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#Post#: 1215--------------------------------------------------
Style's. A replacement to the stamina table?
By: iikepie13 Date: September 15, 2016, 6:28 am
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Here is my proposal to replace the Stamina table.
Style's.
A Style would grant a minus one to the special attack and
defenses stamina cost that are in that style. And the way it
works out there are enough skill plus one and two specials that
would allow three per style. Since there are only two plus four
and plus five they could either be grouped as two or just not
get styles since they are high lvl and don't really match each
other.
Plus One
Style 1: Critical Strike, Feint, Pierce
Style 2: Break Weapon, Capture Weapon/Limb, Disarm
Style 3: Deaden Limb, Deflect, Trip
Plus Two
Style 4: Spell Block, Ricochet, Toxin Block
Style 5: Evade, Parry, Weapon Ward
Style 6: Death Strike, Execute, Stun
Style 7: Greater Disarm, Cleave, Sever/Maim
This is a simple suggestion, that can either be tweaked or
thrown out. But it should be discussed.
#Post#: 1216--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: hjordanr Date: September 15, 2016, 12:13 pm
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This would definitely be one way to replace the table. I do
like that it makes it a lot easier to keep track of Stamina
reductions since it's governed by specific skills and ties the
benefits to your character as opposed to the weapon they are
using. Doing it this way would encourage people to use whatever
kinds of weapons they want too. I would recommend giving them
thematic names in order to make them more interesting.
Something like...
Aggressive Style
Overpowering Style
Defensive Style
Mystic Defense Style
Elusive Style
Lethal Style
Vanquishing Style
#Post#: 1219--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: togapika Date: September 15, 2016, 8:03 pm
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Would styles be limited to certain weapons?
#Post#: 1220--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: hjordanr Date: September 15, 2016, 9:12 pm
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I wouldn't imagine they would be. With these skills it would be
more like you as an individual are just particularly good at a
certain thing. That being said, I think that we'd need to make
sure the requirements/limits of the skills would be suitable
since, as written, you could get reductions to stamina costs
that didn't exist with the old stamina table. Possibly not
every skill should have a stamina reduction via a style.
Perhaps the most powerful skills should have associated styles
with heavier pre-reqs.
#Post#: 1221--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: iikepie13 Date: September 15, 2016, 11:45 pm
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I am fine with the names, I just couldn't think of any as i was
typing it up before I left work. And I wouldn't limit it based
on weapon, but the thing Zach talked about where weapons had
little tricks wouldn't be to bad either.
#Post#: 1222--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: iikepie13 Date: September 16, 2016, 12:16 am
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But i was thinking of maybe having the styles be cheapest for
the cross classes, since they get boned on gaining stamina, or
gaining damage. It would make sense that the cross classes would
learn ways to more efficiently use stamina.
#Post#: 1223--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: hjordanr Date: September 16, 2016, 12:02 pm
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I feel like that would make things a little more complicated
than they need to be. I'd say have the price variance be
minimal between all the classes (probably ranging between 3 and
5 CP per skill).
#Post#: 1224--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: ZachC Date: September 17, 2016, 12:33 am
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My idea was to decrease the maximum length of headed weapons
(such as hammers, axes, and maces) and have them do an extra +1
damage compared to other weapons in their size category. The
rough numbers I've come up with are:
Small:
Small H:
Short:
Short H:
Long:
Long H:
2H:
2H H:
Great:
Great H:
#Post#: 1225--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: iikepie13 Date: September 17, 2016, 11:57 pm
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So is the bottom number the new max?
#Post#: 1226--------------------------------------------------
Re: Style's. A replacement to the stamina table?
By: ZachC Date: September 18, 2016, 10:17 pm
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The top number would be the maximum length for a sword/club
type weapon. The bottom would be the maximum for a headed
weapon like a hammer/axe/mace.
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