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#Post#: 6586--------------------------------------------------
Re: World Border - Need YOUR Help!
DIR By: Nick
Date: August 3, 2013, 12:20 pm
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Very good point Porter, another potential issue that concerns
me.
However, I have a couple ideas that could potentially allow the
server to read the coordinates of our spawn rather than zero.
- Assuming the plug-in does not provide that functionality in
itself.
Currently, our map is 16GB in file size. That is ridiculously
unnecessary. By setting a radius of 32,00 from our spawn, it
will reduce to a measly 1.6B (As should be).
The plan is to upgrade the server once again while this process
unfolds, then trim off the fat over time to get us to where we
need to be.
But yes,
Should any players have difficulty reaching their builds we will
manually offer them the option to bypass the border and bring it
in closer (With or without staff help).
I do feel confident we can do this successfully, but you never
know with Mojang's messy coding... :P
#Post#: 6587--------------------------------------------------
Re: World Border - Need YOUR Help!
DIR By: jaketheimpaler
Date: August 3, 2013, 1:52 pm
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I did not mean to say we should have a 1 million border. That
was just me giving a scenario to show why having such a large
area was unnecessary. 300k would be more than enough for
players. An easy way to phrase it would be that if we had 300k
border it would make 600k by 600k, which means possibly a 30k by
20k area for up to 600k players. Then the sky to bedrock, which
means a height of 254 blocks and that is an unbelievable amount
of space for each player. So 50k to 100k would still be a large
amount of space. Even 1000 would still be a 1000 40x25 areas,
which is more than enough for regular houses.
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