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DIR Return to: 2015 Errata Discussion
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#Post#: 281--------------------------------------------------
Spell Surge
DIR By: Zaud
Date: March 28, 2015, 1:18 am
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Spell Surge should not break 'Resists' as they are innate/part
of the creature compared to a magical candy coating that can be
washed away by the 'surge'.
#Post#: 283--------------------------------------------------
Re: Spell Surge
DIR By: togapika
Date: March 28, 2015, 10:04 am
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I don't think so. The entire point of surge was to do both. It's
already a fairly hard skill to get, and helps versus difficult
things that only tend to have resists. (Dragons, Trolls, Major
Undead, Hydra)
#Post#: 285--------------------------------------------------
Re: Spell Surge
DIR By: ZachC
Date: March 28, 2015, 2:31 pm
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I strongly disagree, Zaud. The makes Spell Surge basically
useless. One of the benefits of Resist is that you can choose
when you use one. A shield goes off the moment a spell that
effects it hits the target.
Surge increases the mana cost by quite a bit and makes sure the
attack isn't resisted or shielded. That's its whole purpose.
To make sure the spell sticks. If you take that away then there
is absolutely no reason to get it.
#Post#: 293--------------------------------------------------
Re: Spell Surge
DIR By: whitepaws
Date: March 28, 2015, 5:14 pm
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I think Spell Surge is fine the way it is based on the mana
expenditure to use it. If you have resists you can make the jump
to immune to not be effected by Spell Surge. If the mage has to
use x3 mana cost modifier you should have to use x3 Resist, the
exact cost for immune to stop it.
#Post#: 309--------------------------------------------------
Re: Spell Surge
DIR By: Zaud
Date: March 29, 2015, 10:56 pm
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Good Arguments-
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