Blotz, TheMooCows,
Tuto). Red Front successfully conquered the zone.
HTML http://i.imgur.com/j4XoFGP.png
And the vid:
HTML https://www.youtube.com/watch?v=1b4ca11IBWg
#Post#: 3553--------------------------------------------------
Re: Battleground Log
By: b-ong Date: July 12, 2015, 9:31 pm
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dat crosskill. also ouch that rain. GG
#Post#: 3932--------------------------------------------------
Re: Battleground Log
By: Bla Date: July 31, 2016, 3:25 pm
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Battle 16: Revolutean Front (Fiahstorm, Blotz) from Zone 26
attacked Zone 16, defended by Red Front (Bla, Komrage).
Revolutean Front successfully conquered the zone.
#Post#: 3941--------------------------------------------------
Re: Battleground Log
By: oobeinfo Date: August 5, 2016, 5:58 am
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if the revolutean front successfully conquered zone 9 would all
the red front zones to the south become part of the revolutean
front or what would happen to them
#Post#: 3942--------------------------------------------------
Re: Battleground Log
By: Bla Date: August 5, 2016, 4:45 pm
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They would.
#Post#: 3943--------------------------------------------------
Re: Battleground Log
By: Komrage Date: August 5, 2016, 10:50 pm
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inb4 a high stakes battle for zone 9 takes place
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