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#Post#: 734--------------------------------------------------
Incoming 1.8...
By: Superkabii Date: September 13, 2011, 5:27 pm
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As many of you know, Minecraft 1.8 will be released to the
public very soon... Rice, Mass, and I went on a private
pre-release testing server for our usage, and we must say its a
lot different then Minecraft 1.7. Now as 1.8 is released, our
server (Rice-Craft) will need to update soon after. We will
likely need to be making some large changes to certain aspects
of the server. Besides us fine-tuning the server's plugins to
the new Minecraft update, this is a good chance for everyone
else to get any opinions in about changes.
If you have any requests for plugin changes, this is the place
to post them for discussion. Any ideas you may have are valid
for discussion for the upcoming server update.
#Post#: 741--------------------------------------------------
Re: Incoming 1.8...
By: VSM222222 Date: September 14, 2011, 8:34 pm
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OOOOOO! Elemental arrows for trusted+? :3
#Post#: 757--------------------------------------------------
Re: Incoming 1.8...
By: Abhi12 Date: September 16, 2011, 10:04 pm
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i personally think for the hunger thing, we should have a pig
spawning area.
You pay 15$ to go in a room with 5 pigs. after you kill the pigs
your happy with porkychops.
Well?
also if we wanted to, we COULD make a chain of shops that sell
pig meat.
#Post#: 759--------------------------------------------------
Re: Incoming 1.8...
By: p1ckleman Date: September 17, 2011, 11:28 am
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able to sell things like cobble and bricks, wood, and other
stuff. so we can make money instead of selling our ores.
since the voting 150 doesn't work we need a way to make money.
#Post#: 760--------------------------------------------------
Re: Incoming 1.8...
By: massh0le Date: September 17, 2011, 12:19 pm
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choptree mod
#Post#: 786--------------------------------------------------
Re: Incoming 1.8...
By: massh0le Date: September 21, 2011, 5:53 pm
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also, can you turn off creeper damage to blocks... keep it so
that people will still get hurt but blocks and structures remain
in place...
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