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   DIR Return to: 2015 Errata Discussion
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       #Post#: 322--------------------------------------------------
       Master-Crafted Ancient Helean Armor
   DIR By: Lothar6669
       Date: March 30, 2015, 3:53 pm
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       A character who has reached the master level Armor Smith 14 can
       construct Master-Crafted Ancient Helean Armor. This armor when
       breached does not lose any of it’s’ protection value. This armor
       is crafted from a level III component for each level I component
       normally used.  When making this armor a full forge is used and
       it costs five times the production to create.
       The fact this takes lvl 3 components makes this near
       uncraftable. A 45 point suit of armor would cost 180 gold in
       materials alone. Now, one solution could be to turn it into lvl
       2 components. Or possibly change what it does all together.
       Thoughs?
       #Post#: 328--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: ZachC
       Date: March 30, 2015, 8:25 pm
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       No.  It needs to be level III components.  I believe straight
       Ancient Helean Armor is only level II and it only breaches one
       point at a time.  My thoughts would be to flood the economy with
       ores to drop the value down to 3 base again.  Ores being more
       valuable has made weapons and armor both incredibly expensive.
       #Post#: 330--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: Lothar6669
       Date: March 30, 2015, 8:34 pm
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       While the weapons are somewhat expensive, but armor that
       requires ore 3's is outrageous. Even if ores 3's get down to 2gp
       per unit, its still too much in my opinion. I still think it
       needs a buff.
       #Post#: 331--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: ZachC
       Date: March 30, 2015, 8:36 pm
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       Its armor that never breeches, dude.  That means you never have
       to worry about breach tags.  Ever.
       #Post#: 332--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: Lothar6669
       Date: March 30, 2015, 8:40 pm
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       Thats one destruction spell away from being a pile of trash.
       Maybe im just not used to having to get my armor fixed i guess.
       #Post#: 335--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: ZachC
       Date: March 30, 2015, 8:50 pm
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       I'm not either.  I'm good with blocking and stamina usage to
       prevent having to get my armor fixed.  Still, this is a good
       skill.  Maybe we could add a perk that it is considered
       unshatterable.
       #Post#: 338--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: Zaud
       Date: March 31, 2015, 12:16 am
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       I agree with the 'shatterable' issue regarding any item that is
       overly costly. Since isn't making something 'unshatterable' a
       multiplier?
       #Post#: 340--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: ZachC
       Date: March 31, 2015, 6:54 am
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       There are master crafted weapons that are unshatterable.
       Ancient Helean armor is supposed to be armors equivalent,
       basically.
       #Post#: 353--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: Zaud
       Date: March 31, 2015, 9:30 pm
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       One of the things I disliked about Tim's game was that 'within 2
       encounters' my Bow would be broken. Monsters targeted them and
       made the game far less fun for me.
       I'm all for 'cool armor' and if it is unbreakable, that is ok as
       long as it can be stolen from time to time, it will all balance
       out.
       As for 'economy'. We have an artificial economy currently and
       will continue to have one until we have enough players (or npcs)
       that will start to flood the market. Having Silver=XP will have
       an interesting effect on it as well since in most games they are
       not tied together. I am still not convinced it is a 'good'
       thing, though I admit it was pretty cool in Tim's game having
       higher level players taking pitty on the new people and giving
       them a hand.
       That is not something that happens in this game yet (though Sean
       has done it and deserves credit for it)
       Can someone help with the Creation of 'Ancient Artheran' armor,
       as they are supposedly awesome at making leather armors.
       #Post#: 355--------------------------------------------------
       Re: Master-Crafted Ancient Helean Armor
   DIR By: whitepaws
       Date: March 31, 2015, 10:23 pm
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       I think the issues with the reason new players haven't been
       getting a lot of love is that a lot of the "older" players have
       a lot of growth potental and are protecting their xp for
       themselves. Once we get some people at level 7/8 and up when the
       CP gets stupid expensive to buy we will see much more of it.
       The other thing I think is that the parties aren't really all
       that defined. A lot of people float between parties and their
       are not really that many big cash earning/ xp earning parties. A
       big reason that a bunch of the lowbies got love was because one
       of the high levels was a baron and could draw on his vast cash
       resources to bankroll his party and his loyal subjects. Since
       being a baron is hella unlikely it takes that motivation out of
       the game. People don't have the cash to fund bribing new players
       to join. When I do have some free change I and the xp hop to the
       next CP isn't that much I try and help elf and fae players if I
       see them checking out but I think that is one of the unintended
       consequences of not having stiffly drawn out party lines and a
       PC in charge. Not that I think any of the players should be up
       their as Baron yet but their are no Knights recruiting for
       allies and aside from the merchant guild who has the bank roll
       to recruit players to work for them?
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