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       #Post#: 6586--------------------------------------------------
       Re: World Border - Need YOUR Help! 
   DIR By: Nick
       Date: August 3, 2013, 12:20 pm
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       Very good point Porter, another potential issue that concerns
       me.
       However, I have a couple ideas that could potentially allow the
       server to read the coordinates of our spawn rather than zero.
       - Assuming the plug-in does not provide that functionality in
       itself.
       Currently, our map is 16GB in file size. That is ridiculously
       unnecessary. By setting a radius of 32,00 from our spawn, it
       will reduce to a measly 1.6B (As should be).
       The plan is to upgrade the server once again while this process
       unfolds, then trim off the fat over time to get us to where we
       need to be.
       But yes,
       Should any players have difficulty reaching their builds we will
       manually offer them the option to bypass the border and bring it
       in closer (With or without staff help).
       I do feel confident we can do this successfully, but you never
       know with Mojang's messy coding...  :P
       #Post#: 6587--------------------------------------------------
       Re: World Border - Need YOUR Help! 
   DIR By: jaketheimpaler
       Date: August 3, 2013, 1:52 pm
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       I did not mean to say we should have a 1 million border. That
       was just me giving a scenario to show why having such a large
       area was unnecessary. 300k would be more than enough for
       players. An easy way to phrase it would be that if we had 300k
       border it would make 600k by 600k, which means possibly a 30k by
       20k area for up to 600k players. Then the sky to bedrock, which
       means a height of 254 blocks and that is an unbelievable amount
       of space for each player. So 50k to 100k would still be a large
       amount of space. Even 1000 would still be a 1000 40x25 areas,
       which is more than enough for regular houses.
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