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#Post#: 4731--------------------------------------------------
Re: mp_sniper
DIR By: Stephen
Date: January 28, 2009, 2:41 pm
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Love the mod :P great launchers, SUperb RPG, good speed on the
demo.
WOuld be cool if u could fix a few things in like:
- diffrent specialties for every class (diffrence in speed or
something)
Like having diffrent classes, like 1 class has ultra speed (for
knifing) someone havingt red, white, blue, smoke
but like i sad before i love it
#Post#: 4732--------------------------------------------------
Re: mp_sniper
DIR By: Steve
Date: January 28, 2009, 2:46 pm
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Personally I'm not liking the mod.
I think the map has potential for a decent Aim style map but
Cleary the spawns need fixing. Also there must be some barrier
in the middle. A water obsticle, or a wall thats small enuff to
shoot over but to big to climb. Just an invisible wall looks
wrong. IMHO
#Post#: 4734--------------------------------------------------
Re: mp_sniper
DIR By: kg-7
Date: January 28, 2009, 3:11 pm
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kool thanks for playing it. 8)
sadly spawns cant be fixed in team deatchmatch, i will have to
use s+d,hq or some other gamemode to achieve it. i will add a
natural barrier rather then invisable wall. >:(
--- Quote ---
> - diffrent specialties for every class (diffrence in speed or
something)
--- End Quote ---
will try and make the classes very unique.with luck. ;) also
will edit more weapons {heavys super uzi if i can}
i might try and make a new map that suits close combat so i can
edit all the smg style guns., or add new area to sniper map.
overall tho i think if spawns had worked my map+mod combo would
of/did achieve its purpose of a 20 min fun session. :happy036:
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