URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Aldeon LARP
  HTML https://aldeon.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: 2015 Errata Discussion
       *****************************************************
       #Post#: 511--------------------------------------------------
       High magic Evocation
   DIR By: rich423
       Date: April 5, 2015, 6:35 pm
       ---------------------------------------------------------
       This allows spell casters to be the most reliable source of
       damage as it can not be blocked by weapons or shields and is a
       constant source of damage, for no other cost that building up
       ones mana, which is what all spell casters were simply doing in
       the first place as it is the most efficient way to play the
       class.  In the example from another thread where all casters
       stop at 50 mana, that means you are throwing 5 magic all day for
       free. for knowing spells, which can be learned for no cp cost.
       via instruction. from another magic user.  The balancing factor
       of not working with body damage is hardly enough when it can not
       be mitigated in any sufficient form.
       Way to fix, have the high magic give a bonus to damage spells
       but do not make it free. Free spells in almost every case are
       simply not possible to balance.
       #Post#: 516--------------------------------------------------
       Re: High magic Evocation
   DIR By: hjordanr
       Date: April 5, 2015, 7:13 pm
       ---------------------------------------------------------
       This will likely be brought up at errata since it's something
       that we've grappled with before.  The fix offered was to have a
       minimum cost of 1 mana with the extra damage just buffing the
       spell instead of being used for free.
       #Post#: 523--------------------------------------------------
       Re: High magic Evocation
   DIR By: ZachC
       Date: April 5, 2015, 7:31 pm
       ---------------------------------------------------------
       Exactly what Heath said.  This is something that most people
       have discussed in person and I would be amazed if it doesn't
       change to make the minimum cost of a damage spell 1 mana with
       the extra number tacked on.
       #Post#: 556--------------------------------------------------
       Re: High magic Evocation
   DIR By: iikepie13
       Date: April 5, 2015, 10:16 pm
       ---------------------------------------------------------
       Just a note. No one has this ability yet and it is a lot to work
       towords and I don't think anyone has been working towards it
       yet. That is one thing about the high magics I like on this game
       is that they are harder to get than those in other games that I
       have seen. I'm not saying its a bad Idea to make it one manager
       and a buff but we haven't seen it in this game yet.
       *****************************************************
       Page 1 of 1