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   DIR Return to: 2015 Errata Votes
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       #Post#: 1029--------------------------------------------------
       Loremaster Skill
   DIR By: RachieSama
       Date: July 14, 2015, 9:19 pm
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       Cost 15 for all classes. Prerequisites: 3 common scholar [area]
       skills; 2 uncommon scholar [area] skills.  This skill allows a
       character to purchase scholar skills at zero character point
       cost. The character has essentially spent so much time studying
       and absorbing knowledge, that it becomes second nature to them.
       Character points spent on scholar skills count towards the cost
       of Loremaster.
       #Post#: 1030--------------------------------------------------
       Re: Loremaster Skill
   DIR By: ZachC
       Date: July 14, 2015, 9:23 pm
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       How do you define common and uncommon scholar skills?  I think
       it should probably be just like polyglot in the way it
       functions.
       #Post#: 1036--------------------------------------------------
       Re: Loremaster Skill
   DIR By: hjordanr
       Date: July 14, 2015, 9:45 pm
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       So far, uncommon scholar skills are generally over a more
       specific area of knowledge such as Scholar [Faerie Culture]
       instead of Scholar [Magical Creatures].  I agree that the wonky
       prereqs should probably be dispensed with.  A cost increase to
       18 may be warranted at that point but I'm unsure.
       #Post#: 1037--------------------------------------------------
       Re: Loremaster Skill
   DIR By: Samjuria
       Date: July 14, 2015, 10:09 pm
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       I would like to see it like polyglot.
       #Post#: 1050--------------------------------------------------
       Re: Loremaster Skill
   DIR By: ZachC
       Date: July 15, 2015, 1:45 pm
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       What if you only have "uncommon" scholar area skills?  Do you
       need common ones to get the skills.
       #Post#: 1051--------------------------------------------------
       Re: Loremaster Skill
   DIR By: hjordanr
       Date: July 15, 2015, 3:11 pm
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       Technically, by this writeup, you couldn't get it if you had 5
       "uncommon" scholar skills.  I'm for passing it without the wonky
       prereq personally.
       #Post#: 1053--------------------------------------------------
       Re: Loremaster Skill
   DIR By: togapika
       Date: July 15, 2015, 4:21 pm
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       The prerequisite was only originally conceived to ensure you
       couldn't obtain it with only common skills that required no work
       whatsoever to obtain.
       #Post#: 1057--------------------------------------------------
       Re: Loremaster Skill
   DIR By: ZachC
       Date: July 16, 2015, 5:54 am
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       In response to togapika: I don't see how that's any different
       than a Polyglot picking up a bunch of basic languages and basic
       read & writes.  You don't need to know Orc, Infernal, or Ignise
       to get Polyglot so why should a Lore Master skill require
       varying levels of skill?
       #Post#: 1064--------------------------------------------------
       Re: Loremaster Skill
   DIR By: lerocketking
       Date: July 20, 2015, 5:38 pm
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       No prereqs. Its expensive enough it should be like polyglot
       #Post#: 1077--------------------------------------------------
       Re: Loremaster Skill
   DIR By: aaronsfrench
       Date: July 21, 2015, 1:02 pm
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       The idea is fine, but I agree that it should be based on any
       scholar skill [area]. If you want to limit the accumilation of
       uncommon or rare skills then do that through the game, dont
       limit the player on what is classified as such skills. If it
       hard to get then it could be done through means that would have
       the player work for it rather than always having it in the
       library, because I dont beleive the library has all of the
       universe's knowledge. If it does there is already a problem.
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