URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Blacraft
  HTML https://blacraft.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Blacraft General
       *****************************************************
       #Post#: 1418--------------------------------------------------
       Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: smjjames
       Date: May 29, 2013, 5:12 pm
       ---------------------------------------------------------
       Anyways, I looked around to see if there were any rolling
       minecart replacements and the only one other than the forge
       plugin that got a hit from searching chunk and cart was this:
  HTML http://dev.bukkit.org/server-mods/traincarts/
       Not the same as
       FTB's traincarts though.
       Some other possibilities are:
  HTML http://dev.bukkit.org/server-mods/msp/
  HTML http://dev.bukkit.org/server-mods/minecartmania-reborn/
  HTML http://dev.bukkit.org/server-mods/bytecart/
       (I kind of like this
       one)
       Also this:
  HTML http://dev.bukkit.org/server-mods/addquartz/
       While
       it's not a cart related plugin, it would be nice to get quartz
       into the areas we have already built in (and would have saved us
       the headache of cropping the nether).
       #Post#: 1420--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: stuffhappens
       Date: June 1, 2013, 1:18 pm
       ---------------------------------------------------------
       So you want to have Railcraft, but for a vanilla server?
       #Post#: 1421--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Bla
       Date: June 1, 2013, 3:01 pm
       ---------------------------------------------------------
       I didn't see the word "chunk" mentioned anywhere in the first
       two links. The third one has an option for minecarts to keep
       chunks loaded in the configuration file it seems though, so that
       one seems like a good option, although it also seems like a
       somewhat big plugin that would need a lot of features disabled
       before it could be used.
       #Post#: 1424--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: smjjames
       Date: June 2, 2013, 1:26 pm
       ---------------------------------------------------------
       --- Quote from: Bla link ---
       >
       > I didn't see the word "chunk" mentioned anywhere in the first
       two links. The third one has an option for minecarts to keep
       chunks loaded in the configuration file it seems though, so that
       one seems like a good option, although it also seems like a
       somewhat big plugin that would need a lot of features disabled
       before it could be used.
       >
       --- End Quote ---
       For the traincarts one, look in the incompatibilities, it
       mentions that that plugin has a chunk persistence part of it.
       The rest of the links though I simply did a search for
       carts/minecarts and looked if they said anything or implied
       chunk persistence or if I thought it MIGHT have that feature,
       and if they were recently updated. Traincarts and ForgePlugin
       really were the only hits that I got which were matches and were
       updated recently.
       As for the minecartmania, sure the farming automation would be
       turned off. For the jumping thing, that could be fun to have
       (railguns, literally!) and the speed parts of it would allow the
       overworld rails to be used without having to build the
       netherrail (actually, the netherrail would still be useful, if
       you've seen how the area between spawntown portal and capital
       portal looks). We could keep most of the automation that is
       useful.
       --- Quote from: stuffhappens link ---
       >
       > So you want to have Railcraft, but for a vanilla server?
       >
       --- End Quote ---
       No, just attempting to find something that will do the chunk
       persistence that rolling minecarts had.
       #Post#: 1426--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Bla
       Date: June 2, 2013, 2:35 pm
       ---------------------------------------------------------
       --- Quote from: smjjames link ---
       >
       > For the traincarts one, look in the incompatibilities, it
       mentions that that plugin has a chunk persistence part of it.
       --- End Quote ---
       Is the traincarts one ByteCart/the third one?
       --- Quote from: smjjames link ---
       > The rest of the links though I simply did a search for
       carts/minecarts and looked if they said anything or implied
       chunk persistence or if I thought it MIGHT have that feature,
       and if they were recently updated. Traincarts and ForgePlugin
       really were the only hits that I got which were matches and were
       updated recently.
       --- End Quote ---
       Neither of them are called Traincarts or ForgePlugin in the
       title. It hope you will use their titles so it will be easier to
       understand.
       --- Quote from: smjjames link ---
       > As for the minecartmania, sure the farming automation would be
       turned off. For the jumping thing, that could be fun to have
       (railguns, literally!) and the speed parts of it would allow the
       overworld rails to be used without having to build the
       netherrail (actually, the netherrail would still be useful, if
       you've seen how the area between spawntown portal and capital
       portal looks). We could keep most of the automation that is
       useful.
       >
       --- End Quote ---
       I think all of those things should be off, but that's just my
       opinion.
       #Post#: 1427--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: smjjames
       Date: June 2, 2013, 2:56 pm
       ---------------------------------------------------------
       --- Quote from: Bla link ---
       >
       > [quote author=smjjames link=topic=125.msg1424#msg1424
       date=1370197571]
       > For the traincarts one, look in the incompatibilities, it
       mentions that that plugin has a chunk persistence part of it.
       --- End Quote ---
       Is the traincarts one ByteCart/the third one?[/quote]
       No, you said that the first one (which I assumed you meant
       traincarts) didn't have chunk in the description, it does,
       sortof and I thought the third one was the minecartmania.
       --- Quote from: smjjames link ---
       > [quote]
       > [quote author=smjjames link=topic=125.msg1424#msg1424
       date=1370197571]The rest of the links though I simply did a
       search for carts/minecarts and looked if they said anything or
       implied chunk persistence or if I thought it MIGHT have that
       feature, and if they were recently updated. Traincarts and
       ForgePlugin really were the only hits that I got which were
       matches and were updated recently.
       --- End Quote ---
       Neither of them are called Traincarts or ForgePlugin in the
       title. It hope you will use their titles so it will be easier to
       understand.[/quote] [/quote]
       I didn't post the forgeplugin because it had to do with tekkit
       and was not even close to what I was looking for. However, the
       page for it seems to have dissapeared, so it's moot.
       Traincarts:
  HTML http://dev.bukkit.org/bukkit-mods/traincarts/
       Minecart Speed+
  HTML http://dev.bukkit.org/bukkit-mods/msp/
       MinecartMania-Reborn:
  HTML http://dev.bukkit.org/bukkit-mods/minecartmania-reborn/
       ByteCart:
  HTML http://dev.bukkit.org/bukkit-mods/bytecart/
       --- Quote from: smjjames link ---
       >
       > [quote author=smjjames link=topic=125.msg1424#msg1424
       date=1370197571]As for the minecartmania, sure the farming
       automation would be turned off. For the jumping thing, that
       could be fun to have (railguns, literally!) and the speed parts
       of it would allow the overworld rails to be used without having
       to build the netherrail (actually, the netherrail would still be
       useful, if you've seen how the area between spawntown portal and
       capital portal looks). We could keep most of the automation that
       is useful.
       >
       --- End Quote ---
       I think all of those things should be off, but that's just my
       opinion.
       [/quote]
       The jumping is off by default anyway since it requires a block
       that is unobtainable, and if you don't want high speed rail,
       fine.
       #Post#: 1430--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Bla
       Date: June 3, 2013, 12:02 pm
       ---------------------------------------------------------
       --- Quote from: smjjames link ---
       >
       > (1)
  HTML http://dev.bukkit.org/server-mods/msp/
       >
       > (2)
  HTML http://dev.bukkit.org/server-mods/minecartmania-reborn/
       >
       > (3)
  HTML http://dev.bukkit.org/server-mods/bytecart/
       (I kind of
       like this one)
       >
       --- End Quote ---
       This is how I numbered them using my own logic, the order they
       were written in. Anyway whatever. I don't think I am in the mood
       to look into this. But thanks for suggesting them.
       #Post#: 1431--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Darvince
       Date: June 4, 2013, 5:30 am
       ---------------------------------------------------------
       aka "I am being Blaist right now, sorry I hate plugins."
       #Post#: 1445--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Mudkipz
       Date: June 6, 2013, 9:38 pm
       ---------------------------------------------------------
       i don't think we need minecart plugins badly though, nether
       transportation is probably more efficient for transporting <
       100,000 items at a time
       #Post#: 1447--------------------------------------------------
       Re: Some rollingminecart replacement possibilities (also getting
       quartz in)
   DIR By: Bla
       Date: June 7, 2013, 12:51 am
       ---------------------------------------------------------
       Mudkipz, you don't understand the point of minecart
       transportation. It's not efficiency, it's just an excuse to
       build cool, long, nice looking, advanced rail systems.
       *****************************************************
       Page 1 of 2
   DIR Next Page