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#Post#: 1435--------------------------------------------------
Very low hostile spawn rate?
By: Darvince Date: June 6, 2013, 8:31 am
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When I'm on the server at my home in Darvincia the All in F3
(sum of players+item frames+paintings+hostile mobs+neutral
mobs+passive mobs) is only 5, and I don't encounter any hostiles
in caves.
#Post#: 1436--------------------------------------------------
Re: Very low hostile spawn rate?
By: Bla Date: June 6, 2013, 8:52 am
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For how long have you experienced that? I don't see how the
hostile spawn rate could possibly change.
#Post#: 1437--------------------------------------------------
Re: Very low hostile spawn rate?
By: smjjames Date: June 6, 2013, 10:06 am
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I noticed it too when I was online at the same time darvince was
online, the mobs weren't spawning as much as they should.
#Post#: 1438--------------------------------------------------
Re: Very low hostile spawn rate?
By: Bla Date: June 6, 2013, 1:29 pm
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How much did they spawn? How much should they spawn? How did you
measure? :P
In any case I have no more of an idea of what would be causing
it than you have.
#Post#: 1439--------------------------------------------------
Re: Very low hostile spawn rate?
By: b-ong Date: June 6, 2013, 5:00 pm
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I think i know why.
In 1.6 or 1.5 they made it so that when you stay in one area to
long it becomes hard to live in (mobs). Because that update just
occurred, it reset the time so while you play more in that area
the mob population will start going back up.
#Post#: 1441--------------------------------------------------
Re: Very low hostile spawn rate?
By: Darvince Date: June 6, 2013, 5:58 pm
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No, it keeps going and the mob rate doesn't increase. On one
night I only fought 1 zombie and 2 skeletons.
What's the view distance in server.properties?
Source for the question:
HTML http://forums.multiplay.co.uk/minecraft/88334-no-hostile-mobs-spawning
#Post#: 1442--------------------------------------------------
Re: Very low hostile spawn rate?
By: smjjames Date: June 6, 2013, 6:18 pm
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[quote author=b-ong link=topic=127.msg1439#msg1439
date=1370556030]
I think i know why.
In 1.6 or 1.5 they made it so that when you stay in one area to
long it becomes hard to live in (mobs). Because that update just
occurred, it reset the time so while you play more in that area
the mob population will start going back up.
[/quote]
That's something they're trying to do in 1.6
#Post#: 1443--------------------------------------------------
Re: Very low hostile spawn rate?
By: b-ong Date: June 6, 2013, 8:52 pm
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yeah it's 1.6 right?
[me=b-ong]is confused[/me]
wait what update is it?
#Post#: 1444--------------------------------------------------
Re: Very low hostile spawn rate?
By: Mudkipz Date: June 6, 2013, 9:37 pm
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i've been seeing mobs spawn quite regularly, just as much as
before the update
#Post#: 1446--------------------------------------------------
Re: Very low hostile spawn rate?
By: Bla Date: June 7, 2013, 12:50 am
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From server.properties:
[code]# Tells the server to load a specific number of chunks in
a radius around each player
# Lower settings will decrease your RAM usage
view-distance=7[/code]
Increasing view distance will cause more lag, atm it'll load 225
chunks around a player, if I set it to 10, it'll load 441
chunks, so it'll require almost twice as many server resources
pr. player.
Anyway I have tried setting it to 10 so you can try and see if
anything has changed. It has been 7 ever since we changed to
Multiplay (the option wasn't even editable for a long time if I
remember correctly).
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