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   DIR Return to: 2015 Errata Discussion
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       #Post#: 279--------------------------------------------------
       Natural Attack Packets Color
   DIR By: Zaud
       Date: March 28, 2015, 1:05 am
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       I believe all Natural Attacks should use Red Spell Packets and
       Spell Packets should be 'non red'.
       What this allows:
       It allows people with Shields (and everyone) know that the
       effect is Block-able by a Physical Shield.
       why this is important: It helps avoid one point of confusion
       during combat.
       #Post#: 284--------------------------------------------------
       Re: Natural Attack Packets Color
   DIR By: ZachC
       Date: March 28, 2015, 2:26 pm
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       My problem with this is having to find the right colored packets
       for monsters during encounters.  It can be difficult enough just
       to round up spell packets.
       #Post#: 313--------------------------------------------------
       Re: Natural Attack Packets Color
   DIR By: Zaud
       Date: March 29, 2015, 11:12 pm
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       I've run games for larger groups then this and the great thing
       about Logistics is it can be handled between events.
       One solution: Give credit for someone to make them and get two
       buckets, one for 'red' packets and 'one' for non-red. Spell
       packets are amazingly easy to do while watching tv. Put how to
       make them in a Construction Guide (or find one online).
       Making Spell Packets part of the 'character equipment', for
       players who have been at the game more then three times, also
       goes a long way. If I'm a warrior, I should be bringing my own
       weapons. I see no reason for Mages to be forced to do the same
       thing. Make it part of Costuming.
       #Post#: 320--------------------------------------------------
       Re: Natural Attack Packets Color
   DIR By: hjordanr
       Date: March 30, 2015, 10:54 am
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       I honestly think that having a specific color for natural attack
       packets would be an improvement to the game due to the fact that
       it would help prevent a point of confusion in a combat scene so
       that a hold will not have to be called in order to clarify what
       specifically was thrown when it hits a person's shield.  The
       person with the shield will just know, "Okay, that was a
       chartreuse packet that means I blocked it."  The only issue I
       can see is people grabbing the magenta packets and using them as
       regular packets which would instigate another point of confusion
       in the combat.  It's kind of up in the air as to whether the
       risk of confusing the aquamarine packets with regular packets
       sometimes would negate the benefits of people always knowing
       they can block any turquoise packet that is thrown at them with
       a shield.
       #Post#: 324--------------------------------------------------
       Re: Natural Attack Packets Color
   DIR By: Zaud
       Date: March 30, 2015, 7:08 pm
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       'If' A spell caster accidentally grabbed a Red packet, tossed it
       at someone, and someone blocked it with the Shield, good on the
       blocker. I will be (have) put forth that Spell Packets should be
       an IC item/reagent so would be something the Mages have to
       provide in which case there would be no 'accidental' using the
       wrong packet.
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