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       #Post#: 1215--------------------------------------------------
       Style's. A replacement to the stamina table?
       By: iikepie13 Date: September 15, 2016, 6:28 am
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       Here is my proposal to replace the Stamina table.
       Style's.
       A Style would grant a minus one to the special attack and
       defenses stamina cost that are in that style. And the way it
       works out there are enough skill plus one and two specials that
       would allow three per style. Since there are only two plus four
       and plus five they could either be grouped as two or just not
       get styles since they are high lvl and don't really match each
       other.
       Plus One
       Style 1: Critical Strike, Feint, Pierce
       Style 2: Break Weapon, Capture Weapon/Limb, Disarm
       Style 3: Deaden Limb, Deflect, Trip
       Plus Two
       Style 4: Spell Block, Ricochet, Toxin Block
       Style 5: Evade, Parry, Weapon Ward
       Style 6: Death Strike, Execute, Stun
       Style 7: Greater Disarm, Cleave, Sever/Maim
       This is a simple suggestion, that can either be tweaked or
       thrown out. But it should be discussed.
       #Post#: 1216--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: hjordanr Date: September 15, 2016, 12:13 pm
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       This would definitely be one way to replace the table.  I do
       like that it makes it a lot easier to keep track of Stamina
       reductions since it's governed by specific skills and ties the
       benefits to your character as opposed to the weapon they are
       using.  Doing it this way would encourage people to use whatever
       kinds of weapons they want too.  I would recommend giving them
       thematic names in order to make them more interesting.
       Something like...
       Aggressive Style
       Overpowering Style
       Defensive Style
       Mystic Defense Style
       Elusive Style
       Lethal Style
       Vanquishing Style
       #Post#: 1219--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: togapika Date: September 15, 2016, 8:03 pm
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       Would styles be limited to certain weapons?
       #Post#: 1220--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: hjordanr Date: September 15, 2016, 9:12 pm
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       I wouldn't imagine they would be.  With these skills it would be
       more like you as an individual are just particularly good at a
       certain thing.  That being said, I think that we'd need to make
       sure the requirements/limits of the skills would be suitable
       since, as written, you could get reductions to stamina costs
       that didn't exist with the old stamina table.  Possibly not
       every skill should have a stamina reduction via a style.
       Perhaps the most powerful skills should have associated styles
       with heavier pre-reqs.
       #Post#: 1221--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: iikepie13 Date: September 15, 2016, 11:45 pm
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       I am fine with the names, I just couldn't think of any as i was
       typing it up before I left work. And I wouldn't limit it based
       on weapon, but the thing Zach talked about where weapons had
       little tricks wouldn't be to bad either.
       #Post#: 1222--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: iikepie13 Date: September 16, 2016, 12:16 am
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       But i was thinking of maybe having the styles be cheapest for
       the cross classes, since they get boned on gaining stamina, or
       gaining damage. It would make sense that the cross classes would
       learn ways to more efficiently use stamina.
       #Post#: 1223--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: hjordanr Date: September 16, 2016, 12:02 pm
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       I feel like that would make things a little more complicated
       than they need to be.  I'd say have the price variance be
       minimal between all the classes (probably ranging between 3 and
       5 CP per skill).
       #Post#: 1224--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: ZachC Date: September 17, 2016, 12:33 am
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       My idea was to decrease the maximum length of headed weapons
       (such as hammers, axes, and maces) and have them do an extra +1
       damage compared to other weapons in their size category.  The
       rough numbers I've come up with are:
       Small: 
       Small H:
       Short: 
       Short H:
       Long:
       Long H:
       2H:
       2H H:
       Great:
       Great H:
       #Post#: 1225--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: iikepie13 Date: September 17, 2016, 11:57 pm
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       So is the bottom number the new max?
       #Post#: 1226--------------------------------------------------
       Re: Style's. A replacement to the stamina table?
       By: ZachC Date: September 18, 2016, 10:17 pm
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       The top number would be the maximum length for a sword/club
       type weapon.  The bottom would be the maximum for a headed
       weapon like a hammer/axe/mace.
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