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#Post#: 106--------------------------------------------------
Bard Class?
By: RachieSama Date: March 3, 2015, 1:25 pm
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Has anyone come up with any solid ideas for the potential Bard
class?
#Post#: 108--------------------------------------------------
Re: Bard Class?
By: ZachC Date: March 3, 2015, 1:47 pm
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I don't think adding another class would be a good thing but if
anyone has ideas for bard skills, that could be cool.
#Post#: 110--------------------------------------------------
Re: Bard Class?
By: RachieSama Date: March 3, 2015, 3:32 pm
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I know there was a lot of talk and excitement for a new class,
especially since monks are leveling out a little bit.
#Post#: 113--------------------------------------------------
Re: Bard Class?
By: JessicaE Date: March 3, 2015, 5:12 pm
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I did write some stuff up for a bard class, with help from
Aaron. But that kind of stopped when I went on plot and hasn't
quite started back up just yet. I do still plan to go back to
working on it soon though. I'll probably start posting the ideas
for it on here once it's a bit more fleshed out.
#Post#: 115--------------------------------------------------
Re: Bard Class?
By: Nataytay Date: March 3, 2015, 6:41 pm
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I want to see a skill that can actually allow someone to use a
lute to actually cause 1 Normal damage.
#Post#: 116--------------------------------------------------
Re: Bard Class?
By: RachieSama Date: March 3, 2015, 11:06 pm
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The main stipulation being that they actually have to play a
tune. We should write like, 6 note melodies that stand for
different things. Like Ocarina of Time style. Make it a total
utility class.
#Post#: 118--------------------------------------------------
Re: Bard Class?
By: JessicaE Date: March 5, 2015, 10:00 am
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Rachel: Hmm, I'll keep that in mind. We were going to wait until
we had the base mechanics of it fully written out before we went
looking at how to do the actual music part, so we hadn't put
much thought into that yet. I'd say your idea could be a good
way of doing it.
Natasha: We were thinking about making rules for boffer
instruments. ;)
#Post#: 119--------------------------------------------------
Re: Bard Class?
By: iikepie13 Date: March 6, 2015, 9:40 pm
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I think skills would be better than a new class. But I'd be
willing to look at anything ya'll got.
#Post#: 248--------------------------------------------------
Re: Bard Class?
By: Zaud Date: March 26, 2015, 2:00 am
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I think 'Bard' could easily be done by adding a perform 'trade
skill' style skill path and tying some other aspects to the
Rogue that is already in the game.
#Post#: 995--------------------------------------------------
Re: Bard Class?
By: JessicaE Date: July 8, 2015, 7:24 pm
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We finally finished it! Sorry it took so long. You can look over
it here:
HTML http://aldeon.createaforum.com/errata-discussion/new-minstrel-classorderskills-write-up-(finally)/msg993/#msg993
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