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       #Post#: 106--------------------------------------------------
       Bard Class?
       By: RachieSama Date: March 3, 2015, 1:25 pm
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       Has anyone come up with any solid ideas for the potential Bard
       class?
       #Post#: 108--------------------------------------------------
       Re: Bard Class?
       By: ZachC Date: March 3, 2015, 1:47 pm
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       I don't think adding another class would be a good thing but if
       anyone has ideas for bard skills, that could be cool.
       #Post#: 110--------------------------------------------------
       Re: Bard Class?
       By: RachieSama Date: March 3, 2015, 3:32 pm
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       I know there was a lot of talk and excitement for a new class,
       especially since monks are leveling out a little bit.
       #Post#: 113--------------------------------------------------
       Re: Bard Class?
       By: JessicaE Date: March 3, 2015, 5:12 pm
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       I did write some stuff up for a bard class, with help from
       Aaron. But that kind of stopped when I went on plot and hasn't
       quite started back up just yet. I do still plan to go back to
       working on it soon though. I'll probably start posting the ideas
       for it on here once it's a bit more fleshed out.
       #Post#: 115--------------------------------------------------
       Re: Bard Class?
       By: Nataytay Date: March 3, 2015, 6:41 pm
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       I want to see a skill that can actually allow someone to use a
       lute to actually cause 1 Normal damage.
       #Post#: 116--------------------------------------------------
       Re: Bard Class?
       By: RachieSama Date: March 3, 2015, 11:06 pm
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       The main stipulation being that they actually have to play a
       tune. We should write like, 6 note melodies that stand for
       different things. Like Ocarina of Time style. Make it a total
       utility class.
       #Post#: 118--------------------------------------------------
       Re: Bard Class?
       By: JessicaE Date: March 5, 2015, 10:00 am
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       Rachel: Hmm, I'll keep that in mind. We were going to wait until
       we had the base mechanics of it fully written out before we went
       looking at how to do the actual music part, so we hadn't put
       much thought into that yet. I'd say your idea could be a good
       way of doing it.
       Natasha: We were thinking about making rules for boffer
       instruments.  ;)
       #Post#: 119--------------------------------------------------
       Re: Bard Class?
       By: iikepie13 Date: March 6, 2015, 9:40 pm
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       I think skills would be better than a new class. But I'd be
       willing to look at anything ya'll got.
       #Post#: 248--------------------------------------------------
       Re: Bard Class?
       By: Zaud Date: March 26, 2015, 2:00 am
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       I think 'Bard' could easily be done by adding a perform 'trade
       skill' style skill path and tying some other aspects to the
       Rogue that is already in the game.
       #Post#: 995--------------------------------------------------
       Re: Bard Class?
       By: JessicaE Date: July 8, 2015, 7:24 pm
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       We finally finished it! Sorry it took so long. You can look over
       it here:
  HTML http://aldeon.createaforum.com/errata-discussion/new-minstrel-classorderskills-write-up-(finally)/msg993/#msg993
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