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   DIR Return to: 2015 Errata Discussion
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       #Post#: 281--------------------------------------------------
       Spell Surge
   DIR By: Zaud
       Date: March 28, 2015, 1:18 am
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       Spell Surge should not break 'Resists' as they are innate/part
       of the creature compared to a magical candy coating that can be
       washed away by the 'surge'.
       #Post#: 283--------------------------------------------------
       Re: Spell Surge
   DIR By: togapika
       Date: March 28, 2015, 10:04 am
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       I don't think so. The entire point of surge was to do both. It's
       already a fairly hard skill to get, and helps versus difficult
       things that only tend to have resists. (Dragons, Trolls, Major
       Undead, Hydra)
       #Post#: 285--------------------------------------------------
       Re: Spell Surge
   DIR By: ZachC
       Date: March 28, 2015, 2:31 pm
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       I strongly disagree, Zaud.  The makes Spell Surge basically
       useless.  One of the benefits of Resist is that you can choose
       when you use one.  A shield goes off the moment a spell that
       effects it hits the target.
       Surge increases the mana cost by quite a bit and makes sure the
       attack isn't resisted or shielded.  That's its whole purpose.
       To make sure the spell sticks. If you take that away then there
       is absolutely no reason to get it.
       #Post#: 293--------------------------------------------------
       Re: Spell Surge
   DIR By: whitepaws
       Date: March 28, 2015, 5:14 pm
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       I think Spell Surge is fine the way it is based on the mana
       expenditure to use it. If you have resists you can make the jump
       to immune to not be effected by Spell Surge. If the mage has to
       use x3 mana cost modifier you should have to use x3 Resist, the
       exact cost for immune to stop it.
       #Post#: 309--------------------------------------------------
       Re: Spell Surge
   DIR By: Zaud
       Date: March 29, 2015, 10:56 pm
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       Good Arguments-
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