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#Post#: 7273--------------------------------------------------
resource packs?
By: Meko Date: December 4, 2013, 8:47 am
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I'm looking into resource packs and curious what everyone else
uses.
Post below. thanks :)
#Post#: 7274--------------------------------------------------
Re: resource packs?
By: Nyahm Date: December 4, 2013, 9:00 am
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Sphax PureBD
Dokucraft
OCD
Not sure if people still use this but the faithful 32x32 and
64x64 (basically a more detailed default pack)
John Smith
Chroma Hills
Just a bunch of resource packs that I know
#Post#: 7275--------------------------------------------------
Re: resource packs?
By: Rob458 Date: December 4, 2013, 10:36 am
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R3D Craft or default... <- My world of texture packs #proud ;D
#Post#: 7276--------------------------------------------------
Re: resource packs?
By: rabidredneck Date: December 4, 2013, 1:21 pm
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All I use is default
#Post#: 7277--------------------------------------------------
Re: resource packs?
By: TylerEdwards Date: December 4, 2013, 1:23 pm
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I use;
Sphax
A'thery's Acended
Chroma Hills
Faithful 64x64
Thats all I use really ;D ;D
#Post#: 7285--------------------------------------------------
Re: resource packs?
By: Pokemon1164 Date: December 6, 2013, 3:12 pm
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Default (16 x 16)
sometimes (R3dcraft 512x512)
*256 is basically the same as 512
#Post#: 7289--------------------------------------------------
Re: resource packs?
By: Meko Date: December 6, 2013, 6:54 pm
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nice thanks guys. I've noticed i mainly like the original HD
versions the most. Although the animated ones are pretty sweet
:-D
#Post#: 7290--------------------------------------------------
Re: resource packs?
By: MortimerT Date: December 7, 2013, 7:21 am
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Poke, 256x is 1/4th of 512x.... you can only tell the difference
if your face is close to them, though.
#Post#: 7291--------------------------------------------------
Re: resource packs?
By: Meko Date: December 7, 2013, 1:53 pm
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[quote author=MortimerT link=topic=1054.msg7290#msg7290
date=1386422468]
Poke, 256x is 1/4th of 512x.... you can only tell the difference
if your face is close to them, though.
[/quote]
wouldnt it be half? 256 + 256 = 512 ???
#Post#: 7294--------------------------------------------------
Re: resource packs?
By: daniel_gagnon Date: December 8, 2013, 12:55 pm
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Okay.... let me explain resource packs to everyone.
The regular 16x16 default you can see the pixels.
Although 32x32 may be twice as higher resolution as 16x16, 4
pixels in the 32x32 equals the size of 1 pixel in 16x16
[quote author=Meko link=topic=1054.msg7291#msg7291
date=1386446025]
wouldnt it be half? 256 + 256 = 512 ???
[/quote]
Technically, it would. But, as stated before, very few people
with good eyes (like myself) can see that 4 pixels in 512x512 is
equivalent to 1 pixel of 256x256
[quote author=MortimerT link=topic=1054.msg7290#msg7290
date=1386422468]
Poke, 256x is 1/4th of 512x.... you can only tell the difference
if your face is close to them, though.
[/quote]
Mort, you're a smart kid to know texture packs that way. I
salute you.
Oh, and here are the texture packs I use:
Extreme Photo Realism 1024x1024
R3D Craft 256x256
Silent Hill 64x64
And a custom texture pack I made.
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