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DIR Return to: 2015 Errata Discussion
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#Post#: 511--------------------------------------------------
High magic Evocation
DIR By: rich423
Date: April 5, 2015, 6:35 pm
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This allows spell casters to be the most reliable source of
damage as it can not be blocked by weapons or shields and is a
constant source of damage, for no other cost that building up
ones mana, which is what all spell casters were simply doing in
the first place as it is the most efficient way to play the
class. In the example from another thread where all casters
stop at 50 mana, that means you are throwing 5 magic all day for
free. for knowing spells, which can be learned for no cp cost.
via instruction. from another magic user. The balancing factor
of not working with body damage is hardly enough when it can not
be mitigated in any sufficient form.
Way to fix, have the high magic give a bonus to damage spells
but do not make it free. Free spells in almost every case are
simply not possible to balance.
#Post#: 516--------------------------------------------------
Re: High magic Evocation
DIR By: hjordanr
Date: April 5, 2015, 7:13 pm
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This will likely be brought up at errata since it's something
that we've grappled with before. The fix offered was to have a
minimum cost of 1 mana with the extra damage just buffing the
spell instead of being used for free.
#Post#: 523--------------------------------------------------
Re: High magic Evocation
DIR By: ZachC
Date: April 5, 2015, 7:31 pm
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Exactly what Heath said. This is something that most people
have discussed in person and I would be amazed if it doesn't
change to make the minimum cost of a damage spell 1 mana with
the extra number tacked on.
#Post#: 556--------------------------------------------------
Re: High magic Evocation
DIR By: iikepie13
Date: April 5, 2015, 10:16 pm
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Just a note. No one has this ability yet and it is a lot to work
towords and I don't think anyone has been working towards it
yet. That is one thing about the high magics I like on this game
is that they are harder to get than those in other games that I
have seen. I'm not saying its a bad Idea to make it one manager
and a buff but we haven't seen it in this game yet.
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