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DIR Return to: 2015 Errata Discussion
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#Post#: 824--------------------------------------------------
path of bone
By: lerocketking Date: May 6, 2015, 3:10 pm
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by the bindings of my bones, i...
1 detect structure.. allows you to know if the target is human
or othdrwise.
2 dislocate. Acts as an escape bonds
3 bone spear, creates a spear of bone that does 15 damage
4 rebuild. Heals skeletons for 20 or resets a broken bone
5 bone shield
6 increase density, causes a target to take 2 less damage from
physical attacks
6 decrease density, causes the target to take 2 extra damage
from phyaical attacks
7 bone wall, creats a wall of bone, the wall has 150 hp and can
be destroyed by completely depleting the hp
8 command skeleton
9 bone armor, works like barkskin
10 puppet, a command spell
11 brittle, basically same as venom
12 snap, kill spell, breaks every bone in a persons body
13 mutate, causes uncontrollable and horrific bone growth,
deforming the target, they cant wear armor but recieve 20 bone
armor and swing +3. They are enraged and will attack anyone in
sight. After 10 min or one combat, the drop and begin to bleed
out.
14 jail, bind you. this spell causes a target to become unable
to move any bones, including jaw. For one week or until user
releases it
15. Create wight, creates a wight from a body. The wight can use
any skills it could in life but listens to all commands from
user.
#Post#: 825--------------------------------------------------
Re: path of bone
By: Samjuria Date: May 6, 2015, 5:25 pm
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The first thing that pops out to me is that I think levels 4 and
5 need to be switched. Does the skeleton that gets healed refer
to a raised skeleton from path of death? Or can you use it on
anything that has a skeleton?
#Post#: 826--------------------------------------------------
Re: path of bone
By: lerocketking Date: May 6, 2015, 5:29 pm
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It heals bones only so yes, the summoned skeleton or your buddys
broken arm. Its the only way ive figured you would heal summoned
skeletons
#Post#: 827--------------------------------------------------
Re: path of bone
By: Samjuria Date: May 6, 2015, 8:39 pm
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You can use path of death to heal any undead.
#Post#: 829--------------------------------------------------
Re: path of bone
By: togapika Date: May 7, 2015, 9:14 am
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Since #2 Dislocate seems to work via the dislocation of bones,
how much damage would you take when using this spell?
For #3, I think it would be simpler to create a different spell
in its place and just give bone a damage spell flavored as
throwing bone shards at people or something
What does #12 Snap do if the target has no bones?
#13 What if the target is already wearing armor
#14 There is currently no binding spell that lasts a week, why
should this one be allowed to last that long?
#Post#: 834--------------------------------------------------
Re: path of bone
By: lerocketking Date: May 9, 2015, 11:02 pm
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#2 yes, 3 damage is fair, else mages almost couldnt handle it.
#3 i think its good. It translate the same as damage for mana
spent. And not every path need a basic damage path. Also its an
interesting spell as there arent many spells that cause set
amounts of damage and i feel we should shake that up
#12. Just like vacuum wouldnt kill something that didnt breath,
it wouldnt effect boneless creatures. But would effect
exoskeletons
#13, because of bones jutting out of your body and deforming it,
the armor you are currently wearing would fall off you.
#14, there used to be a spell called entrall, that left. Person
under your command for a week. It cost enough mana that it
should be powerful, you could switch it with 15 though. Also
again, switching things up
#Post#: 836--------------------------------------------------
Re: path of bone
By: togapika Date: May 10, 2015, 10:02 am
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Enthrall still exists, it just that enthrall makes you a zombie
slave in the sort of way you act, so at least people can know
somethings up, if you stun someone with this spell and leave
them...
#Post#: 837--------------------------------------------------
Re: path of bone
By: lerocketking Date: May 10, 2015, 10:31 pm
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The person will still be freaking out and mumbling and such,
prolly sitting in the middle of the forest or something
#Post#: 838--------------------------------------------------
Re: path of bone
By: togapika Date: May 11, 2015, 9:00 am
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They wouldn't be sitting or mumbling, since they can't move
their jaw or any of their bones in their legs. Also if nobody
knows they went somewhere, then they're stuck there for the rest
of game.
#Post#: 839--------------------------------------------------
Re: path of bone
By: Lothar6669 Date: May 11, 2015, 9:14 am
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What path are you proposing we take out to fit this one in?
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