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   DIR Return to: 2015 Errata Discussion
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       #Post#: 950--------------------------------------------------
       New Formula for Armor Smith
       By: Lothar6669 Date: June 29, 2015, 11:40 am
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       Can anyone think of any alternative Armor smithing formulas?
       There is one silver per production + Component cost = total. We
       also have one copper per production + component cost X2= total.
       But these make ore 3 armors unobtainable. Can we brain storm
       some new formulas that we can try to Discuss at errata?
       #Post#: 951--------------------------------------------------
       Re: New Formula for Armor Smith
       By: ZachC Date: June 29, 2015, 5:19 pm
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       You're talking about the value formula, right?  I think we're
       currently looking at making it production [(copper) + component
       value] x 1.5.  Its still way too expensive, though.  Lower the
       value of ores will help, but even then its ridiculous.
       #Post#: 952--------------------------------------------------
       Re: New Formula for Armor Smith
       By: Lothar6669 Date: June 29, 2015, 6:35 pm
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       Yeah, right now its just too steep when we put one ore = one
       pound and toss a multiplier on it. We should try to figure this
       out before errata.
       #Post#: 953--------------------------------------------------
       Re: New Formula for Armor Smith
       By: hjordanr Date: June 30, 2015, 3:10 pm
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       I think I may have just had a decent idea about armor smithing.
       What if first level components have one point of armor, second
       level components gave two, and third level give three?  I think
       maybe with that and a slight retool of the eleven armor skill we
       could have a decent solution.
       #Post#: 954--------------------------------------------------
       Re: New Formula for Armor Smith
       By: ZachC Date: June 30, 2015, 3:51 pm
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       The problem there is that armor should weigh less since there
       are less components.  Unless the plan is to make all level III
       component armors automatically gain the same bonus as master
       crafted elven.
       #Post#: 956--------------------------------------------------
       Re: New Formula for Armor Smith
       By: hjordanr Date: June 30, 2015, 4:26 pm
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       That's why I included that we'd have to retool the Elven Armor
       skills.  It seems like it would be necessary for any idea that
       I've personally had to work.
       #Post#: 973--------------------------------------------------
       Re: New Formula for Armor Smith
       By: ZachC Date: July 2, 2015, 6:25 am
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       I think giving the bonus for elven armor with level II
       components and the Master Crafted Elven Armor bonus for level
       III components would probably be a good system.
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