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       #Post#: 1390--------------------------------------------------
       aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 - 8:00pm
   DIR By: VeGa
       Date: April 16, 2008, 3:32 pm
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       Clan: aQ| Vs .FsU
       League: Clandle Hardcore Division
       Date: 16/04/08
       Time: 8:00pm
       Team: Zippo, DaHeavyFO, Agnostic, Steve, SamG
       Maps: Ambush / Overgrown
       Score:
       Ambush
       aQ| 15
       .FsU  5
       Overgrown
       aQ| 14
       .FsU  6
       Comments:
       Great comms, score could of been even better but for some
       rushing at the end !!!!  Super all round performance, great
       start to Clandle Hardcore Ladder, well done chaps.
       #Post#: 1393--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: Agnostic
       Date: April 17, 2008, 2:54 am
       ---------------------------------------------------------
       was a great result, some played better than others. I was off
       form, was frustration at times but it is very reassuring that
       not everybody needs to be on top form in order to achieve such a
       convincing win, such is the strength of the team. I think those
       scrims are paying off.
       Comms were good mostly but i think we could still work on a few
       things, just because we won convincingly we should still try and
       improve as much as possible. So just a couple of points
       I think we all need to start giving enemy positions quicker - as
       soon as we spot them. Noticed a few times someone would die and
       i'd have to ask where.
       Also we need to be more aware of the ammount of words we use to
       communicate the info. As consice as possible ideally, not always
       so easy when we dont have place names allocated on the map. This
       is important to me because a lot of my game centres around
       outhinking the enemy, thats my edge over them. I need to hear as
       much as possible so as soon as i got a location for them i can
       work out how to take them out. Especially when im the last guy
       standing i dont need to know where the bomb is etc i need to be
       able to hear so i can react to them approaching me. (obviously
       when they're defusing i needed to know that lol).
       I hope im not preaching, i just want you to know the problems i
       was having. this stuff might not bother most people but to me if
       i cant hear im just another average Joe (no offence intended
       Joe)
       #Post#: 1395--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: SamG
       Date: April 17, 2008, 5:09 am
       ---------------------------------------------------------
       i do agree with you gaz but one thing that happened to me is
       being shot from multiple places and not fully knowing where so i
       try to discribe where it is, things like that will come with
       time and  practice, we were talking before the match started we
       might not have enough players to fill a roster for all matches
       so it might be an idea to recruit maybe 1 or 2 new members on an
       invite only basis, regulars we know and trust not like you said
       an average joe! we only really have 7 active members, we could
       really do with 8-9 so we can have maybe 3-5 matches a week just
       to keep our skill level up and our comms will keep improving.
       Just what i think
       #Post#: 1396--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: DaHeaVYFo
       Date: April 17, 2008, 6:50 am
       ---------------------------------------------------------
       my demo
  HTML http://www.mediafire.com/?mx9mxxnmxmn
  HTML http://www.mediafire.com/?mx9mxxnmxmn
       #Post#: 1397--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: Agnostic
       Date: April 17, 2008, 7:33 am
       ---------------------------------------------------------
       --- Quote from: DaHeaVYFo link ---
       >
       > my demo
       >
       >
  HTML http://www.mediafire.com/?mx9mxxnmxmn
  HTML http://www.mediafire.com/?mx9mxxnmxmn
       >
       --- End Quote ---
       ....guess who played well?  :D
       #Post#: 1398--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: VeGa
       Date: April 17, 2008, 7:51 am
       ---------------------------------------------------------
       Bloody hacker  :D
       #Post#: 1401--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: Steve
       Date: April 17, 2008, 1:10 pm
       ---------------------------------------------------------
       --- Quote from: Agnostic link ---
       >
       > Especially when im the last guy standing i dont need to know
       where the bomb is etc i need to be able to hear so i can react
       to them approaching me. (obviously when they're defusing i
       needed to know that lol).
       >
       > I hope im not preaching, i just want you to know the problems
       i was having. this stuff might not bother most people but to me
       if i cant hear im just another average Joe (no offence intended
       Joe)
       >
       >
       --- End Quote ---
       Clear coms are vital I give you that but. There was no problem
       that I could see last night. You say you don't need to know
       where the bomb is.  I disagree, if your the last guy standing
       and defending clearly thats where the other team are gonna be
       heading. So your gonn need that shout..
       If your playing on Sound your never gonna be happy with people
       talking on Coms but communication is gonna be a necessity in
       game.
       We should work on cutting down our coms though and getting to
       know all aspects of a map. last night on Overgrown I was "Over
       there on the right at that Bit" (ironic as I named the fucking
       places on Overgrown)
       #Post#: 1402--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: VeGa
       Date: April 17, 2008, 5:07 pm
       ---------------------------------------------------------
       lol at your signature Steve you bastard !!!!!  ::) :P
       #Post#: 1404--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: DaHeaVYFo
       Date: April 17, 2008, 6:44 pm
       ---------------------------------------------------------
       ahahhaha  ;D ;D ;D
       #Post#: 1405--------------------------------------------------
       Re: aQ| Vs .FsU (Clandle Hardcore Ladder Match) 16/04/08 -
       8:00pm
   DIR By: Steve
       Date: April 18, 2008, 12:20 am
       ---------------------------------------------------------
       --- Quote from: Zippo link ---
       >
       > lol at your signature Steve you bastard !!!!!  ::) :P
       >
       --- End Quote ---
       ;)
       If Only I was recording TS  :(
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