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DIR Return to: 2015 Errata Discussion
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#Post#: 867--------------------------------------------------
Riposte
DIR By: togapika
Date: May 21, 2015, 8:21 pm
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Simple change to make Riposte as good as it should be: Remove
Parry from the list of defenses useable against a Riposte
#Post#: 868--------------------------------------------------
Re: Riposte
DIR By: ZachC
Date: May 23, 2015, 10:05 pm
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I would rather we changed the stamina cost to around 7 stamina.
#Post#: 869--------------------------------------------------
Re: Riposte
DIR By: togapika
Date: May 24, 2015, 2:35 pm
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Maybe if we also increased the stamina cost of parry. If defense
is always supposed to be cheaper than offense, why is a greater
defensive skill countered by a lesser one?
#Post#: 870--------------------------------------------------
Re: Riposte
DIR By: Lothar6669
Date: May 24, 2015, 7:38 pm
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Lets break it down, death strike is base 7, parry is 3. The
cheapest death-strike can go is 5 with the right modifiers, and
2 for parry for slashing. Now either way parry is twice as cheap
as a death strike. But it also stops disarms and break weapons
too. So, here is the senario Guy thows a death-strike(7), guy
two ripostes (10) it, guy one is going to Parry for (3). Now,
someone could argue that guy one might not have parry but really
we all know that would be silly. So, that's 10 stamina for 10
stamina. Modifiers would lie in favor of the attacker. Even if
we reduced it to 7, then the modifiers are pretty close to tied.
But at that point why would you ever get riposte when you can
have parry. It would really shine if you knew exactly how much
stamina an enemy had, and then could fight to that until maybe
they threw a death-strike and you riposted it when they didn't
have enough stamina to block it. So, I do think there needs to
be a mechanic change to riposte.
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