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DIR Return to: 2015 Errata Discussion
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#Post#: 163--------------------------------------------------
Path of Life spell Strengthen (Fix)
DIR By: ZachC
Date: March 11, 2015, 5:34 pm
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The path of Life spell Strengthen, level 2, currently doesn't
have a way to be called during combat since the only thing it
effects are undead. I've written an adjustment to the spell
that makes it a bit more useful without being broken.
Strengthen
By the Light of My Life, I Strengthen You.
This blade spell allows the target to swing plus 2 Life damage
for a single strike. A person may possess up to 4 blade spells
total on themselves at any one time. Only one blade spell can
be used per strike.
It could also be bumped to 4 mana and do +5 Life damage, also.
#Post#: 180--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: Lothar6669
Date: March 12, 2015, 10:54 am
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I think leaving it at lvl 2, and adding 2 damage and changing
the flavor to spirit would be best. But then again, that kind of
jumps into Path of Spirit territory. So, are there any benefits
if you made the swing +2 damage and the flavor life? Do undead
typically take double damage from life?
#Post#: 182--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: ZachC
Date: March 12, 2015, 5:36 pm
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Whoops. I made a mistake and put spirit instead of life. I'll
fix that. I meant for it to swing +2 life damage, which would
do double damage to undead and a couple other things.
#Post#: 203--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: Zaud
Date: March 14, 2015, 4:54 pm
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from a new player perspective: I hear someone call 7 Life.
Does that heal me or hurt me, what the heck is that???
Every extra 'word' we add to a combat that makes people think
does 2 things. It means the rule book gets bigger by a paragraph
and it means there is one more thing new people have to learn
before they reach a comfort level.
If the 'swinging' of Spirit or Life has the same effect, just
use the one word. If this is done in enough cases, it will take
pages away from the rule book and cut the number of 'things' for
new players need to learn. It may not seem like a big deal, but
'comfort' level during the first Game someone attends is a major
factor in 'if' they will be back.
#Post#: 207--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: ZachC
Date: March 14, 2015, 5:13 pm
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The reason I accidentally put spirit first is because Life is a
reworking of the path of Spirit in the Empire's Edge game. As
for the "7 Life" call... You heal "wounds", you take Life
flavored damage. You'll never be healed # Life.
#Post#: 225--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: Zaud
Date: March 19, 2015, 7:29 pm
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This is something that should be added to a New Player briefing.
#Post#: 612--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: iikepie13
Date: April 6, 2015, 2:53 pm
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To be fair Zaud, I don't think anyone's first game is every
comfortable. Mine was anything but. However it was fun.
#Post#: 613--------------------------------------------------
Re: Path of Life spell Strengthen (Fix)
DIR By: Zaud
Date: April 6, 2015, 3:40 pm
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First Impressions are important, as are 'First Games'. Iike is
right that it is not always so, that is why it takes some
effort. And ultimately 'how a person' comes into the game isn't
as important as the new player having a good time by the end of
the day so they are excited to come back.
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