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       #Post#: 4731--------------------------------------------------
       Re: mp_sniper
   DIR By: Stephen
       Date: January 28, 2009, 2:41 pm
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       Love the mod :P great launchers, SUperb RPG, good speed on the
       demo.
       WOuld be cool if u could fix a few things in like:
       - diffrent specialties for every class (diffrence in speed or
       something)
       Like having diffrent classes, like 1 class has ultra speed (for
       knifing)  someone havingt red, white, blue, smoke
       but like i sad before i love it
       #Post#: 4732--------------------------------------------------
       Re: mp_sniper
   DIR By: Steve
       Date: January 28, 2009, 2:46 pm
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       Personally I'm not liking the mod.
       I think the map has potential for a decent Aim style map but
       Cleary the spawns need fixing.  Also there must be some barrier
       in the middle. A water obsticle, or a wall thats small enuff to
       shoot over but to big to climb.  Just an invisible wall looks
       wrong. IMHO
       #Post#: 4734--------------------------------------------------
       Re: mp_sniper
   DIR By: kg-7
       Date: January 28, 2009, 3:11 pm
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       kool thanks for playing it. 8)
       sadly spawns cant be fixed in team deatchmatch, i will have to
       use s+d,hq or some other gamemode to achieve it. i will add a
       natural barrier rather then invisable wall. >:(
       --- Quote ---
       > - diffrent specialties for every class (diffrence in speed or
       something)
       --- End Quote ---
       will try and make the classes very unique.with luck. ;) also
       will edit more weapons {heavys super uzi if i can}
       i might try and make a new map that suits close combat so i can
       edit all the smg style guns., or add new area to sniper map.
       overall tho i think if spawns had worked my map+mod combo would
       of/did achieve its purpose of a 20 min fun session. :happy036:
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