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       #Post#: 1292--------------------------------------------------
       Re: O05 Operation Zet
       By: ScottKey Date: January 28, 2019, 6:51 am
       ---------------------------------------------------------
       2 is what actually happened. I just never had this particular
       thing happen before and was a tiny bit confused.
       #Post#: 2252--------------------------------------------------
       Re: O05 Operation Zet
       By: Elias Nordling Date: April 5, 2019, 3:18 am
       ---------------------------------------------------------
       0.2
       Player: Elias Nordling (Solo)
       Everyone failed cohesion checks early and often. With no radios
       and lots of clouds, that is bound to happen. The Fighting was
       straightforward, with the Chinese having one fighter coming from
       behind and three climbing straight up in front. The Japanese
       split to try to keep them covered. In combat with bombers, the
       bomber was usually the lead Japanese unit because of rigid
       doctrine and the 1 firepower of the bomber.
       The Japanese took heavier losses, mostly because that was the
       way the dice fell I think. Both bombers were also disrupted.
       Score:
       Japanese: Exit 2 disr=6 + 2 Frtrs: 8
       Chinese: 2 bombers, 1 ftr: 5
       Total: 3. Chinese victory
       Felt like a Chinese victory
       I'm going to try it again but I see no reason to change anything
       so far. The fact that it is hard for everyone not to fail in
       cohesion gives the scenario a unique flavor so I don't see it as
       a fault.
       #Post#: 2253--------------------------------------------------
       Re: O05 Operation Zet
       By: Elias Nordling Date: April 5, 2019, 1:40 pm
       ---------------------------------------------------------
       0.2
       Player: Elias Nordling (solo)
       I used the same setup as last time, with the I16 coming from the
       rear and the rest from the front. Only after playing the second
       game did I realize it was an I16 and not an I15. It would have
       made a bit of a difference but not a great deal.
       The dice fell differently this time. The Chinese failed to down
       any bombers but they disrupted both. In so doing they took
       fairly heavy losses, however.
       Score:
       Japanese: Exit 2 disr+5 Chinese fighters: 11
       Chinese: 1 Japanese ftr: 1
       Total: 10
       Narrow Japanese victory, and felt like it.
       Comment: I still like it as is, but I'm going to play it once
       more with the correct setup.
       #Post#: 2255--------------------------------------------------
       Re: O05 Operation Zet
       By: Elias Nordling Date: April 6, 2019, 3:57 am
       ---------------------------------------------------------
       0.2
       Player: Elias Nordling (solo)
       Same setup, but with I16 instead of I15. It didn't affect the
       result a lot, mostly because the I16 got into a dogfight and got
       disrupted.
       I feel the game is largely decided by the Japanese bomber
       cohesion rolls. That's not a bad thing, the Chinese will have to
       generate as many of them as possible, preferrably in clouds and
       with bomber losses, to win so it doesn't feel like some random
       factor of luck.
       In all three of the games the Japanese have been somewhat
       unlucky in bomber cohesion. This game the front bomber broke but
       the rear bomber remained in good order. The Japanese failed to
       score many Chinese fighter losses, and the result was and felt
       like a Chinese win:
       Japanese exit 1 broken, 1 fresh: 7 + 2 Chinese ftrs: 9
       Chinese: 2 bombers, 1 ftr: 5
       Score: 4
       Chinese victory
       Felt like Chinese victory
       Comment: Special rule 3 isn't very likely to kick in. Further,
       if it does, it pretty much guarantees a Chinese victory, since
       it means the Chinese have already scored 6 points for bombers
       and denied the Japanese 6 points for exiting, leaving the net
       score at 0, not considering the VP balance for other combats. It
       is extremely unlikely that the Japanese could push this up to a
       6 point difference for even a draw. That said, I don't exactly
       mind the rule and it does give the Chinese one more way to win.
       I'm happy to sign off on this neat little scenario now.
       #Post#: 2278--------------------------------------------------
       Re: O05 Operation Zet
       By: pilotofficerprune Date: April 7, 2019, 2:48 am
       ---------------------------------------------------------
       Roger that. I've marked you as having signed this one off.
       #Post#: 3478--------------------------------------------------
       Re: O05 Operation Zet
       By: chief2000 Date: October 19, 2019, 1:44 pm
       ---------------------------------------------------------
       I am just starting into this scenario and am pausing for a
       question:  I notice that the I15 has Edge listed.  Now, the
       reverse of the card mentions that the export variety, which is
       featured in this scenario (I-15bis) has the conventional wing.
       Does this change its edge quality since the maneuverability
       would seem to suffer with a conventional wing?  I am not that
       familiar with this model so I just wanted to know before I
       proceed any further.
       #Post#: 3480--------------------------------------------------
       Re: O05 Operation Zet
       By: pilotofficerprune Date: October 19, 2019, 4:35 pm
       ---------------------------------------------------------
       No. The I-15 bis simply didn't have any particular benefit or
       advantage over the gull-winged version.
       #Post#: 3483--------------------------------------------------
       Re: O05 Operation Zet
       By: chief2000 Date: October 19, 2019, 7:34 pm
       ---------------------------------------------------------
       OK.  I'll keep the edge then.  Thanks.
       #Post#: 3525--------------------------------------------------
       Re: O05 Operation Zet
       By: chief2000 Date: October 21, 2019, 8:39 pm
       ---------------------------------------------------------
       Scenario: O05 Operation Zet
       Version: v0.2
       Playtesters: Chris Bryans (Solo)
       Report:  This is my first playtest of this scenario.  Note:  In
       all air combats involving the I-15 bis or Claude, they have the
       edge
       Set up:  Height error roll:  I16L, E and H all roll height
       errors but none of this matters since they have plenty of space
       and time to tally before they get to those squares.
       Turn One:  I16L, I15H tallies G3M2 W.  All are position below
       the Japanese so are climbing to intercept.
       Turn Two:  Soviets continue to climb to intercept
       Turn Three:  I15E tallies G3M2 W
       Early reaction of I16L by Claude G which also qualifies as a
       bounce.  One loss on I16L
       Cohesion: both disrupted
       Dogfight between I16L and Claude G
       Turn Four:  I15H drops tally on G3M2W.  Fails tally on G3M2Y
       Claude A early reaction of I15E
       Dogfight I16L and Claude G:  I16L loses two, Claude none
       Cohesion: both break
       Claude A vs. I15E
       Claude nets two stragglers on I15E
       Cohesion: both good
       Claude A successfully pins the I15E into a dogfight
       Turn Four:
       Hawk tallies G3m2Y
       I15H tallies G3M2W
       Dogfight Claude A vs I15E.  Claude A takes two losses
       Cohesion: both disrupted
       I15H vs G3M2W nets a straggler on I15H
       Cohesion: G3MW disrupts
       Turn Five
       Dogfight continues Claude A vs. I15E nets a loss on Claude A
       Cohesion: Both break
       I15H vs G3M2W nets a loss on G2M2W
       Cohesion: I15H disrupts
       Hawk III vs. G3M2Y: no effect
       Cohesion good
       Turn Six
       I15H vs G3M2W nets a loss on I15H and G3M2W along with a
       straggler on the latter
       Cohesion: I15H breaks
       Hawk III vs G3M2Y nets straggler on G3M2Y
       Cohesion: both good
       Victory:  Chinese:  7 points (two G3ms and three Claudes)
       Japanese: 4 (three I16s, one I15) + 9 (one undisrupted and
       one disrupted bomber squadron exit)= 13
       13-7=6 Draw
       Recommendation:  I had fun with this fast-moving scenario.  The
       Chinese player is faced with a variety of set-up choices which
       will certainly influence the outcome (I like that special rule).
       Although the squadrons break easily and the bombers are able to
       defend themselves well, I think I probably should have used the
       Japanese tactical flexibility to keep the fighters off the
       bombers.  This may have denied the Chinese a draw and pulled in
       enough points to achieve a victory.  It felt like a draw too.
       The Japanese reach their targets but sustain more losses than do
       the Chinese.
       Sign me off on this one.
       #Post#: 3529--------------------------------------------------
       Re: O05 Operation Zet
       By: pilotofficerprune Date: October 22, 2019, 3:01 am
       ---------------------------------------------------------
       Cheers, Chris!
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