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       #Post#: 971--------------------------------------------------
       Game History 6-20-2015
       By: RachieSama Date: July 1, 2015, 9:30 pm
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       Dozens of rewards were handed out this month, as it appears that
       a large handful of things have been going wrong. Mixed groups,
       fae, and great warriors all took part in helping repair various
       aspects of our great city.
       One reward granted was for clearing up a very foul odor stinking
       up the noble district. A very mixed group took care of the
       issue. It apparently was caused by the cursed mansion, which had
       spawned what appeared to be a witch who made very disgusting
       pies. The group was seen leaving the mansion as the smell
       dissipated, one of whom looked rather sickly.
       A mixed group, including the new head of the Order of the Blood
       Oath helped out, exposing a guard that was helping the
       traitorous Plant Scholar from last month escape from prison. The
       ex-head of this group, the self-proclaimed Saint Helvein was
       under suspicion of being an illegal immigrant from Eero, but has
       now been granted citizenship and sworn himself to Lord Barton.
       The A-Team continued to earn quite the reputation, taking down
       some nasty gibbering mouthers, an annoying harpy, kua-toas,
       ankhegs, and some demons. Their adventures with the demons
       almost ended terribly, as these demons were rather unusual and
       did not appear to be demons to them. Guards apprehended them
       before they could enter the city. The two squires from the group
       were sent to Sir Crane and reported to their respective knights.
       Reports say that they have been cleared of the charges for
       consorting with demons.
       Reports from the local archdruid claim that relations with the
       riverfolk have been disturbed due to some sketchy encounters
       with sirens and sea cats. No word yet as to what will come of
       negotiations.
       Perhaps the most exciting adventure of this month was the arena
       challenge. A challenge was issued for teams to take on a Rock
       Worm, a gargantuan beast made of stone. The first challenger was
       a single man, an Iosan squire hoping to prove himself to his
       knight. As expected, he did not slay the beast. However, he did
       not give up, and joined in with the next group; a mixed group of
       fae. They managed to take some chunks off the beast, but were
       ultimately defeated. Up last was the A-Team, which the Iosan
       joined in with once again. After the monk managed to cast a
       divine spell that subdued the beast, the group took it down at
       their leisure. Many people came away rich, as betting was geared
       in the worm's favor.
       The night was relatively quiet compared to the excitement of the
       day, but the citizens of Tarox are grateful to all who help
       protect them.
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