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       #Post#: 47--------------------------------------------------
       SAMP Legal & Illegal Mods Definition 
       By: LamboRenon Date: February 10, 2016, 3:46 am
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       Hello I am here to tell
       you about the legal/illegal modification, So here we go.
       Legal Modifications
       1.Weapon Textures - Changes the weapon skin, but other players
       won't be able to see it !
       2.Weapon Sounds - Adds new sound to your weapons, but other
       players won't be able to hear the new sound !
       3.Vehicular Sounds - New sounds for Vehicles, but other players
       won't be able to hear the new sound !
       4.Font editing        -Edit/Change Font
       5.Weapon Scroll Display editing -Weapon scroll
       6.Character Textures (Clothes, skin colour, Hair colour) -
       Changing your character color,skin,cloth etc but other players
       wont be able to detect it.
       7.Graphical edits that change the appearance of objects but not
       the opacity or the shape/size, they must stay solid and the same
       shape. (Trees, Moon, Ground, Walls, Sky, Sand, Water etc..) -
       But we suggest not to Graphical Edit
       8.Crosshair edits (As long as they don't affect the aiming of a
       gun and the direction in which the bullet leaves the gun. Due to
       sync this would make you less hittable and thus unfair.)
       9.Radar editing. (All this does is change the aerial view
       through your radar making it easier to distinguish buildings,
       alleyways, footways, roads etc..) To be fair you could say
       having this mod gives you a navigational advantage but it is
       better than the games standard radar and makes the game more
       enjoyable without changing gameplay much, therefore people
       should be encouraged to use it.
       Illegal Modifications
       1.Skin mods that affect the size/shape of your character. This
       will change your hitbox making you harder to hit. This is also
       called ped editing which is not allowed.
       2.Animation edits. These will affect the movement and speed of
       your character, whether they make you slower or faster they will
       make the game unbalanced and therefore unfair.
       3.Vehicle handling. Will make your vehicle harder/easier to
       handle and therefore unfair
       4.Vehicle models. They will always make your vehicle
       larger/smaller which can lead to unfair advantages in the event
       of using a car for cover or driving through areas you would not
       be able to in the standard vehicle size. (This is a popular used
       mod and if the model size is not that much different although
       still slight advantage/disadvantage could be argued the model is
       still legal) - It dosen't sync with the server however don't use
       it
       5.The modification of .dat or .ipf(I think thats the right file
       extension?) files. These change vehicle handling, character
       speed, weapon damage, weapon range, weapon magazine capacity
       etc, etc, ect.. and lots of other ****, couldn't list it all.
       These all, in turn, make the game unbalanced.)
       6.Graphical edits that change the opacity of walls. If you can
       see through walls then you can know where your enemy is while he
       cannot, this is unfair.
       7.Modified versions of the game's original auto-aim system. With
       the games original auto-aim system opposing players have the
       advantage of being able to back-fire their aiming reticle onto
       themselves so they get hit with full damage and without a miss
       from every shot ( >:) ) removing this makes it harder for
       players to beat auto-aimers and is removing the game's natural
       aspects.
       8.Weapon Models size. Dramatically increasing the size of
       weapons especially grenades creates an unfair advantage because
       a player can become easier to find or in the case of grenades
       which can be shot away. It will make them easier to shoot away.
       It will change the direction they travel and will block them and
       affect where they actually go due to their size. Where a grenade
       may have gone on the person using normal grenade size could be
       entirely different on the person's screen using a large grenade
       size because it cannot maneuver as easily.
       9.Laser Mods. They give you an unfair aiming advantage and can
       make opposing players easier to find/notice where they may have
       taken you by surprise and buttfucked you quicker than usain bolt
       stealing a toaster.
       10.FPS Limit mods. Limiting the FPS below 20 or beyond 48 (The
       standard on SAMP) and still having the ability to strafe while
       shooting will effect people's hitboxes and their sync and
       therefore unfair.
       11.HUD Mods that add a crosshair to the screen (without having
       to press Aim Button) that shows where you need to aim to hit
       straight away without having to adjust your aim once you press
       Aim Button.
       12.Mods that allow you to instantly shoot (where you are already
       aiming with a crosshair added to your HUD) without having to
       click the aim button. This can seriously unbalance player
       animations and your characters sync to the server.
       -Mods that allow you to play your game in a First Person Shooter
       camera style, this can also give you aiming advantages and
       unbalance your character's sync.  This dosent sync with the
       server however don't use it.
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