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   DIR Return to: 2016 Errata Discussion
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       #Post#: 1163--------------------------------------------------
       Riposte
       By: aaronsfrench Date: February 16, 2016, 5:41 pm
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       So yeah I going to bring this up again, but I believe that it
       would be better for Riposte to have Parry removed from the
       possible defense's against Riposte. If you think about the term
       for riposting a weapon, it is to turn the opponent's weapon on
       to themselves(the opponent). This makes parry look like an
       impossible defense as your own weapon (which you would normally
       parry with) is attacking you. Also, there is a odd correlation
       with the Stamina cost vs. the CP to afford the skill, unlike
       every other special attack and defense skill they will correlate
       with each other equally(in the respective classes of course). So
       I believe that the CP cost should increase to 7CP and lower the
       Stamina cost to 7 to make it equal with the current system in
       place.
       #Post#: 1168--------------------------------------------------
       Re: Riposte
       By: togapika Date: February 17, 2016, 12:57 pm
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       Agreed.
       #Post#: 1176--------------------------------------------------
       Re: Riposte
       By: Samjuria Date: February 22, 2016, 7:30 pm
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       I agree with parry not being a suitable defense against  riposte
       but I think the stamina cost should stay the same if it changes.
       As far as the cp cost goes, there are a few others that differ
       from their stamina cost like weapon ward.
       #Post#: 1177--------------------------------------------------
       Re: Riposte
       By: aaronsfrench Date: February 24, 2016, 5:05 pm
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       Yeah I think Weapon ward should also be 2 Stamina since the
       effect ends any effect that would target the weapon, including
       spells.
       #Post#: 1189--------------------------------------------------
       Re: Riposte
       By: Zaud Date: April 26, 2016, 12:30 am
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       In fencing 'parry/reposte' does not use the weapon against the
       person, it is just taking the other persons weapon offline and
       striking with your own weapon AND thematically if both have
       Parry/Reposte the exchange can go back and forth in a Flurry of
       steel. In game terms it would be whoever decided to stop
       spending Stamina.
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