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#Post#: 1281--------------------------------------------------
Questions about the new PVP plug-in
DIR By: lumpyjor5808
Date: January 18, 2013, 10:19 pm
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I just would like to know how this is going to work. Is it going
to add extra worlds where PvP is enabled? Or is it going to
involve a command that switches your PvP on or off? I just want
to know how it works so I know whether or not I need to worry
about noobs who want free kills.
Another thing I'm worried about is that if it is a command.
Players can just switch off PvP if they are about to get killed
by a player. And if it is something that is toggle-able, (I've
had previous experiences where PvP set like that has caused
issues) Then there will most likely be players who start giving
others trouble just for not using PvP. One server i played on
before had this capability and players who didn't turn PvP on
were often flamed as cowards, and noobs.
Basically I'm asking how this plug-in will be implemented.
Whether or not it will result in tons of people rushing here
just to kill people. Or the possibility of it resulting in
players being humiliated for not wanting to use PvP.
And if it doesn't well I hope it will improve the server
#Post#: 1282--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: Nick
Date: January 18, 2013, 10:56 pm
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As a survival server with PVP functionality disabled, not even
WorldGuard can bypass it to enable PVP with flags.
So, a plug-in that ensures PVP seems like the last remaining
option.
I'm hoping the plug-in can bypass the server settings, mainly.
The arenas seem to be set-up manually, which leads me to believe
it's possible -- Without conflict.
It also seems to be compatible with WorldGuard in some key areas
that would benefit disabling cheating PVP commands.
* Essentials will also need a quick look-over.
If all the features redeem unsuccessful, I will immediately
remove it and begin looking for another.
I truly think optional PVP will liven up the Community a bit
more.
Of course there will be some rage; but at least players will
know what they're getting into with heeding warnings.
#Post#: 1292--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: alfonzo
Date: January 19, 2013, 7:01 am
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I have waited too long for dis. Here comes PvP arenas and
madness ;D
#Post#: 1296--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: Gazkam
Date: January 19, 2013, 11:14 am
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Though I would love to see PvP capability. I hope that when it
does become fully implemented it can be an area effect, not a
command effect. The ability to turn it on and off at anytime
will cause even more conflict, as alfonzo said.
If we can build an Arena for it, or use the PvM one, I think it
would be one of the most popular warps yet. We would need to
make a clear set of rules for a PvP Arena. The last thing we
want PvP to do is increase complaining and 'stolen items'
claims.. No Refunds. Only bring what you don't care to lose.
#Post#: 1297--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: Nick
Date: January 19, 2013, 12:07 pm
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--- Quote from: Gazkam link ---
>
> Though I would love to see PvP capability. I hope that when
it does become fully implemented it can be an area effect, not a
command effect. The ability to turn it on and off at anytime
will cause even more conflict, as alfonzo said.
>
> If we can build an Arena for it, or use the PvM one, I think
it would be one of the most popular warps yet. We would need to
make a clear set of rules for a PvP Arena. The last thing we
want PvP to do is increase complaining and 'stolen items'
claims.. No Refunds. Only bring what you don't care to lose.
>
>
--- End Quote ---
If you would like to build up a PVP arena, that would be
stupendous! :P
We currently have quite a few, but with rules and such I'm sure
you can excel.
I don't think I'll even attempt to implement it until later
tonight anyways; should something go wrong.
#Post#: 1299--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: Gazkam
Date: January 19, 2013, 12:20 pm
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Understood, I'm just more concerned with people losing their
minds when they lose stuff. Its bad enough one block missing
from someones home causes a new world war to begin. It just
needs to be understood that in any PvP arena.. refunds are not
happening. It was just too much bickering over who got whos
items with the PvM we did.
#Post#: 1303--------------------------------------------------
Re: Questions about the new PVP plug-in
DIR By: daniel_gagnon
Date: January 19, 2013, 1:22 pm
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Same here Gaz. I hate it when people are like "Who the f*** took
my s***? I'm gonna flip if someone doesn't return my s*hit to
me." When the PVM was going on. If they would of payed attention
to the rules before they went out, they probably wouldn't be
complaining. Serioulsy people, when the new PVP plugin is added,
READ THE FREAKING RULES! I'm tired of all this crap about how
something was stolen when it rather blown up or burned in the
PVM.
#Post#: 1338--------------------------------------------------
Re: Questions about the new PVP plug-in also losing items
DIR By: triforcewisdomb
Date: January 20, 2013, 3:56 pm
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I know that people make things that look like you wouldn't die
the everyone dies. this happened to me and people just sit there
to take your stuff. In the PVM I had diamond weapons but iron
armor and put my diamond armor in a chest so it would not be
taken
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