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       #Post#: 1328--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: chief2000 Date: January 29, 2019, 3:07 pm
       ---------------------------------------------------------
       Scenario: O03 Warsaw Concerto
       Version: v0.1
       Playtesters: Chris Bryans (Solo)
       Report: I started out the Polish squadrons and flights at the
       same level in order to attack the Dorniers frontally since the
       rules allowed altitude 3 or less for the squadron and 6 or less
       for the flight.  The first time I playtested it (which was
       invalidated since I misread the flak rules) I kept the Polish
       flight high in order to intercept the Heinkels which was an
       exercise in futility.  This time, I attached the veteran to the
       Pzl flight to offset the probably dogfight with the 110.  It
       tallied one of the Dorniers and was tallied by the 110 escort.
       One Pzl squadron behind the flight succeeded in tallying the
       other Dornier.  And the fun began…
       These were the best die rolls that the Polish player has had
       since I began playtesting  the last scenario.  What surprised me
       was that the 110 failed to score well in turn two and then broke
       during turn three after losing one aircraft the previous turn
       rolling a 4.
       The Poles’ strategy was to attack the more vulnerable Do-17s
       with their single escort knowing that the higher level 109s
       would have difficulty tallying them below the cloud level and
       even hitting the target.  This strategy bore fruit.  Of course,
       had the 110 split into flights, it may have made things hotter
       for the Pzls going after the Dornier squadrons.  I will have to
       try that the next time around.
       As it was, the Dorniers succeeded in making their bomb run
       albeit with limited success -they both hit the target at 10%
       each.
       The Polish squadrons gradually broke, with the veteran flight,
       oddly enough, being the last to break.   The Poles continued to
       chase the Dorniers to try to rack up more points.
       The He-111s all missed their target (rolls were 4,7, and 4 – the
       modifiers kept their hits to zero)  I didn’t think it worthwhile
       for the 109s to strafe the bridge since the AA may have made it
       cost more than it would have been worth.
       
       Victory: German bombing: 1 vp (1.8 points on the airfield
       rounded up to 2 – less than half damage) + 8 Pzl-11s shot down =
       9 VPs
       Poles: 9.5 (4 Do-17, one Me-110)
       Total: -.5 VPs, Polish Victory
       Recommendations:  So far, the scenario seems to be much more
       balanced than Wasserkante.  A few more playtest sessions may
       reveal something more significant.
       #Post#: 1331--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: pilotofficerprune Date: January 30, 2019, 2:22 am
       ---------------------------------------------------------
       Hmmm. So the natural strategy is to pile into the low guys in
       the hope the high guys don't intervene?
       #Post#: 1339--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: chief2000 Date: January 30, 2019, 11:49 am
       ---------------------------------------------------------
       Worked well for me!
       #Post#: 1348--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: niedziak Date: January 31, 2019, 3:37 pm
       ---------------------------------------------------------
       I have a question.
       15.3.1 Level Bombing
       Aiming. To aim, the squadron must fly for two squares without
       changing height or facing.
       SSR Rule 2. The bombers cannot change altitude before they
       commence their bombing profile.
       Can even bombers change altitude at all in this circumstances?
       Am I missing something? From what I know, He111 and Do17 can't
       use other profile then level.
       #Post#: 1349--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: pilotofficerprune Date: February 1, 2019, 2:43 am
       ---------------------------------------------------------
       What rule 15.3.1 says is that you cannot change height while
       aiming. What the special rule says is that bombers cannot change
       their height before commencing the bombing profile. They can, of
       course, move freely and change height while returning to base,
       as per 9.2.6.
       So in this scenario the bombers maintain their starting altitude
       until they bomb and then can change height while running for
       home.
       #Post#: 1357--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: niedziak Date: February 1, 2019, 3:35 am
       ---------------------------------------------------------
       Scenario: O03 Warsaw Concerto
       Version: v0.1
       Playtesters: Tomasz Niedziński (Solo)
       Report: One of the Polish squadrons set-up between clouds
       waiting for the Dorniers. They were spotted by veteran (with and
       expert) Bf110 before they dove on them, and done nothing to them
       before being broken and then utterly destroyed while fleeing
       (whole squadron was shot down). Subsequently Dorniers bombed
       airfield unhindered, but managed to deliver only 1 hit. Second
       Polish squadron climbed to join veteran flight (with expert) to
       oppose He111. They managed to shot down two Heinkels in the lead
       squadron and disrupted them, in great part due to the Messers
       failing to spot ensuing maham below them for one turn (they
       failed tally at range 1, both of them, after first attack,
       giving Poles two turns of free shooting at them). After Bf109s
       joining the battle, it was pretty uneventful. Both sides broke
       pretty quickly without any more losses. Heinkels then perofrmed
       pretty straightforward bombing inflicting 4 damage points on the
       bridge.
       Victory:
       German bombing 1+5 VPs + enemies shot down 8 VPs (8 P.11C)
       Polish enemies shot down 4 VPs (2 He111)
       Total: +10 VPs, German Victory
       Recommendations: I would certainly recommend reducing Bf110 to
       the flight. They are much to powerful in my opinion, especially
       with their SSR +1 combat mod. Maybe add one more Polish flight.
       Poles defence feel especially desperate here. I felt I have not
       too much options and hitting anything was like going against
       brick wall. The German bombers were disrupted pretty much
       because the Polish luck of not being spotted in time.
       Other then that, I need to play it more to see if I'm right.
       #Post#: 1358--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: pilotofficerprune Date: February 1, 2019, 4:26 am
       ---------------------------------------------------------
       Good AAR. I'll look at this in more detail tomorrow, but do you
       think the Poles would benefit from another Veteran marker? I was
       thinking that if we add a flight, we could add a second veteran
       marker that must be assigned to that flight.
       #Post#: 1386--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: pilotofficerprune Date: February 2, 2019, 4:27 am
       ---------------------------------------------------------
       Okay, for the next iteration I’ve made the following changes:
       (a) Dropped the altitude of the Heinkels by one, both to reduce
       their bombing modifer and to bring the high group into the fight
       more.
       (b) Adjusted the Heinkel escorts so that they cannot set up
       below the bombers. I suspect that sensible play will be to set
       these up in close escort with the bombers, to ensure they can
       tally any low gaggle.
       (c) Reduced the 110s to a flight.
       (d) Added one more PZL flight.
       (e) Added one more Polish Veteran marker, with the stipulation
       that it must be placed on a flight, not a squadron.
       (f) Changed tactical flexibility so that it only applies to
       Veteran squadrons.
       (g) Adjusted the altitude of the upper clouds.
       (h) Adjusted the ‘draw window’ in the victory conditions upward
       by 2 VPs.
       These changes should shift things in favour of the Poles. It’s
       possible it may have gone too far, but the next round of test
       will reveal how far.
       #Post#: 1402--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: chief2000 Date: February 2, 2019, 10:16 am
       ---------------------------------------------------------
       Lee, I've already begun playtesting with the 0.1.  In my next
       playtest I'll use the changes.  You may be right - based on my
       first playtest, I don't think that the balance was that far off.
       Today I'll know more.
       #Post#: 1412--------------------------------------------------
       Re: O03 Warsaw Concerto
       By: chief2000 Date: February 2, 2019, 4:47 pm
       ---------------------------------------------------------
       Version: v0.1 (started before the new version was published)
       Playtesters: Chris Bryans (Solo)
       Report: This is my second play test of this scenario.  Once
       again, I started out the Polish squadrons and flights at the
       same level in order to attack the Dorniers frontally but this
       time positioned the Pzl flight directly above the clouds in J2.
       Height error failed.
       Turn one:
       Pzl 11 flight and one squadron tally first Do-17
       First Pzl moves into head on with first do-17 while flight dives
       onto Do-17 suffers late reaction by 110 escort which splits; one
       maintains escort to cover the second Do-17, while the veteran
       goes into the fray.
       Merrily, the Heinkels and their 109 escorts roll along above...
       
       Pzl 11 sqdn and 110 each suffer a loss.
       Cohesion breaks Pzl 11 flight.
       110 flt unsuccessfully attempts to get the Pzl 11 into a
       dogfight.
       Turn two:
       Second Pzl tallies second Do-17.  110 escort tallies Pzl.  All
       other tallies remain intact.
       Broken Pzl flight leaves area..
       Heinkels and 109s continue toward target unmolested and bored
       
       First 110 flt and Pzl 11 - Pzl loses two; 110 no losses
       Cohesion: 110 good; Do-17 also good Pzl breaks.
       Second 110 flt vs second Pzl sqdn: no losses for either;
       Cohesion: both ok.  Second 110 succeeds in keeping Pzl sqdn tied
       up in dogfight so bomber can escape.
       Turn three:
       First 110 tallies second Pzl sqdn since the first one broke.
       Dogfight between both 110 flts and Pzl 11.  A turning fight with
       the maneuverable Pzl has its advantages and disadvantages
       against a 110.
       Pzl loses one, one straggler while the 110s lose nothing.  Poles
       have rolled low the whole scenario.
       Cohesion breaks first 110 and disrupts second.  Pzl is ok. May
       be too little too late.
       Second 110 successfully engages the Pzl in a dogfight.
       Turn four:
       Tally phase: No change
       Bombing run Do-17 one:  25%
       Bombing run Do-17 two: 100% (boxcars!)
       Combat between last 110 and last Pzl squadron.  Each claims a
       loss on the other.
       Cohesion:  110 breaks.
       Turn five:
       Pzl fails to tally second Do-17 and moves toward new vector
       above airfield
       No freie jagd for the Heinkel escorts due to distance and cloud
       layer.
       Since scenario special rules forbid bombers to change altitude
       before they begin their bombing profile, the Heinkels can't
       descend one level to decrease the negative bombing modifier to
       -1.  This is a good rule and adds to balance.
       Turn six:
       Pzl still doesn't tally the Do-17s!
       Heinkels move toward target.
       Turn seven:
       Pzl finally tallies second Do-17.
       
       He--111 one bomb run: heavy negative modifiers (cloud, distance,
       bridge) = zero
       He-111 two bomb run:  the same
       Combat Do-17 vs. Pzl 11:  Pzl score one loss on Dorniers.
       Cohesion: both are fine
       
       Turn eight:
       Me-109 (green) fails tally on Pzl 11
       He-111 three bomb run: zero.
       Pzl continues attack on Do-17.  A mistake - Dorniers roll
       boxcars in a turning fight but knock down only two Pzl11s.
       Better than the Pzls which don't score anything.
       Pzls break in cohesion roll while the Do-17 is fine.
       Victory:
       Do-17s score 2+9 on airfield (25% and 100%) = 11.  6 VP
       Heinkels do not score
       5 Pzl 11s = 5
       6+5=11
       Poles: 2 Me-110s and one Do-17= 5 points
       11-5=6:  A draw
       Recommendations:  One more Pzl-11 flight as called for in the
       new version which I did not play this round.  I wanted to see if
       splitting the Me-110 squadron would make a difference.  It made
       a significant difference in tying up the Pzls and preventing
       them from doing any damage to the Dorniers.  Placing both the
       Veteran and the experte in the Me-110 squadron also was helpful.
       
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