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#Post#: 5887--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: McRobo
Date: April 12, 2009, 2:57 pm
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Sure i am not trying to say the stats are'nt better, all i am
saying is that there must be a better solution.....IMO!
What do we want to play as aQ| members? not just whats gonna
help the stats!!
#Post#: 5888--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Steve
Date: April 12, 2009, 3:40 pm
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The choices are clear play on an empty server
Or play on a populated server.
In my opinion there is no choice.
#Post#: 5889--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: McRobo
Date: April 13, 2009, 3:20 am
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Not even gonna try different combinations of maps, i.e. Crash,
cross & strike (25 round limit)?
#Post#: 5891--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Steve
Date: April 13, 2009, 4:42 am
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we have tried other combination. Thats whats brought us here.
Thats what resulted in a dead server
#Post#: 5896--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Sup3rGo0k
Date: April 13, 2009, 9:34 am
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if possible just clone the pnx server, first to 20 rounds wins
crash 24/7.
The endless rounds is shite and pointless.
#Post#: 5901--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Stephen
Date: April 13, 2009, 1:35 pm
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I doubt that, think it can be reduced to 50 or so.
but most people leave at the end of the round.
so it does make sence to have a max ammount of rounds per match
#Post#: 6104--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Stephen
Date: May 1, 2009, 4:53 am
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last night we played on a sab server, Perhaps this can be set
inbetween the maps.
(yea just for us members)
#Post#: 6261--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Bennett
Date: May 13, 2009, 2:22 pm
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20players is too much for SD imo... 10vs10 it's like 8-10 nades
flying at start of every round and always few ppl blindfiring,
atleast i can't pretty much play there when it's 20/20. I'd make
the server Crash50/strike50 rotation and put back 16player
limit. Old server rocked :P ;)
#Post#: 6264--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Steve
Date: May 13, 2009, 3:56 pm
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--- Quote from: Bennett link ---
>
> 20players is too much for SD imo... 10vs10 it's like 8-10
nades flying at start of every round and always few ppl
blindfiring, atleast i can't pretty much play there when it's
20/20. I'd make the server Crash50/strike50 rotation and put
back 16player limit. Old server rocked :P ;)
>
--- End Quote ---
If it rocked so much why was it sitting empty night after night?
Without a doubt once upon a time our server was a hub of
activity but in the past 4 or 5 months its popularity had
dwindled away to practically nothing.
When someone could be bothered to seed the server it would
quickly empty once a map change came along.
This formula we have currently is working like a charm. The
server is seeding and maintaining itself once again.
Why try and fix something if its not broken.
#Post#: 6265--------------------------------------------------
Re: Server goes Crash 24/7
DIR By: Bennett
Date: May 13, 2009, 4:13 pm
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20players is still too much ;P and only aq member i've seen
playing is Heavy last 2 weeks :P I don't think other members
enjoy playing on it anymore that much... What's the point having
a clan server then, would be just better named "Public
nadespamblindfiringmayhem crash 24/7"
Besides crash sd with 20players feels more like tdm :<
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